Player Matchup

Vulcan
Vulcan
oofBOT_
Vulcan
Level 146
God Stats
1W - 1L
1,500 SR
Queue Stats
18W - 11L
1,700 Elo+
Party 1
Sylvanus
Sylvanus
rustticks
Sylvanus
Level 145
God Stats
0W - 2L
1,512 SR
Queue Stats
33W - 30L
1,644 Elo+
Party 1
Amaterasu
Amaterasu
whitescorge
Amaterasu
Level 155
God Stats
3W - 1L
1,732 SR
Queue Stats
458W - 239L
1,725 Elo+
Party 1
Team Averages
Level 149
1,581 SR
1,690 Elo+

VS

Team Averages
Level 106
1,395 SR
1,434 Elo+
Raijin
Raijin
 
Raijin
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
King Arthur
King Arthur
 
King Arthur
Level 140
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Morgan Le Fay
Morgan Le Fay
MaVeric95
Morgan Le Fay
Level 51
God Stats
1W - 0L
1,186 SR
Queue Stats
5W - 6L
1,302 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vulcan
oofBOT_
Vulcan
12
4 / 3 / 7
8,195
820
9,867
8,398
4,127
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Sylvanus
rustticks
Sylvanus
12
1 / 3 / 10
7,314
731
10,060
13,805
12,756
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Amaterasu
whitescorge
Amaterasu
13
7 / 2 / 5
8,599
860
9,488
14,571
9,538
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Raijin
 
Raijin
14
5 / 1 / 2
8,202
820
12,091
10,325
4,493
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

King Arthur
 
King Arthur
11
1 / 5 / 5
7,338
734
5,109
11,602
11,749
Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Morgan Le Fay
MaVeric95
Morgan Le Fay
12
2 / 6 / 4
7,567
757
8,944
12,304
5,473
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
19
12
Kills
8
8
Deaths
12
22
Assists
11
Player
Kills
Deaths
Assists
KDA
W
Raijin
 
Raijin
5
1
2
6
W
King Arthur
 
King Arthur
1
5
5
0.7
W
Morgan Le Fay
MaVeric95
Morgan Le Fay
2
6
4
0.67
L
Vulcan
oofBOT_
Vulcan
4
3
7
2.5
L
Sylvanus
rustticks
Sylvanus
1
3
10
2
L
Amaterasu
whitescorge
Amaterasu
7
2
5
4.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,415
Damage
26,144
36,774
Taken
34,231
26,421
Mitigated
21,715
10,758
Healing
3,364
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Raijin
 
Raijin
12,091
1,767
0
625
10,325
4,493
0
5,996
4,329
41,393
0
W
King Arthur
 
King Arthur
5,109
261
157
265
11,602
11,749
0
5,661
5,941
0
12,348
W
Morgan Le Fay
MaVeric95
Morgan Le Fay
8,944
977
497
1,820
12,304
5,473
0
6,899
5,405
22,842
0
L
Vulcan
oofBOT_
Vulcan
9,867
2,796
0
515
8,398
4,127
0
5,993
2,405
22,310
0
L
Sylvanus
rustticks
Sylvanus
10,060
3,689
2,604
5,051
13,805
12,756
212
8,301
5,504
20,215
4,172
L
Amaterasu
whitescorge
Amaterasu
9,488
4,555
87
2,501
14,571
9,538
139
7,173
7,398
0
25,835

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,108
Gold Earned
23,107
106
Minions Killed
142
4
Camps Cleared
5
573,435
Distance Traveled
567,158
1
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Raijin
8,202
820
78
8
4
188,811
0
W
King Arthur
7,338
734
27
3
0
204,708
3
W
Morgan Le Fay
7,567
757
37
4
1
173,639
1
L
Vulcan
8,195
820
36
4
1
207,526
0
L
Sylvanus
7,314
731
40
4
1
156,510
0
L
Amaterasu
8,599
860
30
3
2
209,399
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role