Player Matchup

Izanami
Izanami
Corvid21
Izanami
Level 88
God Stats
4W - 0L
1,680 SR
Queue Stats
17W - 17L
1,411 Elo+
Solo
Lancelot
Lancelot
FeignedSpider45
Lancelot
Level 99
God Stats
1W - 0L
1,500 SR
Queue Stats
205W - 205L
1,502 Elo+
Solo
Janus
Janus
HerrWednesday
Janus
Level 155
God Stats
6W - 6L
1,305 SR
Queue Stats
335W - 352L
1,457 Elo+
Solo
Odin
Odin
TGL Visceral
Odin
Level 109
God Stats
1W - 0L
1,500 SR
Queue Stats
13W - 13L
1,203 Elo+
Solo
Ne Zha
Ne Zha
batdaman023
Ne Zha
Level 160
God Stats
4W - 3L
1,594 SR
Queue Stats
370W - 393L
1,420 Elo+
Solo
Team Averages
Level 122
1,516 SR
1,399 Elo+

VS

Team Averages
Level 119
1,528 SR
1,447 Elo+
Hou Yi
Hou Yi
Adyriann
Hou Yi
Level 105
God Stats
2W - 2L
1,548 SR
Queue Stats
431W - 440L
1,439 Elo+
Solo
Chaac
Chaac
Anii710
Chaac
Level 124
God Stats
1W - 2L
1,697 SR
Queue Stats
99W - 95L
1,503 Elo+
Solo
Ares
Ares
DuRoPR
Ares
Level 94
God Stats
2W - 2L
1,608 SR
Queue Stats
41W - 59L
1,385 Elo+
Party 1
Thoth
Thoth
TWB_BLAZE
Thoth
Level 143
God Stats
4W - 4L
1,644 SR
Queue Stats
317W - 324L
1,435 Elo+
Solo
Hercules
Hercules
XzoM-MurderZ
Hercules
Level 129
God Stats
0W - 3L
1,142 SR
Queue Stats
61W - 73L
1,474 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
Corvid21
Izanami
20
12 / 4 / 11
14,670
815
36,262
19,653
11,255
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Bow

Short Bow

+15%
Attack Speed

Lancelot
18
5 / 8 / 11
11,804
656
17,443
21,938
17,171
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

20
5 / 3 / 17
12,867
715
35,000
13,333
6,798
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

17
0 / 3 / 12
10,650
592
11,279
28,177
22,651
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Ne Zha
19
5 / 5 / 13
12,028
668
16,285
16,155
9,924
Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hou Yi
Adyriann
Hou Yi
17
2 / 8 / 9
10,591
588
20,716
21,870
11,696
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Chaac
Anii710
Chaac
19
4 / 5 / 10
11,694
650
13,394
30,728
37,545
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Heavy Mace

Heavy Mace

+30
Physical Power

Ares
DuRoPR
Ares
18
2 / 6 / 20
11,312
628
9,356
28,880
32,876
Amulet of Silence

Amulet of Silence

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - Gain a stack each time an enemy within 55 units casts an ability. At 3 stacks, your next basic attack against an enemy god will silence them for 1.5s. This effect can only occur every 8s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Thoth
TWB_BLAZE
Thoth
19
6 / 4 / 13
12,784
710
19,292
17,264
9,490
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Hercules
XzoM-MurderZ
Hercules
20
9 / 4 / 13
13,538
752
19,542
33,287
44,370
OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Match Insights

Player Kills, Deaths, and Assists

91
Kill Participation
88
27
Kills
23
23
Deaths
27
64
Assists
65
Player
Kills
Deaths
Assists
KDA
L
Hou Yi
Adyriann
Hou Yi
2
8
9
0.81
L
Chaac
Anii710
Chaac
4
5
10
1.8
W
Izanami
Corvid21
Izanami
12
4
11
4.38
L
Ares
DuRoPR
Ares
2
6
20
2
W
Lancelot
5
8
11
1.31
W
5
3
17
4.5
W
0
3
12
2
L
Thoth
TWB_BLAZE
Thoth
6
4
13
3.13
L
Hercules
XzoM-MurderZ
Hercules
9
4
13
3.88
W
Ne Zha
5
5
13
2.3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

116,269
Damage
82,300
99,256
Taken
132,029
67,799
Mitigated
135,977
40,165
Healing
44,062
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hou Yi
Adyriann
Hou Yi
20,716
8,999
1,426
3,442
21,870
11,696
988
7,341
14,529
0
42,195
L
Chaac
Anii710
Chaac
13,394
1,752
2,856
9,755
30,728
37,545
268
10,603
20,125
0
26,318
W
Izanami
Corvid21
Izanami
36,262
21,165
2,875
9,294
19,653
11,255
3,909
6,638
13,015
0
63,506
L
Ares
DuRoPR
Ares
9,356
656
2,897
2,793
28,880
32,876
0
6,016
22,864
15,081
0
W
Lancelot
17,443
4,338
1,422
4,843
21,938
17,171
464
5,472
16,466
0
24,172
W
35,000
2,476
413
1,150
13,333
6,798
1,755
3,002
10,331
68,548
0
W
11,279
1,285
879
12,905
28,177
22,651
130
8,442
19,735
5,853
17,747
L
Thoth
TWB_BLAZE
Thoth
19,292
1,409
1,994
2,988
17,264
9,490
270
4,104
13,160
48,199
0
L
Hercules
XzoM-MurderZ
Hercules
19,542
6,035
2,245
13,666
33,287
44,370
291
9,284
24,003
0
26,974
W
Ne Zha
16,285
4,829
1,974
4,410
16,155
9,924
1,226
5,094
11,061
0
25,894

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

62,019
Gold Earned
59,919
164
Minions Killed
163
0
Camps Cleared
0
1,529,578
Distance Traveled
1,447,749
1
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hou Yi
10,591
588
48
3
0
255,574
0
L
Chaac
11,694
650
26
1
0
297,589
0
W
Izanami
14,670
815
64
4
0
279,176
1
L
Ares
11,312
628
7
0
0
303,615
0
W
Lancelot
11,804
656
8
0
0
310,465
0
W
Janus
12,867
715
59
3
0
318,267
0
W
Odin
10,650
592
19
1
0
353,591
0
L
Thoth
12,784
710
60
3
0
289,939
0
L
Hercules
13,538
752
22
1
0
301,032
0
W
Ne Zha
12,028
668
14
1
0
268,079
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role