Player Matchup

Hercules
Hercules
BeastModeLvl9000
Hercules
Level 117
God Stats
4W - 1L
1,731 SR
Queue Stats
187W - 211L
1,434 Elo+
Solo
Cupid
Cupid
CraptainPoo
Cupid
Level 160
God Stats
4W - 0L
1,605 SR
Queue Stats
183W - 188L
1,500 Elo+
Party 1
Khepri
Khepri
DarfYarpley
Khepri
Level 104
God Stats
4W - 0L
1,763 SR
Queue Stats
142W - 130L
1,529 Elo+
Party 1
Kuzenbo
Kuzenbo
batdaman023
Kuzenbo
Level 160
God Stats
6W - 4L
1,551 SR
Queue Stats
370W - 393L
1,418 Elo+
Solo
Amaterasu
Amaterasu
burnt_toasst
Amaterasu
Level 147
God Stats
7W - 4L
1,757 SR
Queue Stats
246W - 241L
1,472 Elo+
Party 1
Team Averages
Level 138
1,681 SR
1,470 Elo+

VS

Team Averages
Level 114
1,476 SR
1,443 Elo+
Achilles
Achilles
AndreMD5699
Achilles
Level 158
God Stats
13W - 29L
1,378 SR
Queue Stats
2,230W - 2,401L
1,417 Elo+
Solo
Osiris
Osiris
LdyNghtStlkr007
Osiris
Level 113
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 13L
1,449 Elo+
Solo
Baron Samedi
Baron Samedi
Mario2900_
Baron Samedi
Level 87
God Stats
0W - 1L
1,500 SR
Queue Stats
78W - 74L
1,506 Elo+
Solo
Ah Puch
Ah Puch
MuffinBlockade
Ah Puch
Level 99
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 9L
1,442 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
slasherslash
Morgan Le Fay
Level 112
God Stats
0W - 1L
1,500 SR
Queue Stats
61W - 87L
1,401 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
3 / 3 / 22
12,976
683
19,733
24,329
37,726
Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Mace

Mace

+10
Physical Power

20
20 / 2 / 11
16,824
885
40,217
20,606
19,375
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Tainted Amulet

Tainted Amulet

+20
Physical Power
+35
Magical Power
+25
Physical Protection
+75
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 30% for 5s. You are healed for 120% of the healing reduced.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Khepri
20
4 / 2 / 27
14,172
746
14,849
24,599
41,633
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Kuzenbo
batdaman023
Kuzenbo
18
5 / 4 / 19
12,392
652
18,976
21,098
42,152
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Amaterasu
burnt_toasst
Amaterasu
20
4 / 4 / 25
13,757
724
15,769
31,365
36,331
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
AndreMD5699
Achilles
20
4 / 6 / 8
12,999
684
19,357
35,522
54,784
Sentinel's Boon

Sentinel's Boon

+40
Physical Protection
+40
Magical Protection
+250
Health
+20
Mp 5

PASSIVE - Getting the assist when an enemy dies restores 4% of your Health and 4% of your Mana. If you have the lowest gold on your team, the assists also provides 20 Bonus Gold.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

19
2 / 8 / 7
11,267
593
11,841
24,695
22,573
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Baron Samedi
Mario2900_
Baron Samedi
20
5 / 7 / 7
12,444
655
18,908
21,713
13,785
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

20
4 / 8 / 8
12,982
683
28,115
19,444
10,623
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Perfected Rod of Tahuti

Perfected Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully damaging an enemy god with an ability applies a mark for 3s. Damaging them a second time with an ability consumes the mark and provides you 10% movement speed for 6s and reduces your ability cooldowns by 1.5s. Only one mark can be active at a time and cannot be applied for 6s after consuming a mark.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Morgan Le Fay
slasherslash
Morgan Le Fay
18
0 / 7 / 12
10,816
569
16,985
21,534
11,766
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

140
Kill Participation
57
36
Kills
15
15
Deaths
36
104
Assists
42
Player
Kills
Deaths
Assists
KDA
L
Achilles
AndreMD5699
Achilles
4
6
8
1.33
W
3
3
22
4.67
W
20
2
11
12.75
W
Khepri
4
2
27
8.75
L
2
8
7
0.69
L
Baron Samedi
Mario2900_
Baron Samedi
5
7
7
1.21
L
4
8
8
1
W
Kuzenbo
batdaman023
Kuzenbo
5
4
19
3.63
W
Amaterasu
burnt_toasst
Amaterasu
4
4
25
4.13
L
Morgan Le Fay
slasherslash
Morgan Le Fay
0
7
12
0.86

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

109,544
Damage
95,206
121,997
Taken
122,908
177,217
Mitigated
113,531
48,989
Healing
38,087
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Achilles
AndreMD5699
Achilles
19,357
3,616
1,473
8,760
35,522
54,784
0
8,436
27,086
12,192
22,577
W
19,733
2,844
1,678
6,578
24,329
37,726
2,514
14,643
9,686
0
33,822
W
40,217
19,493
5,924
8,715
20,606
19,375
4,943
12,339
8,267
0
98,844
W
Khepri
14,849
1,025
3,889
5,557
24,599
41,633
976
14,918
9,681
27,955
0
L
11,841
3,768
1,779
1,329
24,695
22,573
1,292
7,070
17,625
6
21,550
L
Baron Samedi
Mario2900_
Baron Samedi
18,908
2,729
10,228
6,230
21,713
13,785
236
7,234
14,479
39,983
0
L
28,115
752
0
2,331
19,444
10,623
0
5,439
14,005
61,383
0
W
Kuzenbo
batdaman023
Kuzenbo
18,976
6,497
3,048
2,493
21,098
42,152
513
9,808
11,290
27,289
0
W
Amaterasu
burnt_toasst
Amaterasu
15,769
4,490
3,116
7,991
31,365
36,331
1,759
17,091
14,274
3,218
29,068
L
Morgan Le Fay
slasherslash
Morgan Le Fay
16,985
2,525
914
5,043
21,534
11,766
397
6,710
14,824
35,576
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

70,121
Gold Earned
60,508
224
Minions Killed
199
0
Camps Cleared
0
1,833,307
Distance Traveled
1,507,282
1
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Achilles
12,999
684
19
1
0
313,703
4
W
Hercules
12,976
683
19
1
0
398,089
0
W
Cupid
16,824
885
139
7
0
363,737
1
W
Khepri
14,172
746
28
1
0
407,922
0
L
Osiris
11,267
593
26
1
0
321,841
1
L
Baron Samedi
12,444
655
44
2
0
265,423
0
L
Ah Puch
12,982
683
79
4
0
276,231
0
W
Kuzenbo
12,392
652
13
1
0
294,023
0
W
Amaterasu
13,757
724
25
1
0
369,536
0
L
Morgan Le Fay
10,816
569
31
2
0
330,084
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role