Player Matchup

Apollo
Apollo
BlackMegawatt
Apollo
Level 147
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 3L
1,606 Elo+
Party 1
Lancelot
Lancelot
Ddeadmark
Lancelot
Level 32
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 6L
1,583 Elo+
Party 1
Eset
Eset
michael_harris
Eset
Level 128
God Stats
2W - 3L
1,490 SR
Queue Stats
252W - 256L
1,549 Elo+
Solo
Xbalanque
Xbalanque
sabaots
Xbalanque
Level 141
God Stats
0W - 2L
1,237 SR
Queue Stats
131W - 128L
1,465 Elo+
Solo
Fenrir
Fenrir
雷Thunder死
Fenrir
Level 67
God Stats
0W - 1L
1,500 SR
Queue Stats
23W - 17L
1,594 Elo+
Solo
Team Averages
Level 103
1,445 SR
1,559 Elo+

VS

Team Averages
Level 124
1,439 SR
1,503 Elo+
Heimdallr
Heimdallr
Frostiefevers
Heimdallr
Level 84
God Stats
4W - 3L
1,395 SR
Queue Stats
180W - 178L
1,557 Elo+
Solo
Nox
Nox
LeBronKJames
Nox
Level 149
God Stats
20W - 27L
1,491 SR
Queue Stats
565W - 565L
1,530 Elo+
Solo
Ymir
Ymir
ProfSef
Ymir
Level 87
God Stats
5W - 2L
1,593 SR
Queue Stats
164W - 168L
1,493 Elo+
Party 2
Achilles
Achilles
Rykos1
Achilles
Level 140
God Stats
1W - 1L
1,264 SR
Queue Stats
179W - 160L
1,521 Elo+
Party 2
Zhong Kui
Zhong Kui
Shantal16
Zhong Kui
Level 159
God Stats
5W - 4L
1,451 SR
Queue Stats
261W - 308L
1,412 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
1 / 9 / 7
8,330
694
12,291
18,280
9,193
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Lancelot
Ddeadmark
Lancelot
13
0 / 8 / 5
7,430
619
3,393
16,138
13,012
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

18
3 / 3 / 5
9,428
786
12,155
11,788
6,912
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Xbalanque
sabaots
Xbalanque
15
2 / 9 / 6
8,655
721
17,018
17,450
8,836
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

16
4 / 3 / 3
8,839
737
7,057
13,590
8,396
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
Frostiefevers
Heimdallr
19
10 / 2 / 17
11,296
941
21,750
13,503
8,814
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

18
6 / 1 / 19
10,694
891
15,199
8,631
6,030
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Ymir
ProfSef
Ymir
17
4 / 2 / 23
10,777
898
6,666
19,377
27,717
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Achilles
Rykos1
Achilles
16
5 / 3 / 21
9,844
820
9,940
14,926
15,170
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Zhong Kui
Shantal16
Zhong Kui
17
7 / 2 / 19
10,550
879
18,028
16,350
14,428
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
131
10
Kills
32
32
Deaths
10
26
Assists
99
Player
Kills
Deaths
Assists
KDA
L
1
9
7
0.5
L
Lancelot
Ddeadmark
Lancelot
0
8
5
0.31
W
Heimdallr
Frostiefevers
Heimdallr
10
2
17
9.25
W
6
1
19
15.5
W
Ymir
ProfSef
Ymir
4
2
23
7.75
W
Achilles
Rykos1
Achilles
5
3
21
5.17
W
Zhong Kui
Shantal16
Zhong Kui
7
2
19
8.25
L
3
3
5
1.83
L
Xbalanque
sabaots
Xbalanque
2
9
6
0.56
L
4
3
3
1.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

51,914
Damage
71,583
77,246
Taken
72,787
46,349
Mitigated
72,159
19,621
Healing
32,650
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
12,291
7,836
650
2,677
18,280
9,193
0
8,291
9,827
0
20,396
L
Lancelot
Ddeadmark
Lancelot
3,393
489
142
1,736
16,138
13,012
0
6,758
9,201
0
7,980
W
Heimdallr
Frostiefevers
Heimdallr
21,750
7,919
2,838
2,373
13,503
8,814
3,980
1,131
12,372
0
44,789
W
15,199
274
2,336
1,147
8,631
6,030
1,335
622
8,009
35,167
0
W
Ymir
ProfSef
Ymir
6,666
1,060
1,912
2,782
19,377
27,717
464
5,364
14,013
12,010
0
W
Achilles
Rykos1
Achilles
9,940
2,197
3,899
3,101
14,926
15,170
503
2,432
12,494
0
12,562
W
Zhong Kui
Shantal16
Zhong Kui
18,028
1,245
4,069
8,193
16,350
14,428
1,642
2,606
13,744
30,923
0
L
12,155
315
4,708
3,040
11,788
6,912
0
8,628
3,117
32,692
0
L
Xbalanque
sabaots
Xbalanque
17,018
5,637
633
1,446
17,450
8,836
0
9,801
7,465
0
31,671
L
7,057
989
1,128
3,461
13,590
8,396
0
6,415
7,088
0
8,571

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,682
Gold Earned
53,161
112
Minions Killed
131
0
Camps Cleared
0
1,122,008
Distance Traveled
1,149,842
6
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Apollo
8,330
694
21
2
0
206,491
0
L
Lancelot
7,430
619
8
1
0
221,934
0
W
Heimdallr
11,296
941
49
4
0
200,747
2
W
Nox
10,694
891
41
3
0
255,197
1
W
Ymir
10,777
898
12
1
0
243,693
1
W
Achilles
9,844
820
6
1
0
259,625
5
W
Zhong Kui
10,550
879
23
2
0
190,580
1
L
Eset
9,428
786
46
4
0
216,402
2
L
Xbalanque
8,655
721
35
3
0
169,629
1
L
Fenrir
8,839
737
2
0
0
307,552
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role