Player Matchup

Sylvanus
Sylvanus
ConqRah
Sylvanus
Level 104
God Stats
27W - 16L
1,652 SR
Queue Stats
360W - 397L
1,374 Elo+
Party 2
Arachne
Arachne
SKGT-Jazzy-_-
Arachne
Level 44
God Stats
13W - 4L
1,769 SR
Queue Stats
146W - 188L
1,286 Elo+
Solo
Shiva
Shiva
felixson
Shiva
Level 66
God Stats
1W - 0L
1,684 SR
Queue Stats
180W - 200L
1,388 Elo+
Party 4
Hera
Hera
lilthai02
Hera
Level 34
God Stats
16W - 15L
1,474 SR
Queue Stats
89W - 129L
1,303 Elo+
Party 2
Ullr
Ullr
x80er
Ullr
Level 29
God Stats
2W - 2L
1,500 SR
Queue Stats
61W - 69L
1,377 Elo+
Party 4
Team Averages
Level 55
1,616 SR
1,346 Elo+

VS

Team Averages
Level 64
1,563 SR
1,458 Elo+
Bastet
Bastet
Endriu1122
Bastet
Level 35
God Stats
0W - 1L
1,294 SR
Queue Stats
40W - 35L
1,458 Elo+
Party 1
Charybdis
Charybdis
POMUSZ
Charybdis
Level 140
God Stats
1W - 1L
1,715 SR
Queue Stats
229W - 251L
1,475 Elo+
Party 1
Bellona
Bellona
Tr0lli
Bellona
Level 47
God Stats
1W - 1L
1,697 SR
Queue Stats
20W - 17L
1,433 Elo+
Party 3
Freya
Freya
Wracco
Freya
Level 61
God Stats
0W - 1L
1,500 SR
Queue Stats
16W - 11L
1,433 Elo+
Party 3
Baron Samedi
Baron Samedi
ecnoN
Baron Samedi
Level 35
God Stats
0W - 2L
1,611 SR
Queue Stats
9W - 13L
1,493 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
ConqRah
Sylvanus
13
2 / 1 / 11
10,213
511
8,581
25,759
34,323
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Arachne
17
4 / 2 / 1
10,918
546
6,595
19,896
9,665
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Shiva
felixson
Shiva
17
4 / 0 / 5
11,162
558
15,883
21,828
19,936
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Hera
15
3 / 3 / 4
9,886
494
10,541
15,473
7,968
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Ullr
x80er
Ullr
17
9 / 2 / 5
11,469
573
16,127
17,218
9,083
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bastet
Endriu1122
Bastet
10
1 / 6 / 1
7,342
367
2,555
15,879
5,474
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Heavy Mace

Heavy Mace

+30
Physical Power

Charybdis
POMUSZ
Charybdis
12
1 / 9 / 2
8,000
400
8,501
16,763
6,408
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Bellona
Tr0lli
Bellona
14
1 / 0 / 1
8,540
427
8,064
11,668
10,466
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Freya
Wracco
Freya
15
5 / 5 / 3
10,501
525
26,386
21,678
10,476
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Baron Samedi
ecnoN
Baron Samedi
12
0 / 3 / 6
8,993
450
10,488
18,419
21,162
Protector's Mask

Protector's Mask

+125
Health
+100
Mana

PASSIVE - <font color='#F44242'>Decrease damage dealt by 6% + 0.25% per your god's level. <font color='#42F46E'>Decrease Damage Taken by 6% + 0.25% per your god's level. PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 bonus gold and restore 12 health and 15 mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. <n>Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

48
Kill Participation
21
22
Kills
8
8
Deaths
23
26
Assists
13
Player
Kills
Deaths
Assists
KDA
W
Sylvanus
ConqRah
Sylvanus
2
1
11
7.5
L
Bastet
Endriu1122
Bastet
1
6
1
0.25
L
Charybdis
POMUSZ
Charybdis
1
9
2
0.22
W
Arachne
4
2
1
2.25
L
Bellona
Tr0lli
Bellona
1
0
1
1.5
L
Freya
Wracco
Freya
5
5
3
1.3
L
Baron Samedi
ecnoN
Baron Samedi
0
3
6
1
W
Shiva
felixson
Shiva
4
0
5
6.5
W
Hera
3
3
4
1.67
W
Ullr
x80er
Ullr
9
2
5
5.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

57,727
Damage
55,994
100,174
Taken
84,407
80,975
Mitigated
53,986
40,752
Healing
25,871
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sylvanus
ConqRah
Sylvanus
8,581
3,165
5,951
10,718
25,759
34,323
48
12,574
12,543
26,913
0
L
Bastet
Endriu1122
Bastet
2,555
813
0
2,767
15,879
5,474
0
2,208
13,671
0
28,934
L
Charybdis
POMUSZ
Charybdis
8,501
4,792
0
1,246
16,763
6,408
1,304
1,899
14,864
0
68,221
W
Arachne
6,595
3,787
0
6,573
19,896
9,665
4,629
6,280
13,366
0
94,781
L
Bellona
Tr0lli
Bellona
8,064
1,815
0
4,431
11,668
10,466
0
542
11,126
0
63,998
L
Freya
Wracco
Freya
26,386
8,917
0
8,134
21,678
10,476
0
6,625
15,053
77,354
0
L
Baron Samedi
ecnoN
Baron Samedi
10,488
1,278
2,449
6,844
18,419
21,162
52
8,338
10,081
37,354
0
W
Shiva
felixson
Shiva
15,883
1,983
710
11,487
21,828
19,936
959
5,727
15,947
0
82,503
W
Hera
10,541
3,444
0
4,257
15,473
7,968
1,729
10,558
4,422
64,313
0
W
Ullr
x80er
Ullr
16,127
7,223
0
1,056
17,218
9,083
0
6,856
10,140
0
84,190

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,648
Gold Earned
43,376
516
Minions Killed
409
0
Camps Cleared
0
1,933,768
Distance Traveled
1,812,274
25
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sylvanus
10,213
511
26
1
0
369,064
6
L
Bastet
7,342
367
57
3
0
341,366
1
L
Charybdis
8,000
400
107
5
0
319,051
1
W
Arachne
10,918
546
135
7
0
445,874
1
L
Bellona
8,540
427
100
5
0
438,786
0
L
Freya
10,501
525
111
6
0
365,051
1
L
Baron Samedi
8,993
450
34
2
0
348,020
3
W
Shiva
11,162
558
121
6
0
419,586
5
W
Hera
9,886
494
100
5
0
332,564
7
W
Ullr
11,469
573
134
7
0
366,680
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role