Player Matchup

Lancelot
Lancelot
 
Lancelot
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ganesha
Ganesha
MGxBushido
Ganesha
Level 106
God Stats
2W - 2L
1,477 SR
Queue Stats
100W - 92L
1,599 Elo+
Solo
Ra
Ra
Ryanide
Ra
Level 126
God Stats
1W - 4L
1,449 SR
Queue Stats
188W - 126L
1,635 Elo+
Party 1
King Arthur
King Arthur
SolidDoggo
King Arthur
Level 66
God Stats
1W - 1L
1,758 SR
Queue Stats
178W - 112L
1,643 Elo+
Party 1
Hachiman
Hachiman
misstrailmixx
Hachiman
Level 102
God Stats
18W - 16L
1,693 SR
Queue Stats
188W - 204L
1,474 Elo+
Solo
Team Averages
Level 106
1,575 SR
1,570 Elo+

VS

Team Averages
Level 107
1,631 SR
1,549 Elo+
Baron Samedi
Baron Samedi
A1SAUCED
Baron Samedi
Level 148
God Stats
3W - 0L
1,937 SR
Queue Stats
96W - 66L
1,541 Elo+
Party 2
Medusa
Medusa
Cryptalicious
Medusa
Level 69
God Stats
2W - 1L
1,778 SR
Queue Stats
38W - 21L
1,547 Elo+
Party 2
Arachne
Arachne
UlfsarkRage
Arachne
Level 69
God Stats
67W - 66L
1,440 SR
Queue Stats
133W - 118L
1,450 Elo+
Solo
Tiamat
Tiamat
gibbonn
Tiamat
Level 109
God Stats
1W - 0L
1,500 SR
Queue Stats
12W - 4L
1,643 Elo+
Solo
Guan Yu
Guan Yu
verbosekurt
Guan Yu
Level 139
God Stats
4W - 2L
1,500 SR
Queue Stats
246W - 250L
1,563 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Lancelot
 
Lancelot
15
1 / 11 / 0
9,347
935
14,396
25,631
13,437
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Ganesha
MGxBushido
Ganesha
15
0 / 7 / 1
10,480
1,048
8,136
30,886
43,605
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

15
0 / 5 / 1
9,321
932
11,005
13,142
6,295
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

King Arthur
SolidDoggo
King Arthur
15
0 / 5 / 0
9,026
903
4,828
18,113
15,564
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Hachiman
misstrailmixx
Hachiman
15
0 / 6 / 1
9,133
913
8,774
16,441
7,015
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Team 1 Tickets

101

VS

Team 2 Tickets

276

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
A1SAUCED
Baron Samedi
18
5 / 0 / 21
11,362
1,136
21,765
5,784
3,379
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

18
14 / 1 / 14
12,552
1,255
30,692
12,542
5,374
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Malicious Deathbringer

Malicious Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Successfully hitting an Enemy God with a Critical Strike will subtract 1s from all of your abilities currently on cooldown.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Arachne
UlfsarkRage
Arachne
17
8 / 0 / 16
11,242
1,124
13,580
11,387
6,134
Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Short Bow

Short Bow

+15%
Attack Speed

Tiamat
gibbonn
Tiamat
18
4 / 0 / 23
11,138
1,114
17,776
6,677
5,988
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Guan Yu
verbosekurt
Guan Yu
18
3 / 0 / 22
11,273
1,127
15,351
15,232
22,628
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
130
1
Kills
34
34
Deaths
1
3
Assists
96
Player
Kills
Deaths
Assists
KDA
L
Lancelot
 
Lancelot
1
11
0
0.09
W
Baron Samedi
A1SAUCED
Baron Samedi
5
0
21
15.5
W
14
1
14
21
L
Ganesha
MGxBushido
Ganesha
0
7
1
0.07
L
0
5
1
0.1
L
King Arthur
SolidDoggo
King Arthur
0
5
0
0
W
Arachne
UlfsarkRage
Arachne
8
0
16
16
W
Tiamat
gibbonn
Tiamat
4
0
23
15.5
L
Hachiman
misstrailmixx
Hachiman
0
6
1
0.08
W
Guan Yu
verbosekurt
Guan Yu
3
0
22
14

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,139
Damage
99,164
104,213
Taken
51,622
85,916
Mitigated
43,503
9,644
Healing
23,268
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Lancelot
 
Lancelot
14,396
3,201
0
432
25,631
13,437
0
9,253
15,912
0
33,109
W
Baron Samedi
A1SAUCED
Baron Samedi
21,765
573
6,435
2,908
5,784
3,379
0
2,551
3,233
38,954
0
W
30,692
15,212
0
998
12,542
5,374
0
4,310
8,232
0
53,275
L
Ganesha
MGxBushido
Ganesha
8,136
613
0
1,287
30,886
43,605
0
13,863
16,605
24,014
0
L
11,005
677
3,351
2,084
13,142
6,295
0
4,995
8,015
48,500
0
L
King Arthur
SolidDoggo
King Arthur
4,828
319
0
1,380
18,113
15,564
0
9,222
8,585
0
22,290
W
Arachne
UlfsarkRage
Arachne
13,580
10,853
0
3,932
11,387
6,134
0
5,143
6,244
0
18,606
W
Tiamat
gibbonn
Tiamat
17,776
1,888
0
1,789
6,677
5,988
0
2,265
4,412
31,640
0
L
Hachiman
misstrailmixx
Hachiman
8,774
5,032
0
1,110
16,441
7,015
0
4,161
12,136
0
26,340
W
Guan Yu
verbosekurt
Guan Yu
15,351
1,301
3,748
3,458
15,232
22,628
0
4,872
10,360
9,427
27,656

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,307
Gold Earned
57,567
238
Minions Killed
194
4
Camps Cleared
10
934,413
Distance Traveled
1,096,952
5
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Lancelot
9,347
935
57
6
1
205,980
4
W
Baron Samedi
11,362
1,136
38
4
2
215,350
1
W
Medusa
12,552
1,255
66
7
1
212,301
0
L
Ganesha
10,480
1,048
0
0
0
182,322
0
L
Ra
9,321
932
97
10
2
211,660
0
L
King Arthur
9,026
903
44
4
0
183,766
0
W
Arachne
11,242
1,124
12
1
1
218,276
2
W
Tiamat
11,138
1,114
37
4
2
211,040
0
L
Hachiman
9,133
913
40
4
1
150,685
1
W
Guan Yu
11,273
1,127
41
4
4
239,985
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role