Player Matchup

Chaac
Chaac
TheDarkest2000
Chaac
Level 109
God Stats
11W - 8L
1,620 SR
Queue Stats
49W - 51L
1,329 Elo+
Solo
Arachne
Arachne
VMrSoloDolo
Arachne
Level 86
God Stats
11W - 15L
1,433 SR
Queue Stats
198W - 220L
1,387 Elo+
Solo
Sylvanus
Sylvanus
YeRm Trauma
Sylvanus
Level 81
God Stats
14W - 16L
1,489 SR
Queue Stats
222W - 192L
1,477 Elo+
Solo
Discordia
Discordia
blcccc
Discordia
Level 42
God Stats
10W - 9L
1,478 SR
Queue Stats
133W - 133L
1,379 Elo+
Solo
Izanami
Izanami
heirgentry
Izanami
Level 113
God Stats
14W - 7L
1,676 SR
Queue Stats
70W - 71L
1,387 Elo+
Solo
Team Averages
Level 86
1,539 SR
1,392 Elo+

VS

Team Averages
Level 64
1,409 SR
1,361 Elo+
Chaac
Chaac
AN 4HUNNID
Chaac
Level 45
God Stats
0W - 1L
1,500 SR
Queue Stats
70W - 73L
1,354 Elo+
Solo
Fenrir
Fenrir
GHOSTW0LF2165
Fenrir
Level 40
God Stats
2W - 5L
1,284 SR
Queue Stats
11W - 15L
1,285 Elo+
Party 1
Poseidon
Poseidon
Tanqsam13
Poseidon
Level 80
God Stats
5W - 8L
1,613 SR
Queue Stats
107W - 113L
1,488 Elo+
Party 1
Chang'e
Chang'e
WienerClouse
Chang'e
Level 86
God Stats
6W - 14L
1,355 SR
Queue Stats
113W - 145L
1,389 Elo+
Solo
Medusa
Medusa
Z1SOU
Medusa
Level 67
God Stats
0W - 2L
1,295 SR
Queue Stats
16W - 19L
1,291 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
7 / 1 / 6
14,730
546
18,355
24,781
25,018
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Arachne
VMrSoloDolo
Arachne
20
5 / 5 / 8
14,092
522
13,470
26,781
17,194
Manikin Mace

Manikin Mace

+50
Basic Attack Damage
+25
Physical Protection
+100
Health
+20%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 60 Physical damage over 2s and have their Attack Speed slowed by 10%. Jungle Monsters and Bosses take 4x damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 4 times.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Sylvanus
YeRm Trauma
Sylvanus
18
6 / 2 / 13
13,916
515
14,039
30,206
52,859
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Discordia
blcccc
Discordia
18
4 / 5 / 11
13,104
485
25,217
13,041
6,450
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Izanami
heirgentry
Izanami
19
4 / 1 / 12
13,550
502
22,654
17,771
9,211
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
19
3 / 2 / 5
12,253
454
18,573
26,900
29,371
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

17
2 / 4 / 3
11,191
414
5,385
20,199
9,613
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Poseidon
Tanqsam13
Poseidon
20
6 / 5 / 6
13,072
484
22,257
23,377
11,198
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chang'e
WienerClouse
Chang'e
16
0 / 11 / 7
10,625
394
8,907
30,318
27,663
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Magi's Shelter

Magi's Shelter

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity. <n>GLYPH - Whenever your passive is consumed, the nearest allied god within 40 units gains protection from a single hard Crowd Control effect for 8s. If this passive is consumed before time runs out, they gain 1s of Crowd Control immunity.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Medusa
Z1SOU
Medusa
17
2 / 6 / 4
10,894
403
9,720
25,284
10,996
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

76
Kill Participation
38
26
Kills
13
14
Deaths
28
50
Assists
25
Player
Kills
Deaths
Assists
KDA
L
Chaac
3
2
5
2.75
L
2
4
3
0.88
L
Poseidon
Tanqsam13
Poseidon
6
5
6
1.8
W
7
1
6
10
W
Arachne
VMrSoloDolo
Arachne
5
5
8
1.8
L
Chang'e
WienerClouse
Chang'e
0
11
7
0.32
W
Sylvanus
YeRm Trauma
Sylvanus
6
2
13
6.25
L
Medusa
Z1SOU
Medusa
2
6
4
0.67
W
Discordia
blcccc
Discordia
4
5
11
1.9
W
Izanami
heirgentry
Izanami
4
1
12
10

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

93,735
Damage
64,842
112,580
Taken
126,078
110,732
Mitigated
88,841
47,417
Healing
38,125
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chaac
18,573
2,100
0
6,006
26,900
29,371
731
6,775
20,125
0
91,964
L
5,385
894
293
5,989
20,199
9,613
188
4,431
15,768
0
73,532
L
Poseidon
Tanqsam13
Poseidon
22,257
2,263
957
6,983
23,377
11,198
345
11,093
12,284
110,774
0
W
18,355
1,115
563
12,977
24,781
25,018
5,620
4,673
20,108
0
125,560
W
Arachne
VMrSoloDolo
Arachne
13,470
7,813
0
12,502
26,781
17,194
1,265
7,622
19,159
0
132,315
L
Chang'e
WienerClouse
Chang'e
8,907
1,423
2,686
6,336
30,318
27,663
1,271
8,628
21,690
48,753
0
W
Sylvanus
YeRm Trauma
Sylvanus
14,039
3,608
2,544
10,674
30,206
52,859
1,329
7,531
22,675
43,023
0
L
Medusa
Z1SOU
Medusa
9,720
5,586
273
8,602
25,284
10,996
273
8,329
16,955
0
78,999
W
Discordia
blcccc
Discordia
25,217
1,071
0
1,331
13,041
6,450
1,478
6,278
6,763
99,598
0
W
Izanami
heirgentry
Izanami
22,654
16,619
0
6,826
17,771
9,211
8,124
7,084
10,687
0
142,418

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

69,392
Gold Earned
58,035
696
Minions Killed
595
0
Camps Cleared
0
2,456,339
Distance Traveled
2,391,596
8
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chaac
12,253
454
130
5
0
524,761
0
L
Fenrir
11,191
414
117
4
0
506,945
0
L
Poseidon
13,072
484
165
6
0
507,915
2
W
Chaac
14,730
546
178
7
0
535,224
0
W
Arachne
14,092
522
162
6
0
524,527
0
L
Chang'e
10,625
394
68
3
0
419,068
0
W
Sylvanus
13,916
515
40
1
0
481,831
2
L
Medusa
10,894
403
115
4
0
432,907
3
W
Discordia
13,104
485
135
5
0
470,788
1
W
Izanami
13,550
502
181
7
0
443,969
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role