Player Matchup

Chaac
Chaac
Alacia
Chaac
Level 129
God Stats
4W - 6L
1,480 SR
Queue Stats
471W - 518L
1,519 Elo+
Party 1
Hel
Hel
Danoco
Hel
Level 72
God Stats
7W - 5L
1,501 SR
Queue Stats
94W - 99L
1,538 Elo+
Solo
Artemis
Artemis
Elprentis
Artemis
Level 112
God Stats
16W - 13L
1,513 SR
Queue Stats
486W - 530L
1,516 Elo+
Party 1
Sobek
Sobek
Getuhm
Sobek
Level 142
God Stats
3W - 1L
1,723 SR
Queue Stats
563W - 573L
1,517 Elo+
Solo
Nemesis
Nemesis
loppop215
Nemesis
Level 149
God Stats
2W - 0L
1,837 SR
Queue Stats
116W - 90L
1,568 Elo+
Solo
Team Averages
Level 121
1,611 SR
1,531 Elo+

VS

Team Averages
Level 112
1,585 SR
1,517 Elo+
King Arthur
King Arthur
LokiPolki
King Arthur
Level 129
God Stats
4W - 8L
1,527 SR
Queue Stats
120W - 118L
1,509 Elo+
Solo
Lancelot
Lancelot
SharkNett
Lancelot
Level 116
God Stats
7W - 10L
1,559 SR
Queue Stats
214W - 230L
1,475 Elo+
Solo
Nox
Nox
Talonreese
Nox
Level 66
God Stats
4W - 3L
1,684 SR
Queue Stats
317W - 323L
1,508 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
rawmilk
Ah Muzen Cab
Level 87
God Stats
4W - 5L
1,516 SR
Queue Stats
162W - 167L
1,552 Elo+
Solo
Baron Samedi
Baron Samedi
x417-DonKD
Baron Samedi
Level 160
God Stats
8W - 10L
1,638 SR
Queue Stats
108W - 104L
1,540 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
Alacia
Chaac
12
1 / 0 / 2
7,137
595
8,647
13,241
9,009
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hel
Danoco
Hel
11
1 / 1 / 0
6,496
541
5,506
4,802
2,071
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Artemis
Elprentis
Artemis
11
1 / 4 / 2
6,556
546
6,834
7,720
2,617
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Sobek
Getuhm
Sobek
11
3 / 1 / 1
6,895
575
3,601
10,988
8,992
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Nemesis
loppop215
Nemesis
12
4 / 1 / 3
6,996
583
5,626
7,430
3,286
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
LokiPolki
King Arthur
11
0 / 2 / 0
6,603
550
7,763
12,504
10,813
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Lancelot
SharkNett
Lancelot
10
1 / 2 / 0
6,050
504
2,475
9,695
3,770
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Mace

Mace

+10
Physical Power

10
1 / 0 / 2
6,102
509
2,181
4,867
3,292
Protector's Mask

Protector's Mask

+125
Health
+100
Mana

PASSIVE - <font color='#F44242'>Decrease damage dealt by 6% + 0.25% per your god's level. <font color='#42F46E'>Decrease Damage Taken by 6% + 0.25% per your god's level. PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 bonus gold and restore 12 health and 15 mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. <n>Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Ah Muzen Cab
rawmilk
Ah Muzen Cab
12
4 / 5 / 2
7,119
593
7,441
9,947
3,375
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Baron Samedi
x417-DonKD
Baron Samedi
10
1 / 1 / 2
5,851
488
5,508
6,407
2,927
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
13
10
Kills
7
7
Deaths
10
8
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Chaac
Alacia
Chaac
1
0
2
2
W
Hel
Danoco
Hel
1
1
0
1
W
Artemis
Elprentis
Artemis
1
4
2
0.5
W
Sobek
Getuhm
Sobek
3
1
1
3.5
L
King Arthur
LokiPolki
King Arthur
0
2
0
0
L
Lancelot
SharkNett
Lancelot
1
2
0
0.5
L
1
0
2
2
W
Nemesis
loppop215
Nemesis
4
1
3
5.5
L
Ah Muzen Cab
rawmilk
Ah Muzen Cab
4
5
2
1
L
Baron Samedi
x417-DonKD
Baron Samedi
1
1
2
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,214
Damage
25,368
44,181
Taken
43,420
25,975
Mitigated
24,177
23,152
Healing
12,562
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chaac
Alacia
Chaac
8,647
2,198
0
9,829
13,241
9,009
0
0
13,241
0
55,244
W
Hel
Danoco
Hel
5,506
144
2,630
2,996
4,802
2,071
0
2,752
2,050
59,260
0
W
Artemis
Elprentis
Artemis
6,834
3,434
0
1,651
7,720
2,617
0
227
7,493
0
44,578
W
Sobek
Getuhm
Sobek
3,601
465
0
3,959
10,988
8,992
0
4,118
6,870
12,571
0
L
King Arthur
LokiPolki
King Arthur
7,763
1,146
0
2,588
12,504
10,813
0
0
12,504
0
58,246
L
Lancelot
SharkNett
Lancelot
2,475
305
0
3,450
9,695
3,770
0
1,686
8,009
0
36,388
L
2,181
435
0
1,736
4,867
3,292
0
2,406
2,461
19,005
0
W
Nemesis
loppop215
Nemesis
5,626
2,170
0
2,087
7,430
3,286
0
592
6,838
0
42,621
L
Ah Muzen Cab
rawmilk
Ah Muzen Cab
7,441
2,995
0
1,754
9,947
3,375
1,320
1,518
8,429
0
47,015
L
Baron Samedi
x417-DonKD
Baron Samedi
5,508
614
459
2,575
6,407
2,927
0
3,497
2,910
39,614
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,080
Gold Earned
31,725
399
Minions Killed
359
0
Camps Cleared
0
1,218,114
Distance Traveled
1,140,388
9
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chaac
7,137
595
106
9
0
251,068
2
W
Hel
6,496
541
107
9
0
246,310
0
W
Artemis
6,556
546
92
8
0
189,550
3
W
Sobek
6,895
575
19
2
0
246,039
2
L
King Arthur
6,603
550
105
9
0
232,552
3
L
Lancelot
6,050
504
73
6
0
280,443
3
L
Nox
6,102
509
31
3
0
209,255
1
W
Nemesis
6,996
583
75
6
0
285,147
2
L
Ah Muzen Cab
7,119
593
85
7
0
200,812
2
L
Baron Samedi
5,851
488
65
5
0
217,326
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role