Player Matchup

Jing Wei
Jing Wei
Acheionas
Jing Wei
Level 105
God Stats
4W - 3L
1,504 SR
Queue Stats
157W - 143L
1,569 Elo+
Party 2
Skadi
Skadi
SuchChaseWow
Skadi
Level 49
God Stats
4W - 2L
1,775 SR
Queue Stats
27W - 23L
1,617 Elo+
Party 2
Cthulhu
Cthulhu
XDrDirtNastyX
Cthulhu
Level 158
God Stats
11W - 3L
1,824 SR
Queue Stats
303W - 325L
1,526 Elo+
Party 2
Jormungandr
Jormungandr
Xen0Rage
Jormungandr
Level 89
God Stats
1W - 0L
1,500 SR
Queue Stats
36W - 40L
1,518 Elo+
Party 2
Ares
Ares
switchplayerlol
Ares
Level 160
God Stats
30W - 10L
1,777 SR
Queue Stats
330W - 344L
1,549 Elo+
Party 2
Team Averages
Level 112
1,676 SR
1,556 Elo+

VS

Team Averages
Level 64
1,527 SR
1,556 Elo+
Osiris
Osiris
DasNecro
Osiris
Level 129
God Stats
0W - 1L
1,500 SR
Queue Stats
29W - 27L
1,579 Elo+
Party 1
King Arthur
King Arthur
Ikilledu185
King Arthur
Level 26
God Stats
0W - 1L
1,500 SR
Queue Stats
17W - 18L
1,552 Elo+
Solo
Neith
Neith
Superhero9000
Neith
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Hachiman
Hachiman
TheSoloBunion
Hachiman
Level 28
God Stats
2W - 1L
1,713 SR
Queue Stats
30W - 35L
1,572 Elo+
Solo
Scylla
Scylla
aNudistPancake
Scylla
Level 120
God Stats
1W - 1L
1,424 SR
Queue Stats
29W - 27L
1,579 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
Acheionas
Jing Wei
17
11 / 2 / 13
10,788
899
15,075
12,179
7,676
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

17
4 / 1 / 15
10,074
840
9,632
8,216
5,398
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Cthulhu
18
6 / 2 / 23
10,799
900
22,872
21,968
16,340
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Jormungandr
Xen0Rage
Jormungandr
16
7 / 2 / 17
10,011
834
9,912
15,565
21,281
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

16
5 / 2 / 21
9,480
790
7,165
15,781
19,324
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Osiris
DasNecro
Osiris
14
1 / 8 / 6
8,057
671
8,825
17,615
21,757
Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

King Arthur
Ikilledu185
King Arthur
13
2 / 6 / 4
8,268
689
7,397
16,418
16,562
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

14
1 / 7 / 3
7,803
650
6,198
12,459
5,792
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hachiman
TheSoloBunion
Hachiman
16
3 / 6 / 5
9,366
781
15,206
13,505
6,534
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

14
1 / 6 / 5
8,410
701
11,741
10,096
4,621
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

122
Kill Participation
31
33
Kills
8
9
Deaths
33
89
Assists
23
Player
Kills
Deaths
Assists
KDA
W
Jing Wei
Acheionas
Jing Wei
11
2
13
8.75
L
Osiris
DasNecro
Osiris
1
8
6
0.5
L
King Arthur
Ikilledu185
King Arthur
2
6
4
0.67
W
4
1
15
11.5
L
1
7
3
0.36
L
Hachiman
TheSoloBunion
Hachiman
3
6
5
0.92
W
Cthulhu
6
2
23
8.75
W
Jormungandr
Xen0Rage
Jormungandr
7
2
17
7.75
L
1
6
5
0.58
W
5
2
21
7.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

64,656
Damage
49,367
73,709
Taken
70,093
70,019
Mitigated
55,266
22,786
Healing
12,282
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Jing Wei
Acheionas
Jing Wei
15,075
12,848
1,644
1,896
12,179
7,676
2,485
2,218
9,961
0
25,395
L
Osiris
DasNecro
Osiris
8,825
2,065
428
1,440
17,615
21,757
45
8,855
8,760
0
14,176
L
King Arthur
Ikilledu185
King Arthur
7,397
324
1,514
2,146
16,418
16,562
0
7,019
9,399
0
16,334
W
9,632
4,464
2,396
728
8,216
5,398
3,534
982
7,234
0
25,490
L
6,198
1,514
31
1,646
12,459
5,792
46
8,304
4,155
0
11,104
L
Hachiman
TheSoloBunion
Hachiman
15,206
7,158
459
2,448
13,505
6,534
240
8,367
5,138
0
33,572
W
Cthulhu
22,872
423
2,947
8,547
21,968
16,340
576
3,309
18,659
37,236
0
W
Jormungandr
Xen0Rage
Jormungandr
9,912
2,494
983
2,222
15,565
21,281
315
1,937
13,628
24,029
0
L
11,741
1,071
929
1,241
10,096
4,621
0
7,404
2,692
23,333
0
W
7,165
420
518
905
15,781
19,324
1,004
3,295
12,486
8,598
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,152
Gold Earned
41,904
141
Minions Killed
102
0
Camps Cleared
0
1,133,215
Distance Traveled
1,024,694
3
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Jing Wei
10,788
899
29
2
0
230,433
0
L
Osiris
8,057
671
11
1
0
200,153
1
L
King Arthur
8,268
689
20
2
0
223,332
5
W
Skadi
10,074
840
44
4
0
186,459
2
L
Neith
7,803
650
10
1
0
195,704
1
L
Hachiman
9,366
781
31
3
0
194,432
0
W
Cthulhu
10,799
900
42
4
0
275,914
0
W
Jormungandr
10,011
834
25
2
0
206,832
0
L
Scylla
8,410
701
30
3
0
211,073
0
W
Ares
9,480
790
1
0
0
233,577
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role