Player Matchup

Osiris
Osiris
BacaniCat
Osiris
Level 128
God Stats
1W - 0L
1,500 SR
Queue Stats
38W - 57L
1,369 Elo+
Party 1
Olorun
Olorun
DmMythos
Olorun
Level 129
God Stats
1W - 0L
1,566 SR
Queue Stats
19W - 15L
1,556 Elo+
Solo
Xing Tian
Xing Tian
IfritsClaw
Xing Tian
Level 16
God Stats
1W - 0L
1,500 SR
Queue Stats
20W - 16L
1,275 Elo+
Party 1
Hercules
Hercules
JakenBake300
Hercules
Level 107
God Stats
1W - 0L
1,526 SR
Queue Stats
79W - 68L
1,294 Elo+
Party 1
Zeus
Zeus
encrypt_mateo
Zeus
Level 115
God Stats
9W - 4L
1,683 SR
Queue Stats
554W - 550L
1,493 Elo+
Solo
Team Averages
Level 99
1,555 SR
1,398 Elo+

VS

Team Averages
Level 55
1,428 SR
1,564 Elo+
Janus
Janus
BobDucan
Janus
Level 83
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 2L
1,612 Elo+
Party 2
Eset
Eset
ConfusedDuck107
Eset
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 2
Odin
Odin
The Goomba
Odin
Level 49
God Stats
0W - 3L
1,215 SR
Queue Stats
150W - 145L
1,467 Elo+
Party 3
Shiva
Shiva
frostyfrog280
Shiva
Level 89
God Stats
4W - 5L
1,426 SR
Queue Stats
181W - 168L
1,457 Elo+
Party 3
Tiamat
Tiamat
smiteisbased
Tiamat
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 1L
1,783 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Osiris
BacaniCat
Osiris
15
2 / 2 / 19
10,124
844
9,050
16,199
15,452
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Olorun
DmMythos
Olorun
19
11 / 1 / 16
11,527
961
18,024
15,406
10,093
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Xing Tian
IfritsClaw
Xing Tian
16
2 / 2 / 24
10,413
868
7,158
16,443
22,712
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Hercules
JakenBake300
Hercules
17
7 / 3 / 16
10,350
863
14,311
29,456
32,401
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

18
14 / 3 / 10
11,315
943
19,946
9,251
4,863
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
BobDucan
Janus
16
4 / 7 / 5
9,149
762
19,142
13,960
6,169
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

13
0 / 9 / 0
7,123
594
3,295
12,919
6,358
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

14
0 / 5 / 4
7,611
634
6,533
15,439
19,288
Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

15
3 / 7 / 5
9,024
752
17,753
17,790
18,804
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Mace

Mace

+10
Physical Power

Tiamat
15
3 / 8 / 3
9,025
752
11,800
15,041
10,960
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

121
Kill Participation
27
36
Kills
10
11
Deaths
36
85
Assists
17
Player
Kills
Deaths
Assists
KDA
W
Osiris
BacaniCat
Osiris
2
2
19
5.75
L
Janus
BobDucan
Janus
4
7
5
0.93
L
0
9
0
0
W
Olorun
DmMythos
Olorun
11
1
16
19
W
Xing Tian
IfritsClaw
Xing Tian
2
2
24
7
W
Hercules
JakenBake300
Hercules
7
3
16
5
L
0
5
4
0.4
W
14
3
10
6.33
L
3
7
5
0.79
L
Tiamat
3
8
3
0.56

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

68,489
Damage
58,523
86,755
Taken
75,149
85,521
Mitigated
61,579
38,651
Healing
10,728
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Osiris
BacaniCat
Osiris
9,050
2,853
4,624
4,935
16,199
15,452
815
5,369
10,613
0
15,357
L
Janus
BobDucan
Janus
19,142
1,145
559
2,347
13,960
6,169
0
8,989
4,971
26,773
0
L
3,295
625
569
611
12,919
6,358
0
8,392
4,527
10,813
0
W
Olorun
DmMythos
Olorun
18,024
9,335
4,340
8,766
15,406
10,093
2,905
7,244
7,920
39,735
3,643
W
Xing Tian
IfritsClaw
Xing Tian
7,158
1,378
0
1,398
16,443
22,712
224
8,370
7,871
12,155
0
W
Hercules
JakenBake300
Hercules
14,311
6,173
1,276
12,696
29,456
32,401
1,088
8,186
20,928
0
25,174
L
6,533
1,338
388
933
15,439
19,288
0
8,519
6,920
0
13,591
W
19,946
3,162
66
550
9,251
4,863
2,559
5,909
3,065
36,811
0
L
17,753
2,319
621
1,350
17,790
18,804
0
8,203
9,587
3,632
24,415
L
Tiamat
11,800
1,818
235
3,115
15,041
10,960
0
8,607
6,434
16,122
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,729
Gold Earned
41,932
141
Minions Killed
82
0
Camps Cleared
0
1,160,021
Distance Traveled
994,338
1
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Osiris
10,124
844
10
1
0
244,309
1
L
Janus
9,149
762
19
2
0
190,120
0
L
Eset
7,123
594
16
1
0
163,647
0
W
Olorun
11,527
961
58
5
0
235,506
0
W
Xing Tian
10,413
868
11
1
0
230,069
0
W
Hercules
10,350
863
23
2
0
245,934
0
L
Odin
7,611
634
23
2
0
232,122
0
W
Zeus
11,315
943
39
3
0
204,203
0
L
Shiva
9,024
752
20
2
0
224,739
0
L
Tiamat
9,025
752
4
0
0
183,710
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role