Player Matchup

Gilgamesh
Gilgamesh
Bootyclapasaur
Gilgamesh
Level 116
God Stats
2W - 3L
1,532 SR
Queue Stats
14W - 11L
1,459 Elo+
Party 1
Scylla
Scylla
Wolfman0623
Scylla
Level 27
God Stats
1W - 1L
1,446 SR
Queue Stats
6W - 6L
1,449 Elo+
Party 1
Bacchus
Bacchus
partypancake101
Bacchus
Level 126
God Stats
0W - 1L
1,500 SR
Queue Stats
15W - 13L
1,414 Elo+
Party 1
Team Averages
Level 90
1,493 SR
1,440 Elo+

VS

Team Averages
Level 85
1,518 SR
1,453 Elo+
Chang'e
Chang'e
Absorh
Chang'e
Level 29
God Stats
3W - 3L
1,500 SR
Queue Stats
40W - 56L
1,494 Elo+
Party 2
Tyr
Tyr
IReto
Tyr
Level 124
God Stats
3W - 3L
1,483 SR
Queue Stats
93W - 86L
1,499 Elo+
Party 2
Bastet
Bastet
Rainbow_Magikarp
Bastet
Level 103
God Stats
3W - 1L
1,571 SR
Queue Stats
10W - 11L
1,364 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
Bootyclapasaur
Gilgamesh
11
1 / 5 / 3
7,547
629
8,707
17,879
12,948
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Scylla
12
0 / 5 / 4
7,474
623
5,101
8,399
3,529
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

12
4 / 3 / 1
8,769
731
10,627
19,968
18,318
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
Absorh
Chang'e
14
6 / 0 / 5
9,515
793
16,318
7,738
3,163
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Tyr
IReto
Tyr
13
5 / 2 / 8
9,172
764
16,174
14,767
16,219
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

12
2 / 3 / 5
8,205
684
6,186
11,497
4,525
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
31
5
Kills
13
13
Deaths
5
8
Assists
18
Player
Kills
Deaths
Assists
KDA
W
Chang'e
Absorh
Chang'e
6
0
5
8.5
L
Gilgamesh
Bootyclapasaur
Gilgamesh
1
5
3
0.5
W
Tyr
IReto
Tyr
5
2
8
4.5
W
2
3
5
1.5
L
Scylla
0
5
4
0.4
L
4
3
1
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,435
Damage
38,678
46,246
Taken
34,002
34,795
Mitigated
23,907
8,761
Healing
13,582
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chang'e
Absorh
Chang'e
16,318
1,860
3,140
4,426
7,738
3,163
64
4,357
3,381
37,706
0
L
Gilgamesh
Bootyclapasaur
Gilgamesh
8,707
2,829
330
2,302
17,879
12,948
0
5,570
12,309
0
22,859
W
Tyr
IReto
Tyr
16,174
2,218
0
2,574
14,767
16,219
102
5,949
8,818
0
32,049
W
6,186
1,598
0
3,442
11,497
4,525
389
5,774
5,723
0
23,059
L
Scylla
5,101
334
0
63
8,399
3,529
0
2,465
5,934
25,202
0
L
10,627
2,447
0
6,066
19,968
18,318
0
8,611
11,357
23,991
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,790
Gold Earned
26,892
121
Minions Killed
131
4
Camps Cleared
5
688,695
Distance Traveled
754,235
3
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chang'e
9,515
793
53
4
2
241,480
0
L
Gilgamesh
7,547
629
28
2
1
233,560
1
W
Tyr
9,172
764
37
3
2
254,936
1
W
Bastet
8,205
684
41
3
1
257,819
6
L
Scylla
7,474
623
54
5
3
221,537
0
L
Bacchus
8,769
731
39
3
0
233,598
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role