Player Matchup

Artio
Artio
Disastorp
Artio
Level 80
God Stats
40W - 29L
1,555 SR
Queue Stats
500W - 470L
1,588 Elo+
Party 1
Mulan
Mulan
FallenAngellNL
Mulan
Level 160
God Stats
26W - 21L
1,819 SR
Queue Stats
276W - 217L
1,660 Elo+
Party 2
Lancelot
Lancelot
PurpleHazeQ8
Lancelot
Level 64
God Stats
12W - 16L
1,462 SR
Queue Stats
402W - 361L
1,615 Elo+
Party 1
Merlin
Merlin
Tsupachi
Merlin
Level 160
God Stats
57W - 51L
1,533 SR
Queue Stats
102W - 102L
1,490 Elo+
Party 2
Artemis
Artemis
o STIITCH o
Artemis
Level 157
God Stats
23W - 8L
1,854 SR
Queue Stats
745W - 714L
1,609 Elo+
Party 2
Team Averages
Level 124
1,645 SR
1,592 Elo+

VS

Team Averages
Level 52
1,323 SR
1,312 Elo+
Thanatos
Thanatos
 
Thanatos
Level 66
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
Cla55
Ah Muzen Cab
Level 27
God Stats
0W - 1L
1,295 SR
Queue Stats
0W - 3L
1,171 Elo+
Party 3
Ra
Ra
ItsChumpyy
Ra
Level 17
God Stats
0W - 3L
1,121 SR
Queue Stats
0W - 3L
1,171 Elo+
Party 3
Neith
Neith
OOAKF
Neith
Level 27
God Stats
0W - 2L
1,200 SR
Queue Stats
0W - 3L
1,171 Elo+
Party 3
Geb
Geb
Łinn
Geb
Level 125
God Stats
0W - 1L
1,500 SR
Queue Stats
66W - 53L
1,548 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artio
Disastorp
Artio
16
6 / 1 / 22
8,897
890
10,449
11,999
13,744
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

15
5 / 0 / 17
8,563
856
12,807
10,752
9,685
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Lancelot
PurpleHazeQ8
Lancelot
16
9 / 1 / 17
9,128
913
9,567
9,912
6,471
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Merlin
Tsupachi
Merlin
14
2 / 0 / 10
7,837
784
4,748
4,657
2,032
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Artemis
o STIITCH o
Artemis
16
7 / 1 / 11
8,674
867
13,172
8,798
4,188
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
 
Thanatos
12
1 / 7 / 1
6,518
652
4,986
11,401
5,712
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Ah Muzen Cab
Cla55
Ah Muzen Cab
14
1 / 5 / 2
7,263
726
3,551
10,376
4,432
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

12
0 / 7 / 1
6,376
638
4,208
9,341
3,507
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Neith
OOAKF
Neith
12
1 / 6 / 2
6,932
693
7,498
10,880
5,134
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Geb
Łinn
Geb
11
0 / 4 / 3
6,774
677
5,916
14,040
10,504
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman

Talisman

+75
Health
+15
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

106
Kill Participation
12
29
Kills
3
3
Deaths
29
77
Assists
9
Player
Kills
Deaths
Assists
KDA
L
Thanatos
 
Thanatos
1
7
1
0.21
L
Ah Muzen Cab
Cla55
Ah Muzen Cab
1
5
2
0.4
W
Artio
Disastorp
Artio
6
1
22
17
W
5
0
17
13.5
L
0
7
1
0.07
L
Neith
OOAKF
Neith
1
6
2
0.33
W
Lancelot
PurpleHazeQ8
Lancelot
9
1
17
17.5
W
Merlin
Tsupachi
Merlin
2
0
10
7
W
Artemis
o STIITCH o
Artemis
7
1
11
12.5
L
Geb
Łinn
Geb
0
4
3
0.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

50,743
Damage
26,159
46,118
Taken
56,038
36,120
Mitigated
29,289
18,273
Healing
7,307
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Thanatos
 
Thanatos
4,986
855
0
2,552
11,401
5,712
0
3,805
7,417
0
9,914
L
Ah Muzen Cab
Cla55
Ah Muzen Cab
3,551
1,644
0
689
10,376
4,432
1,062
2,623
7,465
0
26,298
W
Artio
Disastorp
Artio
10,449
1,062
3,130
4,970
11,999
13,744
544
2,344
9,655
26,290
0
W
12,807
1,840
0
3,791
10,752
9,685
373
2,236
8,516
0
24,223
L
4,208
757
1,139
693
9,341
3,507
322
1,903
7,252
13,709
0
L
Neith
OOAKF
Neith
7,498
3,552
0
955
10,880
5,134
342
1,710
9,126
0
20,243
W
Lancelot
PurpleHazeQ8
Lancelot
9,567
930
0
2,338
9,912
6,471
1,535
2,329
7,583
0
28,321
W
Merlin
Tsupachi
Merlin
4,748
132
68
809
4,657
2,032
1,320
987
3,670
21,584
0
W
Artemis
o STIITCH o
Artemis
13,172
7,057
0
3,167
8,798
4,188
3,268
2,228
6,570
0
37,324
L
Geb
Łinn
Geb
5,916
587
0
1,279
14,040
10,504
0
4,233
9,581
13,125
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,099
Gold Earned
33,863
203
Minions Killed
135
0
Camps Cleared
0
1,153,721
Distance Traveled
870,796
9
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thanatos
6,518
652
9
1
0
188,094
0
L
Ah Muzen Cab
7,263
726
55
6
0
167,712
0
W
Artio
8,897
890
40
4
0
241,174
0
W
Mulan
8,563
856
36
4
0
236,514
3
L
Ra
6,376
638
22
2
0
149,717
0
L
Neith
6,932
693
34
3
0
169,603
0
W
Lancelot
9,128
913
42
4
0
261,369
2
W
Merlin
7,837
784
38
4
0
215,390
1
W
Artemis
8,674
867
47
5
0
199,274
3
L
Geb
6,774
677
15
2
0
195,670
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role