Player Matchup

Merlin
Merlin
 
Merlin
Level 125
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Pele
Pele
 
Pele
Level 30
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Artemis
Artemis
Nukrs_
Artemis
Level 15
God Stats
6W - 9L
1,392 SR
Queue Stats
6W - 19L
1,195 Elo+
Party 2
Team Averages
Level 57
1,464 SR
1,398 Elo+

VS

Team Averages
Level 99
1,403 SR
1,385 Elo+
King Arthur
King Arthur
AinzOoalGown_3
King Arthur
Level 152
God Stats
6W - 11L
1,195 SR
Queue Stats
203W - 228L
1,428 Elo+
Party 1
Nemesis
Nemesis
R2_Zer0__
Nemesis
Level 20
God Stats
1W - 5L
1,401 SR
Queue Stats
58W - 90L
1,152 Elo+
Party 1
Bacchus
Bacchus
jobed123
Bacchus
Level 126
God Stats
0W - 1L
1,613 SR
Queue Stats
34W - 41L
1,576 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
 
Merlin
13
4 / 0 / 4
7,440
744
7,742
5,389
2,319
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Pele
 
Pele
11
4 / 1 / 4
7,034
703
6,738
10,730
4,357
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Artemis
Nukrs_
Artemis
11
0 / 1 / 7
6,475
648
4,745
5,682
2,327
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
AinzOoalGown_3
King Arthur
9
0 / 5 / 0
5,840
584
7,739
11,510
7,715
Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Nemesis
R2_Zer0__
Nemesis
10
0 / 3 / 2
6,307
631
4,631
8,446
4,465
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Bacchus
jobed123
Bacchus
12
2 / 0 / 0
7,575
758
6,243
6,835
7,862
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
4
8
Kills
2
2
Deaths
8
15
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Merlin
 
Merlin
4
0
4
6
W
Pele
 
Pele
4
1
4
6
L
King Arthur
AinzOoalGown_3
King Arthur
0
5
0
0
W
Artemis
Nukrs_
Artemis
0
1
7
3.5
L
Nemesis
R2_Zer0__
Nemesis
0
3
2
0.33
L
Bacchus
jobed123
Bacchus
2
0
0
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,225
Damage
18,613
21,801
Taken
26,791
9,003
Mitigated
20,042
4,014
Healing
1,650
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Merlin
 
Merlin
7,742
487
339
1,915
5,389
2,319
0
1,849
3,540
37,974
0
W
Pele
 
Pele
6,738
2,273
0
1,270
10,730
4,357
0
2,815
7,915
0
15,376
L
King Arthur
AinzOoalGown_3
King Arthur
7,739
1,051
0
280
11,510
7,715
0
3,544
7,966
0
25,941
W
Artemis
Nukrs_
Artemis
4,745
2,333
0
490
5,682
2,327
0
1,892
3,790
0
12,749
L
Nemesis
R2_Zer0__
Nemesis
4,631
1,048
0
470
8,446
4,465
0
2,063
6,383
0
13,632
L
Bacchus
jobed123
Bacchus
6,243
521
0
900
6,835
7,862
0
2,564
4,271
23,330
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

20,949
Gold Earned
19,722
118
Minions Killed
100
6
Camps Cleared
3
550,958
Distance Traveled
575,397
5
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Merlin
7,440
744
64
6
4
176,205
4
W
Pele
7,034
703
22
2
1
197,592
1
L
King Arthur
5,840
584
26
3
0
174,567
1
W
Artemis
6,475
648
32
3
1
177,161
0
L
Nemesis
6,307
631
35
4
0
183,582
1
L
Bacchus
7,575
758
39
4
3
217,248
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role