Player Matchup

Baron Samedi
Baron Samedi
Adog413
Baron Samedi
Level 104
God Stats
11W - 6L
1,710 SR
Queue Stats
247W - 187L
1,487 Elo+
Party 1
Anhur
Anhur
BamboozLL12
Anhur
Level 109
God Stats
2W - 8L
1,363 SR
Queue Stats
256W - 270L
1,459 Elo+
Solo
King Arthur
King Arthur
Ultimax413
King Arthur
Level 13
God Stats
8W - 10L
1,500 SR
Queue Stats
185W - 120L
1,524 Elo+
Party 1
Team Averages
Level 75
1,524 SR
1,490 Elo+

VS

Team Averages
Level 103
1,418 SR
1,470 Elo+
Vamana
Vamana
AciDic_PiGGy
Vamana
Level 74
God Stats
15W - 21L
1,340 SR
Queue Stats
147W - 193L
1,311 Elo+
Solo
Olorun
Olorun
GM KUZENBO
Olorun
Level 121
God Stats
10W - 5L
1,478 SR
Queue Stats
78W - 67L
1,546 Elo+
Party 2
Danzaburou
Danzaburou
K1NG DOODLEBOB
Danzaburou
Level 114
God Stats
19W - 6L
1,435 SR
Queue Stats
88W - 64L
1,554 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
Adog413
Baron Samedi
20
7 / 2 / 10
17,945
718
33,312
28,022
20,953
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Perfected Rod of Tahuti

Perfected Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully damaging an enemy god with an ability applies a mark for 3s. Damaging them a second time with an ability consumes the mark and provides you 10% movement speed for 6s and reduces your ability cooldowns by 1.5s. Only one mark can be active at a time and cannot be applied for 6s after consuming a mark.

20
3 / 6 / 10
15,354
614
19,420
25,988
13,432
The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

King Arthur
Ultimax413
King Arthur
20
8 / 4 / 6
17,106
684
19,121
36,614
55,355
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vamana
20
6 / 8 / 6
17,663
707
18,911
37,091
37,715
Spartan Flag

Spartan Flag

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - You gain 8 GP5 if you have the lowest gold on your team. When you damage an enemy god you call down a Spartan Flag at your location, providing 10% increased Power and 15% Attack Speed to allies standing in the radius. Lasts for 10s, can only occur once every 10s.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Olorun
GM KUZENBO
Olorun
20
5 / 6 / 5
17,594
704
34,160
26,847
13,848
Manikin Hidden Blade

Manikin Hidden Blade

+70
Physical Power
+95
Magical Power
+15%
Attack Speed

PASSIVE - If you have not taken or dealt damage in the last 5s and hit an enemy god, Jungle Monster, or Jungle Boss, they immediately take 20% of their Current Health as Physical Damage and are slowed by 25% for 3s.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Danzaburou
K1NG DOODLEBOB
Danzaburou
20
1 / 4 / 9
16,442
658
24,039
20,965
8,714
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Match Insights

Player Kills, Deaths, and Assists

44
Kill Participation
32
18
Kills
12
12
Deaths
18
26
Assists
20
Player
Kills
Deaths
Assists
KDA
W
Vamana
6
8
6
1.13
L
Baron Samedi
Adog413
Baron Samedi
7
2
10
6
L
3
6
10
1.33
W
Olorun
GM KUZENBO
Olorun
5
6
5
1.25
W
Danzaburou
K1NG DOODLEBOB
Danzaburou
1
4
9
1.38
L
King Arthur
Ultimax413
King Arthur
8
4
6
2.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

71,853
Damage
77,110
90,624
Taken
84,903
89,740
Mitigated
60,277
26,657
Healing
24,107
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Vamana
18,911
8,618
408
4,866
37,091
37,715
0
13,152
23,939
0
46,110
L
Baron Samedi
Adog413
Baron Samedi
33,312
1,786
3,637
14,553
28,022
20,953
1,017
9,231
18,791
115,688
0
L
19,420
7,866
0
2,850
25,988
13,432
0
7,117
18,871
0
64,285
W
Olorun
GM KUZENBO
Olorun
34,160
16,323
2,408
11,740
26,847
13,848
2,402
10,405
16,442
100,332
7,055
W
Danzaburou
K1NG DOODLEBOB
Danzaburou
24,039
12,813
0
4,685
20,965
8,714
397
10,270
10,695
0
78,768
L
King Arthur
Ultimax413
King Arthur
19,121
1,735
0
5,617
36,614
55,355
222
15,089
21,525
0
70,516

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,405
Gold Earned
51,699
320
Minions Killed
278
12
Camps Cleared
11
1,296,651
Distance Traveled
1,288,839
19
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Vamana
17,663
707
29
1
1
439,489
1
L
Baron Samedi
17,945
718
148
6
4
412,412
5
L
Anhur
15,354
614
94
4
4
404,794
5
W
Olorun
17,594
704
128
5
6
407,786
4
W
Danzaburou
16,442
658
121
5
4
441,564
7
L
King Arthur
17,106
684
78
3
4
479,445
9

Distance Traveled

Minion Kills by Role

Gold Earned by Role