Player Matchup

Bakasura
Bakasura
Davonte105
Bakasura
Level 157
God Stats
1W - 2L
1,510 SR
Queue Stats
105W - 108L
1,509 Elo+
Party 2
Xbalanque
Xbalanque
Khemo1536
Xbalanque
Level 109
God Stats
0W - 1L
1,632 SR
Queue Stats
30W - 38L
1,446 Elo+
Party 2
Fenrir
Fenrir
Logical naz
Fenrir
Level 148
God Stats
2W - 4L
1,325 SR
Queue Stats
165W - 157L
1,618 Elo+
Party 2
Anubis
Anubis
LoliXScylla
Anubis
Level 127
God Stats
0W - 1L
1,366 SR
Queue Stats
14W - 12L
1,536 Elo+
Party 2
Gilgamesh
Gilgamesh
XLordTengenX
Gilgamesh
Level 157
God Stats
15W - 22L
1,669 SR
Queue Stats
127W - 119L
1,594 Elo+
Party 2
Team Averages
Level 140
1,501 SR
1,541 Elo+

VS

Team Averages
Level 87
1,528 SR
1,493 Elo+
Bacchus
Bacchus
FakeAlloy631329
Bacchus
Level 63
God Stats
3W - 3L
1,481 SR
Queue Stats
37W - 36L
1,529 Elo+
Party 1
Ah Muzen Cab
Ah Muzen Cab
Pmb250
Ah Muzen Cab
Level 67
God Stats
2W - 3L
1,315 SR
Queue Stats
484W - 475L
1,453 Elo+
Party 1
Mercury
Mercury
Raptors60
Mercury
Level 125
God Stats
10W - 3L
1,723 SR
Queue Stats
419W - 388L
1,512 Elo+
Party 1
Cu Chulainn
Cu Chulainn
TiG3Rs101
Cu Chulainn
Level 80
God Stats
1W - 0L
1,500 SR
Queue Stats
231W - 226L
1,498 Elo+
Party 1
Zhong Kui
Zhong Kui
Void Barrel
Zhong Kui
Level 99
God Stats
12W - 8L
1,623 SR
Queue Stats
227W - 247L
1,473 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
Davonte105
Bakasura
20
13 / 8 / 4
19,913
498
41,945
44,937
28,977
Protector of the Jungle

Protector of the Jungle

+50
Physical Power
+70
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - While in the jungle you gain 15% Power and 7% Protections.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Xbalanque
Khemo1536
Xbalanque
20
2 / 8 / 6
18,558
464
24,522
38,307
19,237
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Fenrir
20
7 / 6 / 10
17,188
430
15,309
41,294
54,020
Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Anubis
20
5 / 15 / 6
18,929
473
24,048
36,752
25,899
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Gilgamesh
XLordTengenX
Gilgamesh
20
5 / 5 / 5
21,630
541
40,438
47,577
93,494
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
1 / 4 / 13
19,955
499
8,239
32,229
60,834
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Magi's Revenge

Magi's Revenge

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity. <n>GLYPH - If an enemy God consumes your passive, they become Marked for Revenge for 5s, causing them to receive 10% more damage and granting allied Gods within 40 units 20% increased Movement Speed towards them.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Ah Muzen Cab
Pmb250
Ah Muzen Cab
20
4 / 11 / 5
20,225
506
23,561
35,978
17,487
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mercury
Raptors60
Mercury
20
19 / 5 / 11
27,273
682
45,103
45,612
31,825
Seer of the Jungle

Seer of the Jungle

+50
Physical Power
+70
Magical Power
+35
Physical Protection
+25%
Attack Speed

PASSIVE - You deal 35% increased damage to Jungle Monsters and Jungle Bosses. Upon defeating a Large Jungle Monster or Jungle Boss, you gain the ability to see wards for 30s.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Cu Chulainn
TiG3Rs101
Cu Chulainn
20
4 / 4 / 9
21,004
525
22,065
53,940
92,329
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Zhong Kui
Void Barrel
Zhong Kui
20
14 / 8 / 17
24,643
616
51,039
32,577
25,049
Pendulum of Ages

Pendulum of Ages

+60
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - This item grants 4 MP5 per 10% of your missing Mana. This item grants 7 Magical power per 10% of your available Mana.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

63
Kill Participation
97
32
Kills
42
42
Deaths
32
31
Assists
55
Player
Kills
Deaths
Assists
KDA
L
Bakasura
Davonte105
Bakasura
13
8
4
1.88
W
1
4
13
1.88
L
Xbalanque
Khemo1536
Xbalanque
2
8
6
0.63
L
Fenrir
7
6
10
2
L
Anubis
5
15
6
0.53
W
Ah Muzen Cab
Pmb250
Ah Muzen Cab
4
11
5
0.59
W
Mercury
Raptors60
Mercury
19
5
11
4.9
W
Cu Chulainn
TiG3Rs101
Cu Chulainn
4
4
9
2.13
W
Zhong Kui
Void Barrel
Zhong Kui
14
8
17
2.81
L
Gilgamesh
XLordTengenX
Gilgamesh
5
5
5
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

146,262
Damage
150,007
208,867
Taken
200,336
221,627
Mitigated
227,524
39,464
Healing
46,534
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bakasura
Davonte105
Bakasura
41,945
22,957
0
6,792
44,937
28,977
1,407
15,102
29,835
0
194,399
W
8,239
678
3
5,175
32,229
60,834
591
5,617
24,677
58,699
0
L
Xbalanque
Khemo1536
Xbalanque
24,522
12,363
0
9,531
38,307
19,237
5,270
6,372
31,935
0
200,810
L
Fenrir
15,309
2,547
0
10,470
41,294
54,020
220
14,160
27,134
0
102,969
L
Anubis
24,048
550
0
6,675
36,752
25,899
190
12,407
24,345
132,711
0
W
Ah Muzen Cab
Pmb250
Ah Muzen Cab
23,561
9,296
122
7,907
35,978
17,487
2,753
4,876
29,626
0
141,326
W
Mercury
Raptors60
Mercury
45,103
29,859
0
5,091
45,612
31,825
11,067
7,997
35,629
0
384,154
W
Cu Chulainn
TiG3Rs101
Cu Chulainn
22,065
4,246
260
15,276
53,940
92,329
3,763
4,593
46,901
0
137,216
W
Zhong Kui
Void Barrel
Zhong Kui
51,039
1,147
0
12,700
32,577
25,049
714
5,325
24,916
197,992
0
L
Gilgamesh
XLordTengenX
Gilgamesh
40,438
8,573
0
5,996
47,577
93,494
751
12,907
34,670
0
204,150

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

96,218
Gold Earned
113,100
1,111
Minions Killed
1,070
0
Camps Cleared
0
3,472,736
Distance Traveled
3,858,377
19
Wards Purchased
29
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bakasura
19,913
498
231
6
0
808,152
2
W
Bacchus
19,955
499
100
3
0
794,290
3
L
Xbalanque
18,558
464
286
7
0
657,504
3
L
Fenrir
17,188
430
102
3
0
707,175
4
L
Anubis
18,929
473
210
5
0
538,882
0
W
Ah Muzen Cab
20,225
506
181
5
0
705,693
14
W
Mercury
27,273
682
337
8
0
918,666
6
W
Cu Chulainn
21,004
525
215
5
0
731,929
3
W
Zhong Kui
24,643
616
237
6
0
707,799
3
L
Gilgamesh
21,630
541
282
7
0
761,023
10

Distance Traveled

Minion Kills by Role

Gold Earned by Role