Player Matchup

Ymir
Ymir
BlackmoreFx
Ymir
Level 149
God Stats
30W - 38L
1,288 SR
Queue Stats
497W - 546L
1,360 Elo+
Solo
Rama
Rama
Elektroethegamer
Rama
Level 3
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 3L
1,667 Elo+
Party 2
Nu Wa
Nu Wa
WingmanSkree69
Nu Wa
Level 63
God Stats
2W - 1L
1,452 SR
Queue Stats
23W - 14L
1,469 Elo+
Party 2
Chaac
Chaac
XxDiehard13xX
Chaac
Level 60
God Stats
8W - 3L
1,369 SR
Queue Stats
31W - 33L
1,464 Elo+
Solo
Ne Zha
Ne Zha
dazes1018
Ne Zha
Level 85
God Stats
7W - 1L
1,483 SR
Queue Stats
273W - 257L
1,510 Elo+
Solo
Team Averages
Level 72
1,419 SR
1,494 Elo+

VS

Team Averages
Level 74
1,513 SR
1,403 Elo+
He Bo
He Bo
E_Rawkillu
He Bo
Level 69
God Stats
1W - 1L
1,500 SR
Queue Stats
85W - 99L
1,395 Elo+
Solo
Kumbhakarna
Kumbhakarna
RINGO--77
Kumbhakarna
Level 37
God Stats
7W - 15L
1,482 SR
Queue Stats
117W - 166L
1,401 Elo+
Party 1
Amaterasu
Amaterasu
Red Iverson1
Amaterasu
Level 142
God Stats
0W - 1L
1,755 SR
Queue Stats
28W - 20L
1,519 Elo+
Solo
Hera
Hera
RootedChimera81
Hera
Level 89
God Stats
25W - 22L
1,526 SR
Queue Stats
240W - 225L
1,424 Elo+
Solo
Merlin
Merlin
zz007-_-700zz
Merlin
Level 31
God Stats
49W - 77L
1,302 SR
Queue Stats
51W - 91L
1,275 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
1 / 5 / 11
10,672
1,067
12,237
19,122
22,808
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Amulet of Silence

Amulet of Silence

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - Gain a stack each time an enemy within 55 units casts an ability. At 3 stacks, your next basic attack against an enemy god will silence them for 1.5s. This effect can only occur every 8s.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

16
2 / 1 / 7
10,264
1,026
10,819
6,915
2,730
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

17
3 / 2 / 13
11,061
1,106
16,960
9,961
4,649
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

17
4 / 0 / 11
11,279
1,128
9,477
12,859
11,239
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Ne Zha
dazes1018
Ne Zha
18
9 / 3 / 9
12,231
1,223
11,096
10,826
4,904
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Team 1 Tickets

277

VS

Team 2 Tickets

161

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
He Bo
15
1 / 7 / 4
9,836
984
8,008
16,172
6,067
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Kumbhakarna
RINGO--77
Kumbhakarna
13
0 / 0 / 0
6,897
690
0
590
281
Amaterasu
Red Iverson1
Amaterasu
17
6 / 3 / 5
11,498
1,150
14,924
20,369
24,848
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

16
3 / 7 / 5
10,770
1,077
14,776
14,502
6,238
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

16
1 / 2 / 6
10,294
1,029
16,179
13,072
5,417
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

70
Kill Participation
31
19
Kills
11
11
Deaths
19
51
Assists
20
Player
Kills
Deaths
Assists
KDA
W
1
5
11
1.3
L
He Bo
1
7
4
0.43
W
2
1
7
5.5
L
Kumbhakarna
RINGO--77
Kumbhakarna
0
0
0
0
L
Amaterasu
Red Iverson1
Amaterasu
6
3
5
2.83
L
3
7
5
0.79
W
3
2
13
4.75
W
4
0
11
9.5
W
Ne Zha
dazes1018
Ne Zha
9
3
9
4.5
L
1
2
6
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

60,589
Damage
53,887
59,683
Taken
64,705
46,330
Mitigated
42,851
12,062
Healing
6,558
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
12,237
2,867
0
878
19,122
22,808
0
11,950
7,172
23,034
0
L
He Bo
8,008
1,252
0
382
16,172
6,067
0
9,251
6,921
22,541
0
W
10,819
7,956
0
1,617
6,915
2,730
0
4,775
2,140
0
35,579
L
Kumbhakarna
RINGO--77
Kumbhakarna
0
0
0
0
590
281
0
590
0
0
0
L
Amaterasu
Red Iverson1
Amaterasu
14,924
5,378
0
4,086
20,369
24,848
0
6,858
13,511
0
20,790
L
14,776
4,181
0
227
14,502
6,238
0
7,208
7,294
40,633
0
W
16,960
6,704
298
1,765
9,961
4,649
0
5,325
4,636
32,595
0
W
9,477
1,616
0
4,386
12,859
11,239
0
10,533
2,326
0
28,199
W
Ne Zha
dazes1018
Ne Zha
11,096
3,847
0
3,118
10,826
4,904
0
6,380
4,446
0
25,143
L
16,179
1,482
198
1,665
13,072
5,417
0
5,290
7,782
50,977
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,507
Gold Earned
49,295
176
Minions Killed
166
4
Camps Cleared
5
977,051
Distance Traveled
699,458
2
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ymir
10,672
1,067
18
2
0
169,634
0
L
He Bo
9,836
984
28
3
3
153,062
0
W
Rama
10,264
1,026
49
5
0
186,053
0
L
Kumbhakarna
6,897
690
0
0
0
0
0
L
Amaterasu
11,498
1,150
11
1
0
205,232
0
L
Hera
10,770
1,077
58
6
2
163,011
0
W
Nu Wa
11,061
1,106
50
5
1
192,931
2
W
Chaac
11,279
1,128
37
4
0
217,176
0
W
Ne Zha
12,231
1,223
22
2
3
211,257
0
L
Merlin
10,294
1,029
69
7
0
178,153
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role