Player Matchup

Loki
Loki
 
Loki
Level 68
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Janus
Janus
Puffers22
Janus
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
51W - 70L
1,292 Elo+
Party 2
Izanami
Izanami
SaTuRn_101_
Izanami
Level 5
God Stats
0W - 2L
1,500 SR
Queue Stats
1W - 2L
1,588 Elo+
Party 2
Cerberus
Cerberus
jinguskan74
Cerberus
Level 77
God Stats
9W - 8L
1,464 SR
Queue Stats
115W - 114L
1,438 Elo+
Party 2
Thanatos
Thanatos
xXLEE-2004Xx
Thanatos
Level 41
God Stats
1W - 1L
1,684 SR
Queue Stats
36W - 42L
1,341 Elo+
Party 2
Team Averages
Level 44
1,530 SR
1,432 Elo+

VS

Team Averages
Level 60
1,409 SR
1,345 Elo+
Vulcan
Vulcan
Baird-1337
Vulcan
Level 74
God Stats
3W - 6L
1,356 SR
Queue Stats
129W - 197L
1,392 Elo+
Party 1
Izanami
Izanami
DarK_spider010
Izanami
Level 23
God Stats
9W - 6L
1,667 SR
Queue Stats
23W - 36L
1,287 Elo+
Party 1
Nu Wa
Nu Wa
DidiE-19
Nu Wa
Level 93
God Stats
3W - 6L
1,424 SR
Queue Stats
194W - 274L
1,372 Elo+
Party 1
Bacchus
Bacchus
jamiryos35
Bacchus
Level 41
God Stats
3W - 8L
1,186 SR
Queue Stats
44W - 81L
1,310 Elo+
Party 3
Ravana
Ravana
kopuk00
Ravana
Level 67
God Stats
2W - 4L
1,412 SR
Queue Stats
147W - 170L
1,364 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Loki
 
Loki
10
0 / 0 / 2
5,789
579
1,595
5,864
3,222
Jeweled Studs

Jeweled Studs

+20
Physical Power
+30
Magical Power
+10%
Cooldown Reduction
+20
Mp 5

Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Janus
Puffers22
Janus
9
0 / 6 / 1
4,948
495
567
6,999
2,099
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Izanami
SaTuRn_101_
Izanami
7
0 / 4 / 1
4,412
441
2,921
6,137
1,914
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Cerberus
jinguskan74
Cerberus
7
2 / 3 / 0
5,138
514
3,543
9,826
7,303
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Thanatos
xXLEE-2004Xx
Thanatos
9
3 / 2 / 0
5,523
552
3,440
10,526
3,661
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vulcan
Baird-1337
Vulcan
9
0 / 1 / 0
5,436
544
2,995
3,308
1,337
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

8
1 / 1 / 3
5,143
514
4,531
3,685
850
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Nu Wa
DidiE-19
Nu Wa
8
5 / 2 / 4
5,891
589
9,198
4,317
1,172
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Magic Focus

Magic Focus

+20
Magical Power

Bacchus
jamiryos35
Bacchus
8
0 / 1 / 7
5,234
523
2,343
6,933
4,835
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Ravana
kopuk00
Ravana
10
9 / 0 / 3
6,674
667
7,402
3,594
1,441
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
32
5
Kills
15
15
Deaths
5
4
Assists
17
Player
Kills
Deaths
Assists
KDA
L
Loki
 
Loki
0
0
2
1
W
Vulcan
Baird-1337
Vulcan
0
1
0
0
W
1
1
3
2.5
W
Nu Wa
DidiE-19
Nu Wa
5
2
4
3.5
L
Janus
Puffers22
Janus
0
6
1
0.08
L
Izanami
SaTuRn_101_
Izanami
0
4
1
0.13
W
Bacchus
jamiryos35
Bacchus
0
1
7
3.5
L
Cerberus
jinguskan74
Cerberus
2
3
0
0.67
W
Ravana
kopuk00
Ravana
9
0
3
10.5
L
Thanatos
xXLEE-2004Xx
Thanatos
3
2
0
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

12,066
Damage
26,469
39,352
Taken
21,837
18,199
Mitigated
9,635
15,195
Healing
7,744
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Loki
 
Loki
1,595
264
0
1,618
5,864
3,222
0
3,480
2,184
0
36,107
W
Vulcan
Baird-1337
Vulcan
2,995
1,047
0
615
3,308
1,337
0
0
3,308
28,660
0
W
4,531
3,584
230
1,601
3,685
850
626
712
2,973
0
31,359
W
Nu Wa
DidiE-19
Nu Wa
9,198
1,606
338
1,016
4,317
1,172
744
361
3,916
26,682
0
L
Janus
Puffers22
Janus
567
297
0
930
6,999
2,099
93
1,967
4,718
19,946
0
L
Izanami
SaTuRn_101_
Izanami
2,921
1,888
0
634
6,137
1,914
0
2,145
3,846
0
19,220
W
Bacchus
jamiryos35
Bacchus
2,343
322
0
1,852
6,933
4,835
120
2,383
4,550
11,995
0
L
Cerberus
jinguskan74
Cerberus
3,543
281
519
3,299
9,826
7,303
0
2,819
6,845
21,604
0
W
Ravana
kopuk00
Ravana
7,402
3,161
0
2,092
3,594
1,441
0
574
2,980
0
30,193
L
Thanatos
xXLEE-2004Xx
Thanatos
3,440
1,059
0
8,195
10,526
3,661
0
3,017
7,223
0
23,745

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,810
Gold Earned
28,378
217
Minions Killed
221
0
Camps Cleared
0
882,800
Distance Traveled
926,028
3
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Loki
5,789
579
66
7
0
200,713
2
W
Vulcan
5,436
544
55
6
0
167,704
5
W
Izanami
5,143
514
66
7
0
174,392
2
W
Nu Wa
5,891
589
43
4
0
171,395
1
L
Janus
4,948
495
32
3
0
146,073
0
L
Izanami
4,412
441
34
3
0
162,098
1
W
Bacchus
5,234
523
11
1
0
201,988
0
L
Cerberus
5,138
514
38
4
0
167,936
0
W
Ravana
6,674
667
46
5
0
210,549
3
L
Thanatos
5,523
552
47
5
0
205,980
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role