Player Matchup

Lancelot
Lancelot
AresEUA
Lancelot
Level 125
God Stats
22W - 21L
1,553 SR
Queue Stats
116W - 114L
1,512 Elo+
Solo
Jing Wei
Jing Wei
IKKI-D-FENIX
Jing Wei
Level 156
God Stats
28W - 44L
1,486 SR
Queue Stats
665W - 750L
1,429 Elo+
Solo
Sun Wukong
Sun Wukong
miliyfeli2
Sun Wukong
Level 141
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 5L
1,433 Elo+
Solo
Rama
Rama
z7_-ariel
Rama
Level 65
God Stats
4W - 7L
1,403 SR
Queue Stats
137W - 149L
1,444 Elo+
Solo
Janus
Janus
zKinGzDownGT
Janus
Level 69
God Stats
13W - 21L
1,328 SR
Queue Stats
267W - 274L
1,471 Elo+
Solo
Team Averages
Level 111
1,454 SR
1,458 Elo+

VS

Team Averages
Level 111
1,463 SR
1,423 Elo+
Ullr
Ullr
Brutel
Ullr
Level 157
God Stats
4W - 6L
1,145 SR
Queue Stats
239W - 245L
1,452 Elo+
Party 1
Zhong Kui
Zhong Kui
DragãoOriental
Zhong Kui
Level 158
God Stats
7W - 6L
1,630 SR
Queue Stats
498W - 511L
1,491 Elo+
Solo
Aphrodite
Aphrodite
Mafiosox
Aphrodite
Level 83
God Stats
1W - 0L
1,500 SR
Queue Stats
207W - 225L
1,404 Elo+
Party 2
Gilgamesh
Gilgamesh
RenanSmith
Gilgamesh
Level 55
God Stats
2W - 1L
1,456 SR
Queue Stats
74W - 90L
1,350 Elo+
Party 2
Khepri
Khepri
VampyKiller1
Khepri
Level 100
God Stats
15W - 16L
1,583 SR
Queue Stats
216W - 224L
1,419 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Lancelot
AresEUA
Lancelot
20
6 / 2 / 6
16,118
474
19,478
35,509
21,178
Bumba's Hammer

Bumba's Hammer

+45
Physical Power
+60
Magical Power
+100
Health
+10%
Cooldown Reduction

PASSIVE - After casting an ability your next Basic Attack deals an additional 70 True Damage. After hitting a Basic Attack empowered by Bumba’s Hammer, your active cooldowns are reduced by 0.5s and you are healed for 80 Health.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Jing Wei
IKKI-D-FENIX
Jing Wei
20
0 / 4 / 3
14,189
417
9,950
25,393
11,970
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Sun Wukong
miliyfeli2
Sun Wukong
17
1 / 3 / 5
12,684
373
8,232
23,710
25,972
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Rama
20
1 / 4 / 2
17,594
517
14,761
30,382
16,098
Death's Temper

Death's Temper

+35
Physical Power
+50
Magical Power
+150
Health
+30%
Attack Speed

PASSIVE - When an enemy dies within 80 units of you gain 1 stack of Temper that provides 7% increased Basic Attack Damage for 10s. This can stack up to 5 times. If an enemy god dies near you immediately gain 5 stacks.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

20
6 / 4 / 6
15,894
467
37,704
20,701
10,118
Pendulum of Ages

Pendulum of Ages

+60
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - This item grants 4 MP5 per 10% of your missing Mana. This item grants 7 Magical power per 10% of your available Mana.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ullr
Brutel
Ullr
20
4 / 2 / 3
18,327
539
24,941
31,498
17,509
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Zhong Kui
DragãoOriental
Zhong Kui
20
5 / 1 / 1
19,929
586
34,583
26,074
28,403
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Aphrodite
Mafiosox
Aphrodite
20
1 / 6 / 7
15,004
441
11,772
28,014
19,222
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Gilgamesh
RenanSmith
Gilgamesh
20
5 / 4 / 5
17,076
502
18,651
31,408
17,706
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Khepri
20
1 / 1 / 6
15,067
443
4,797
21,832
33,182
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
38
14
Kills
16
17
Deaths
14
22
Assists
22
Player
Kills
Deaths
Assists
KDA
L
Lancelot
AresEUA
Lancelot
6
2
6
4.5
W
Ullr
Brutel
Ullr
4
2
3
2.75
W
Zhong Kui
DragãoOriental
Zhong Kui
5
1
1
5.5
L
Jing Wei
IKKI-D-FENIX
Jing Wei
0
4
3
0.38
W
Aphrodite
Mafiosox
Aphrodite
1
6
7
0.75
W
Gilgamesh
RenanSmith
Gilgamesh
5
4
5
1.88
W
Khepri
1
1
6
4
L
Sun Wukong
miliyfeli2
Sun Wukong
1
3
5
1.17
L
Rama
1
4
2
0.5
L
6
4
6
2.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

90,125
Damage
94,744
135,695
Taken
138,826
85,336
Mitigated
116,022
40,815
Healing
65,098
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Lancelot
AresEUA
Lancelot
19,478
2,228
0
18,592
35,509
21,178
0
11,902
23,607
0
173,708
W
Ullr
Brutel
Ullr
24,941
11,163
0
12,626
31,498
17,509
10,497
10,972
20,526
0
224,146
W
Zhong Kui
DragãoOriental
Zhong Kui
34,583
3,833
0
18,189
26,074
28,403
702
1,322
24,682
186,173
0
L
Jing Wei
IKKI-D-FENIX
Jing Wei
9,950
6,928
24
6,707
25,393
11,970
992
3,599
21,794
0
119,248
W
Aphrodite
Mafiosox
Aphrodite
11,772
1,189
9,715
14,700
28,014
19,222
2,187
11,533
16,481
115,705
0
W
Gilgamesh
RenanSmith
Gilgamesh
18,651
4,365
0
8,130
31,408
17,706
2,196
14,141
17,267
0
123,998
W
Khepri
4,797
367
0
1,738
21,832
33,182
252
8,368
13,339
43,551
0
L
Sun Wukong
miliyfeli2
Sun Wukong
8,232
1,398
0
2,520
23,710
25,972
16
7,140
16,570
0
51,286
L
Rama
14,761
12,815
0
12,409
30,382
16,098
3,254
22,481
7,901
0
201,138
L
37,704
2,055
0
563
20,701
10,118
0
6,030
14,671
190,136
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

76,479
Gold Earned
85,403
1,030
Minions Killed
956
0
Camps Cleared
0
3,151,204
Distance Traveled
3,326,787
37
Wards Purchased
47
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Lancelot
16,118
474
212
6
0
760,294
4
W
Ullr
18,327
539
271
8
0
639,077
7
W
Zhong Kui
19,929
586
329
10
0
653,488
15
L
Jing Wei
14,189
417
216
6
0
614,189
11
W
Aphrodite
15,004
441
167
5
0
613,716
9
W
Gilgamesh
17,076
502
137
4
0
736,488
6
W
Khepri
15,067
443
52
2
0
684,018
10
L
Sun Wukong
12,684
373
53
2
0
503,963
4
L
Rama
17,594
517
309
9
0
592,176
10
L
Janus
15,894
467
240
7
0
680,582
8

Distance Traveled

Minion Kills by Role

Gold Earned by Role