Player Matchup

Baron Samedi
Baron Samedi
D_beat00
Baron Samedi
Level 78
God Stats
114W - 91L
1,635 SR
Queue Stats
696W - 737L
1,546 Elo+
Party 1
Sobek
Sobek
Danny7182954
Sobek
Level 28
God Stats
2W - 0L
1,500 SR
Queue Stats
223W - 201L
1,550 Elo+
Party 1
Ah Muzen Cab
Ah Muzen Cab
ElCompaFluffy
Ah Muzen Cab
Level 115
God Stats
5W - 1L
1,632 SR
Queue Stats
168W - 142L
1,487 Elo+
Party 1
Team Averages
Level 74
1,589 SR
1,528 Elo+

VS

Team Averages
Level 66
1,504 SR
1,352 Elo+
Chang'e
Chang'e
Absorh
Chang'e
Level 29
God Stats
3W - 3L
1,721 SR
Queue Stats
40W - 56L
1,491 Elo+
Party 2
Hel
Hel
IReto
Hel
Level 125
God Stats
0W - 2L
1,500 SR
Queue Stats
93W - 86L
1,497 Elo+
Party 2
Izanami
Izanami
Lizdog92
Izanami
Level 44
God Stats
0W - 2L
1,291 SR
Queue Stats
0W - 6L
1,068 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
D_beat00
Baron Samedi
11
1 / 1 / 8
7,219
722
8,325
6,216
3,418
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

12
5 / 2 / 4
8,647
865
3,834
13,433
12,997
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Ah Muzen Cab
ElCompaFluffy
Ah Muzen Cab
13
3 / 0 / 6
8,147
815
11,541
6,003
3,083
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
Absorh
Chang'e
11
1 / 1 / 2
6,471
647
6,444
9,140
3,704
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Hel
IReto
Hel
10
1 / 3 / 2
6,392
639
3,873
9,288
4,582
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Magic Focus

Magic Focus

+20
Magical Power

Izanami
Lizdog92
Izanami
10
1 / 5 / 2
6,561
656
4,835
8,842
3,472
The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
9
9
Kills
3
3
Deaths
9
18
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Chang'e
Absorh
Chang'e
1
1
2
2
W
Baron Samedi
D_beat00
Baron Samedi
1
1
8
5
W
5
2
4
3.5
W
Ah Muzen Cab
ElCompaFluffy
Ah Muzen Cab
3
0
6
6
L
Hel
IReto
Hel
1
3
2
0.67
L
Izanami
Lizdog92
Izanami
1
5
2
0.4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,700
Damage
15,152
25,652
Taken
27,270
19,498
Mitigated
11,758
9,892
Healing
9,598
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chang'e
Absorh
Chang'e
6,444
788
1,202
3,254
9,140
3,704
0
3,842
5,072
18,747
0
W
Baron Samedi
D_beat00
Baron Samedi
8,325
1,083
1,879
2,309
6,216
3,418
328
3,144
3,072
23,912
0
W
3,834
309
0
3,545
13,433
12,997
182
4,339
9,094
11,768
0
W
Ah Muzen Cab
ElCompaFluffy
Ah Muzen Cab
11,541
4,267
0
2,159
6,003
3,083
1,081
3,306
2,697
0
40,849
L
Hel
IReto
Hel
3,873
374
2,193
2,826
9,288
4,582
0
4,443
4,670
11,404
0
L
Izanami
Lizdog92
Izanami
4,835
2,372
0
123
8,842
3,472
0
3,418
5,246
0
17,211

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,013
Gold Earned
19,424
127
Minions Killed
104
7
Camps Cleared
3
577,556
Distance Traveled
504,938
7
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chang'e
6,471
647
33
3
2
169,330
0
W
Baron Samedi
7,219
722
47
5
2
171,897
5
W
Sobek
8,647
865
15
2
1
214,567
2
W
Ah Muzen Cab
8,147
815
65
7
4
191,092
0
L
Hel
6,392
639
32
3
1
170,920
0
L
Izanami
6,561
656
39
4
0
164,688
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role