Player Matchup

Ymir
Ymir
Nayt1s
Ymir
Level 18
God Stats
11W - 13L
1,427 SR
Queue Stats
15W - 20L
1,363 Elo+
Party 3
Bakasura
Bakasura
SARM2000
Bakasura
Level 29
God Stats
1W - 3L
1,153 SR
Queue Stats
34W - 44L
1,291 Elo+
Party 1
Nu Wa
Nu Wa
Tedxplay
Nu Wa
Level 54
God Stats
0W - 3L
1,193 SR
Queue Stats
35W - 40L
1,408 Elo+
Party 3
Chaac
Chaac
cooolavie
Chaac
Level 16
God Stats
1W - 1L
1,500 SR
Queue Stats
1W - 4L
1,500 Elo+
Party 3
Neith
Neith
elivanesxX
Neith
Level 103
God Stats
31W - 32L
1,513 SR
Queue Stats
79W - 96L
1,295 Elo+
Party 1
Team Averages
Level 44
1,357 SR
1,371 Elo+

VS

Team Averages
Level 68
1,486 SR
1,354 Elo+
Persephone
Persephone
DomDomS__
Persephone
Level 122
God Stats
13W - 7L
1,421 SR
Queue Stats
417W - 470L
1,318 Elo+
Solo
Pele
Pele
Frankie-CorteX
Pele
Level 68
God Stats
35W - 35L
1,544 SR
Queue Stats
234W - 265L
1,416 Elo+
Party 2
Atlas
Atlas
GekoMoria95
Atlas
Level 49
God Stats
16W - 17L
1,493 SR
Queue Stats
63W - 85L
1,283 Elo+
Party 2
King Arthur
King Arthur
SICKOMOZZ
King Arthur
Level 84
God Stats
13W - 12L
1,477 SR
Queue Stats
248W - 279L
1,397 Elo+
Party 2
Sol
Sol
Smokerinho99
Sol
Level 19
God Stats
47W - 42L
1,497 SR
Queue Stats
52W - 58L
1,354 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
Nayt1s
Ymir
14
2 / 4 / 5
8,872
422
8,991
19,546
8,909
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Bakasura
SARM2000
Bakasura
14
1 / 8 / 0
8,843
421
2,122
21,112
7,758
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Nu Wa
Tedxplay
Nu Wa
15
0 / 4 / 3
9,173
437
12,577
13,730
4,854
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Chaac
cooolavie
Chaac
16
1 / 4 / 1
9,895
471
9,326
18,149
18,870
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Neith
15
5 / 4 / 2
9,598
457
13,360
18,286
6,824
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Bow

Short Bow

+15%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Persephone
DomDomS__
Persephone
19
2 / 0 / 5
12,312
586
13,032
10,067
4,105
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

20
13 / 0 / 4
12,611
601
17,356
19,603
9,369
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

16
4 / 1 / 7
10,174
484
14,704
15,717
8,199
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

King Arthur
SICKOMOZZ
King Arthur
18
3 / 2 / 3
11,391
542
11,551
18,795
20,655
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

15
2 / 6 / 3
9,157
436
11,994
19,190
7,976
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
46
9
Kills
24
24
Deaths
9
11
Assists
22
Player
Kills
Deaths
Assists
KDA
W
Persephone
DomDomS__
Persephone
2
0
5
4.5
W
13
0
4
15
W
4
1
7
7.5
L
Ymir
Nayt1s
Ymir
2
4
5
1.13
L
Bakasura
SARM2000
Bakasura
1
8
0
0.13
W
King Arthur
SICKOMOZZ
King Arthur
3
2
3
2.25
W
2
6
3
0.58
L
Nu Wa
Tedxplay
Nu Wa
0
4
3
0.38
L
Chaac
cooolavie
Chaac
1
4
1
0.38
L
Neith
5
4
2
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,376
Damage
68,637
90,823
Taken
83,372
47,215
Mitigated
50,304
20,793
Healing
38,035
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Persephone
DomDomS__
Persephone
13,032
198
0
4,859
10,067
4,105
384
5,430
4,434
120,203
0
W
17,356
4,331
182
8,532
19,603
9,369
399
3,246
16,154
0
124,836
W
14,704
4,648
388
7,500
15,717
8,199
233
5,148
10,569
55,300
0
L
Ymir
Nayt1s
Ymir
8,991
1,790
0
3,880
19,546
8,909
0
11,398
7,448
33,701
0
L
Bakasura
SARM2000
Bakasura
2,122
1,287
0
2,779
21,112
7,758
268
3,666
17,282
0
56,778
W
King Arthur
SICKOMOZZ
King Arthur
11,551
563
0
8,068
18,795
20,655
29
1,368
16,830
0
97,550
W
11,994
4,730
458
8,048
19,190
7,976
3,439
6,376
12,737
58,902
10,664
L
Nu Wa
Tedxplay
Nu Wa
12,577
1,904
0
500
13,730
4,854
180
10,239
3,491
71,639
0
L
Chaac
cooolavie
Chaac
9,326
1,757
0
5,528
18,149
18,870
292
1,052
17,087
0
66,262
L
Neith
13,360
6,554
24
8,082
18,286
6,824
1,232
11,363
6,335
0
81,454

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,381
Gold Earned
55,645
478
Minions Killed
688
0
Camps Cleared
0
1,885,811
Distance Traveled
2,010,766
4
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Persephone
12,312
586
191
9
0
393,045
6
W
Pele
12,611
601
172
8
0
475,569
2
W
Atlas
10,174
484
75
4
0
399,842
5
L
Ymir
8,872
422
43
2
0
374,059
0
L
Bakasura
8,843
421
97
5
0
390,202
0
W
King Arthur
11,391
542
153
7
0
409,939
2
W
Sol
9,157
436
97
5
0
332,371
1
L
Nu Wa
9,173
437
103
5
0
367,295
0
L
Chaac
9,895
471
122
6
0
395,665
1
L
Neith
9,598
457
113
5
0
358,590
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role