Player Matchup

Odin
Odin
Arohd
Odin
Level 157
God Stats
4W - 2L
1,312 SR
Queue Stats
135W - 130L
1,527 Elo+
Party 1
Shiva
Shiva
Chardy
Shiva
Level 129
God Stats
3W - 2L
1,435 SR
Queue Stats
44W - 47L
1,475 Elo+
Party 1
Olorun
Olorun
Gelgor
Olorun
Level 40
God Stats
1W - 0L
1,500 SR
Queue Stats
35W - 25L
1,544 Elo+
Party 2
Baron Samedi
Baron Samedi
Lonvir
Baron Samedi
Level 62
God Stats
4W - 2L
1,448 SR
Queue Stats
17W - 16L
1,468 Elo+
Party 2
Artemis
Artemis
Salvea
Artemis
Level 46
God Stats
67W - 89L
1,447 SR
Queue Stats
136W - 178L
1,434 Elo+
Solo
Team Averages
Level 87
1,428 SR
1,490 Elo+

VS

Team Averages
Level 84
1,555 SR
1,380 Elo+
Mulan
Mulan
BribondelMar
Mulan
Level 45
God Stats
1W - 1L
1,700 SR
Queue Stats
164W - 197L
1,433 Elo+
Solo
Merlin
Merlin
KEKAPIG
Merlin
Level 93
God Stats
0W - 2L
1,500 SR
Queue Stats
21W - 33L
1,401 Elo+
Solo
Charybdis
Charybdis
Sikerimos
Charybdis
Level 148
God Stats
0W - 1L
1,573 SR
Queue Stats
17W - 35L
1,331 Elo+
Solo
Baba Yaga
Baba Yaga
TheTw1ns
Baba Yaga
Level 48
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Olorun
Olorun
ZqltwGaming
Olorun
Level 87
God Stats
0W - 1L
1,500 SR
Queue Stats
73W - 87L
1,235 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Odin
Arohd
Odin
18
5 / 0 / 14
12,010
1,092
19,200
14,382
19,028
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Shiva
Chardy
Shiva
17
5 / 0 / 10
11,937
1,085
14,277
16,876
14,472
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Olorun
Gelgor
Olorun
17
6 / 1 / 11
12,044
1,095
17,253
12,864
6,358
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Baron Samedi
Lonvir
Baron Samedi
17
5 / 2 / 12
11,939
1,085
11,207
11,374
5,693
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Artemis
Salvea
Artemis
17
1 / 2 / 7
10,463
951
8,617
7,644
3,746
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Team 1 Tickets

275

VS

Team 2 Tickets

118

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
0 / 5 / 0
9,441
858
7,767
13,739
15,675
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Merlin
KEKAPIG
Merlin
15
1 / 3 / 2
10,496
954
11,123
8,739
3,885
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charybdis
Sikerimos
Charybdis
16
4 / 8 / 0
11,172
1,016
17,687
24,898
13,766
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Baba Yaga
TheTw1ns
Baba Yaga
16
0 / 2 / 3
10,355
941
13,986
11,256
6,285
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Olorun
15
0 / 4 / 1
9,904
900
6,581
15,574
8,254
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

76
Kill Participation
11
22
Kills
5
5
Deaths
22
54
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Odin
Arohd
Odin
5
0
14
12
L
0
5
0
0
W
Shiva
Chardy
Shiva
5
0
10
10
W
Olorun
Gelgor
Olorun
6
1
11
11.5
L
Merlin
KEKAPIG
Merlin
1
3
2
0.67
W
Baron Samedi
Lonvir
Baron Samedi
5
2
12
5.5
W
Artemis
Salvea
Artemis
1
2
7
2.25
L
Charybdis
Sikerimos
Charybdis
4
8
0
0.5
L
Baba Yaga
TheTw1ns
Baba Yaga
0
2
3
0.75
L
Olorun
0
4
1
0.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

70,554
Damage
57,144
63,140
Taken
74,206
49,297
Mitigated
47,865
21,246
Healing
6,288
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Odin
Arohd
Odin
19,200
3,586
0
3,135
14,382
19,028
0
7,201
7,003
0
35,176
L
7,767
922
0
531
13,739
15,675
0
4,960
8,214
0
14,374
W
Shiva
Chardy
Shiva
14,277
2,623
2,024
3,182
16,876
14,472
0
9,499
7,212
65
30,675
W
Olorun
Gelgor
Olorun
17,253
9,128
538
4,126
12,864
6,358
0
6,357
6,450
34,281
0
L
Merlin
KEKAPIG
Merlin
11,123
258
0
898
8,739
3,885
0
3,596
4,894
28,421
0
W
Baron Samedi
Lonvir
Baron Samedi
11,207
754
3,956
4,285
11,374
5,693
0
6,449
4,894
32,357
0
W
Artemis
Salvea
Artemis
8,617
3,116
0
0
7,644
3,746
0
2,184
5,393
0
22,923
L
Charybdis
Sikerimos
Charybdis
17,687
7,505
0
67
24,898
13,766
0
11,454
12,690
0
47,982
L
Baba Yaga
TheTw1ns
Baba Yaga
13,986
1,419
188
1,622
11,256
6,285
0
4,913
6,160
26,698
0
L
Olorun
6,581
2,725
412
2,570
15,574
8,254
0
3,602
11,535
22,103
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

58,393
Gold Earned
51,368
207
Minions Killed
198
10
Camps Cleared
6
1,117,869
Distance Traveled
942,863
3
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Odin
12,010
1,092
47
4
2
271,088
0
L
Mulan
9,441
858
8
1
1
182,281
0
W
Shiva
11,937
1,085
38
3
3
247,514
3
W
Olorun
12,044
1,095
36
3
1
198,008
0
L
Merlin
10,496
954
40
4
0
184,073
3
W
Baron Samedi
11,939
1,085
53
5
2
209,261
0
W
Artemis
10,463
951
33
3
2
191,998
0
L
Charybdis
11,172
1,016
82
7
4
179,382
0
L
Baba Yaga
10,355
941
35
3
0
213,850
0
L
Olorun
9,904
900
33
3
1
183,277
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role