Player Matchup

Agni
Agni
Ciivic
Agni
Level 48
God Stats
1W - 0L
1,500 SR
Queue Stats
62W - 49L
1,532 Elo+
Party 2
Janus
Janus
Daddy Foss
Janus
Level 23
God Stats
1W - 2L
1,190 SR
Queue Stats
9W - 7L
1,519 Elo+
Party 2
Thanatos
Thanatos
Rubs3146
Thanatos
Level 49
God Stats
6W - 6L
1,530 SR
Queue Stats
42W - 29L
1,561 Elo+
Party 2
Ymir
Ymir
TH3 G33SE
Ymir
Level 49
God Stats
5W - 2L
1,504 SR
Queue Stats
63W - 44L
1,512 Elo+
Party 2
Hercules
Hercules
jesseDriscol420
Hercules
Level 117
God Stats
5W - 1L
1,685 SR
Queue Stats
109W - 104L
1,478 Elo+
Solo
Team Averages
Level 57
1,482 SR
1,520 Elo+

VS

Team Averages
Level 58
1,489 SR
1,504 Elo+
Mercury
Mercury
Heavxn Sent
Mercury
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 3L
1,588 Elo+
Party 1
Khepri
Khepri
King Mazuku
Khepri
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 8L
1,379 Elo+
Party 1
Aphrodite
Aphrodite
LadyOfTheSea
Aphrodite
Level 128
God Stats
1W - 1L
1,307 SR
Queue Stats
4W - 3L
1,634 Elo+
Party 1
Anhur
Anhur
SeraphiDead
Anhur
Level 30
God Stats
3W - 5L
1,500 SR
Queue Stats
241W - 279L
1,500 Elo+
Solo
Tsukuyomi
Tsukuyomi
ZedII7148
Tsukuyomi
Level 109
God Stats
4W - 3L
1,639 SR
Queue Stats
174W - 189L
1,419 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Agni
Ciivic
Agni
17
2 / 2 / 1
11,977
998
6,935
6,288
2,683
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Janus
17
0 / 3 / 4
11,587
966
7,731
7,632
1,471
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Thanatos
Rubs3146
Thanatos
16
1 / 0 / 1
10,938
912
4,371
2,797
1,374
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Ymir
17
1 / 1 / 3
11,951
996
7,333
12,511
7,047
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Hercules
18
1 / 1 / 4
11,814
985
8,403
10,865
13,572
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Team 1 Tickets

429

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
Heavxn Sent
Mercury
16
1 / 2 / 3
10,815
901
2,443
9,061
5,579
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Khepri
16
0 / 1 / 4
11,200
933
3,252
11,282
9,871
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Aphrodite
LadyOfTheSea
Aphrodite
16
4 / 1 / 2
11,567
964
13,278
11,380
7,996
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

15
0 / 0 / 4
10,423
869
453
2,083
1,259
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Tsukuyomi
ZedII7148
Tsukuyomi
15
0 / 1 / 3
10,405
867
2,328
4,440
2,070
Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
21
5
Kills
5
7
Deaths
5
13
Assists
16
Player
Kills
Deaths
Assists
KDA
W
Agni
Ciivic
Agni
2
2
1
1.25
W
Janus
0
3
4
0.67
L
Mercury
Heavxn Sent
Mercury
1
2
3
1.25
L
Khepri
0
1
4
2
L
Aphrodite
LadyOfTheSea
Aphrodite
4
1
2
5
W
Thanatos
Rubs3146
Thanatos
1
0
1
1.5
L
0
0
4
2
W
Ymir
1
1
3
2.5
L
Tsukuyomi
ZedII7148
Tsukuyomi
0
1
3
1.5
W
Hercules
1
1
4
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,773
Damage
21,754
40,093
Taken
38,246
26,147
Mitigated
26,775
11,824
Healing
4,843
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Agni
Ciivic
Agni
6,935
406
0
383
6,288
2,683
0
3,141
1,839
32,628
0
W
Janus
7,731
1,541
0
477
7,632
1,471
0
2,041
1,394
36,739
0
L
Mercury
Heavxn Sent
Mercury
2,443
669
0
0
9,061
5,579
0
4,754
3,985
0
9,969
L
Khepri
3,252
411
0
336
11,282
9,871
0
5,760
5,187
5,927
0
L
Aphrodite
LadyOfTheSea
Aphrodite
13,278
0
1,783
2,454
11,380
7,996
0
7,852
3,151
18,461
0
W
Thanatos
Rubs3146
Thanatos
4,371
1,001
226
2,239
2,797
1,374
0
1,392
1,405
0
8,519
L
453
332
0
54
2,083
1,259
0
765
1,224
0
1,881
W
Ymir
7,333
631
0
2,867
12,511
7,047
0
5,812
4,505
38,552
0
L
Tsukuyomi
ZedII7148
Tsukuyomi
2,328
313
0
216
4,440
2,070
0
2,339
2,013
0
6,338
W
Hercules
8,403
1,636
1,075
4,557
10,865
13,572
0
4,144
6,721
0
25,355

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

58,267
Gold Earned
54,410
266
Minions Killed
45
13
Camps Cleared
3
912,184
Distance Traveled
556,541
6
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Agni
11,977
998
47
4
8
174,713
1
W
Janus
11,587
966
83
7
1
205,688
1
L
Mercury
10,815
901
18
2
0
173,249
0
L
Khepri
11,200
933
2
0
0
140,387
0
L
Aphrodite
11,567
964
14
1
0
167,545
0
W
Thanatos
10,938
912
4
0
2
93,916
0
L
Anhur
10,423
869
4
0
1
26,819
1
W
Ymir
11,951
996
93
8
2
191,021
2
L
Tsukuyomi
10,405
867
7
1
2
48,541
0
W
Hercules
11,814
985
39
3
0
246,846
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role