Player Matchup

Achilles
Achilles
Jaedus
Achilles
Level 82
God Stats
8W - 13L
1,377 SR
Queue Stats
119W - 134L
1,358 Elo+
Party 2
Ao Kuang
Ao Kuang
MrClux
Ao Kuang
Level 65
God Stats
39W - 43L
1,458 SR
Queue Stats
155W - 211L
1,322 Elo+
Party 2
Danzaburou
Danzaburou
NaturallMess
Danzaburou
Level 68
God Stats
15W - 31L
1,498 SR
Queue Stats
218W - 279L
1,299 Elo+
Party 2
Zhong Kui
Zhong Kui
QuanIsKing00
Zhong Kui
Level 115
God Stats
40W - 25L
1,582 SR
Queue Stats
143W - 139L
1,512 Elo+
Solo
Yu Huang
Yu Huang
Wiiinters
Yu Huang
Level 126
God Stats
5W - 6L
1,458 SR
Queue Stats
72W - 70L
1,442 Elo+
Solo
Team Averages
Level 91
1,475 SR
1,387 Elo+

VS

Team Averages
Level 99
1,490 SR
1,438 Elo+
Neith
Neith
 
Neith
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Set
Set
E5TRADAorNADA
Set
Level 136
God Stats
1W - 4L
1,276 SR
Queue Stats
35W - 36L
1,550 Elo+
Solo
Zeus
Zeus
IIgabrielzitoII
Zeus
Level 106
God Stats
2W - 2L
1,438 SR
Queue Stats
283W - 286L
1,348 Elo+
Solo
Ares
Ares
KuriSilver
Ares
Level 25
God Stats
0W - 1L
1,603 SR
Queue Stats
8W - 15L
1,408 Elo+
Party 1
Mulan
Mulan
SugaryGolf16
Mulan
Level 68
God Stats
46W - 30L
1,630 SR
Queue Stats
376W - 384L
1,382 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
Jaedus
Achilles
8
1 / 0 / 0
4,967
552
1,740
5,144
3,029
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Ao Kuang
MrClux
Ao Kuang
8
3 / 0 / 0
5,290
588
2,089
6,214
2,078
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Danzaburou
NaturallMess
Danzaburou
8
0 / 0 / 1
4,661
518
1,403
1,467
316
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Zhong Kui
QuanIsKing00
Zhong Kui
10
0 / 0 / 1
5,574
619
1,070
2,575
1,900
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Yu Huang
Wiiinters
Yu Huang
9
1 / 2 / 0
5,218
580
2,209
3,800
1,371
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
 
Neith
6
0 / 0 / 0
4,280
476
918
1,583
519
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

7
0 / 2 / 0
4,278
475
2,297
8,017
2,693
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

10
0 / 1 / 0
5,226
581
2,281
2,923
1,090
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Magic Focus

Magic Focus

+20
Magical Power

5
0 / 1 / 0
4,226
470
500
2,697
1,248
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

9
2 / 1 / 0
5,419
602
1,555
4,650
2,004
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
2
5
Kills
2
2
Deaths
5
2
Assists
0
Player
Kills
Deaths
Assists
KDA
L
Neith
 
Neith
0
0
0
0
L
0
2
0
0
L
0
1
0
0
W
Achilles
Jaedus
Achilles
1
0
0
1
L
0
1
0
0
W
Ao Kuang
MrClux
Ao Kuang
3
0
0
3
W
Danzaburou
NaturallMess
Danzaburou
0
0
1
0.5
W
Zhong Kui
QuanIsKing00
Zhong Kui
0
0
1
0.5
L
2
1
0
2
W
Yu Huang
Wiiinters
Yu Huang
1
2
0
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

8,511
Damage
7,551
19,200
Taken
19,870
8,694
Mitigated
7,554
6,932
Healing
7,029
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Neith
 
Neith
918
335
0
1,305
1,583
519
0
0
1,583
0
22,477
L
2,297
1,689
0
1,539
8,017
2,693
0
2,010
5,963
0
23,212
L
2,281
142
0
612
2,923
1,090
0
1,562
1,311
35,708
0
W
Achilles
Jaedus
Achilles
1,740
897
0
1,733
5,144
3,029
493
478
4,666
0
14,962
L
500
101
0
1,036
2,697
1,248
0
0
2,697
6,136
0
W
Ao Kuang
MrClux
Ao Kuang
2,089
786
0
1,178
6,214
2,078
0
1,187
5,027
27,243
0
W
Danzaburou
NaturallMess
Danzaburou
1,403
549
0
1,251
1,467
316
857
22
1,445
0
23,810
W
Zhong Kui
QuanIsKing00
Zhong Kui
1,070
221
0
1,878
2,575
1,900
0
1,094
1,481
34,216
0
L
1,555
619
0
2,537
4,650
2,004
0
1,702
2,948
0
26,977
W
Yu Huang
Wiiinters
Yu Huang
2,209
352
0
892
3,800
1,371
0
0
3,800
27,833
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,710
Gold Earned
23,429
267
Minions Killed
210
0
Camps Cleared
0
815,748
Distance Traveled
748,334
5
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
4,280
476
48
5
0
134,592
1
L
Set
4,278
475
34
4
0
189,631
2
L
Zeus
5,226
581
71
8
0
146,607
3
W
Achilles
4,967
552
26
3
0
163,577
0
L
Ares
4,226
470
5
1
0
94,883
0
W
Ao Kuang
5,290
588
52
6
0
179,132
1
W
Danzaburou
4,661
518
51
6
0
136,446
1
W
Zhong Kui
5,574
619
84
9
0
173,972
3
L
Mulan
5,419
602
52
6
0
182,621
1
W
Yu Huang
5,218
580
54
6
0
162,621
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role