Player Matchup

Lancelot
Lancelot
Masters
DRlLLZ
Lancelot
Masters
Level 126
God Stats
2W - 1L
1,544 SR
Queue Stats
454W - 170L
2,319 MMR
Party 2
Ravana
Ravana
Masters
GrimyGremlin
Ravana
Masters
Level 60
God Stats
8W - 2L
1,956 SR
Queue Stats
276W - 81L
2,675 MMR
Party 2
Merlin
Merlin
Masters
lilMMR
Merlin
Masters
Level 58
God Stats
2W - 0L
1,500 SR
Queue Stats
263W - 63L
2,675 MMR
Party 2
Team Averages
Masters
Masters
Average Tier
Level 81
1,667 SR
2,556 MMR

VS

Team Averages
Platinum IV
Platinum IV
Average Tier
Level 153
1,573 SR
1,794 MMR
Discordia
Discordia
Platinum II
MTheuz_
Discordia
Platinum II
Level 159
God Stats
0W - 1L
1,500 SR
Queue Stats
159W - 159L
1,880 MMR
Party 1
Kuzenbo
Kuzenbo
Gold V
Master Venus 25
Kuzenbo
Gold V
Level 158
God Stats
0W - 1L
1,500 SR
Queue Stats
16W - 22L
1,471 MMR
Solo
Chiron
Chiron
Diamond V
bedoyraja
Chiron
Diamond V
Level 141
God Stats
7W - 6L
1,720 SR
Queue Stats
216W - 235L
2,033 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Lancelot
DRlLLZ
Lancelot
15
1 / 1 / 9
11,599
682
13,851
18,143
19,826
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Ravana
17
7 / 1 / 6
12,088
711
15,712
17,147
13,961
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Merlin
lilMMR
Merlin
18
8 / 4 / 8
12,960
762
25,369
13,408
6,351
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Bans
Ah Muzen CabShivaFenrirAchillesBastet

VS

Bans
ChaacAresCabrakanSobekGeb
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
MTheuz_
Discordia
15
1 / 5 / 4
10,193
600
11,985
12,877
5,472
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

14
2 / 10 / 3
10,474
616
6,990
30,108
34,657
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Chiron
bedoyraja
Chiron
17
3 / 1 / 2
10,937
643
14,764
17,405
8,426
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
15
16
Kills
6
6
Deaths
16
23
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Lancelot
DRlLLZ
Lancelot
1
1
9
5.5
W
Ravana
7
1
6
10
L
Discordia
MTheuz_
Discordia
1
5
4
0.6
L
2
10
3
0.35
L
Chiron
bedoyraja
Chiron
3
1
2
4
W
Merlin
lilMMR
Merlin
8
4
8
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

54,932
Damage
33,739
48,698
Taken
60,390
40,138
Mitigated
48,555
11,763
Healing
10,081
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Lancelot
DRlLLZ
Lancelot
13,851
2,096
458
4,953
18,143
19,826
160
6,039
11,495
0
29,634
W
Ravana
15,712
4,680
0
3,042
17,147
13,961
657
4,669
11,834
68
40,210
L
Discordia
MTheuz_
Discordia
11,985
794
20
1,642
12,877
5,472
0
4,675
7,954
34,653
0
L
6,990
2,034
0
1,485
30,108
34,657
0
13,618
15,781
17,961
0
L
Chiron
bedoyraja
Chiron
14,764
5,169
1,927
5,007
17,405
8,426
178
6,324
10,852
0
44,990
W
Merlin
lilMMR
Merlin
25,369
1,648
0
3,310
13,408
6,351
1,722
6,636
6,093
79,136
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,647
Gold Earned
31,604
215
Minions Killed
159
8
Camps Cleared
6
981,430
Distance Traveled
886,078
8
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Lancelot
11,599
682
47
3
2
364,644
4
W
Ravana
12,088
711
50
3
3
331,600
4
L
Discordia
10,193
600
58
3
3
282,873
6
L
Kuzenbo
10,474
616
7
0
1
278,953
0
L
Chiron
10,937
643
94
6
2
324,252
4
W
Merlin
12,960
762
118
7
3
285,186
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role