Player Matchup

Xbalanque
Xbalanque
JamDaddyWild
Xbalanque
Level 145
God Stats
8W - 6L
1,670 SR
Queue Stats
328W - 278L
1,546 Elo+
Party 2
Fenrir
Fenrir
SirBojmir
Fenrir
Level 129
God Stats
3W - 1L
1,584 SR
Queue Stats
252W - 212L
1,560 Elo+
Party 2
Hera
Hera
Stianosius
Hera
Level 86
God Stats
11W - 4L
1,717 SR
Queue Stats
70W - 62L
1,522 Elo+
Party 2
Athena
Athena
bubzy420
Athena
Level 21
God Stats
8W - 1L
1,990 SR
Queue Stats
194W - 151L
1,576 Elo+
Party 2
Vamana
Vamana
yaboibrownsugar
Vamana
Level 97
God Stats
1W - 2L
1,793 SR
Queue Stats
36W - 39L
1,442 Elo+
Party 2
Team Averages
Level 96
1,751 SR
1,529 Elo+

VS

Team Averages
Level 69
1,552 SR
1,514 Elo+
Agni
Agni
AsmodeusLoves
Agni
Level 87
God Stats
4W - 4L
1,761 SR
Queue Stats
70W - 66L
1,592 Elo+
Party 1
Cabrakan
Cabrakan
Kranska
Cabrakan
Level 99
God Stats
0W - 1L
1,500 SR
Queue Stats
50W - 58L
1,415 Elo+
Party 3
Sylvanus
Sylvanus
Lmd4lyfe
Sylvanus
Level 18
God Stats
0W - 2L
1,280 SR
Queue Stats
20W - 26L
1,414 Elo+
Party 3
Jing Wei
Jing Wei
blissXO
Jing Wei
Level 39
God Stats
0W - 1L
1,500 SR
Queue Stats
59W - 57L
1,575 Elo+
Party 1
Arachne
Arachne
okaytim
Arachne
Level 100
God Stats
64W - 29L
1,719 SR
Queue Stats
256W - 259L
1,573 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xbalanque
JamDaddyWild
Xbalanque
13
2 / 2 / 1
8,039
574
12,152
10,515
3,900
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Fenrir
SirBojmir
Fenrir
13
5 / 0 / 6
8,202
586
8,684
12,727
5,670
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Heavy Mace

Heavy Mace

+30
Physical Power

12
1 / 0 / 3
7,439
531
4,995
5,944
2,539
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Athena
bubzy420
Athena
11
0 / 2 / 6
7,231
517
2,185
8,645
6,541
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

15
6 / 0 / 3
9,516
680
9,608
13,347
11,629
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
0 / 1 / 1
7,091
507
7,648
6,248
2,264
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Cabrakan
Kranska
Cabrakan
10
0 / 6 / 0
6,220
444
5,626
12,550
8,308
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Sylvanus
Lmd4lyfe
Sylvanus
10
1 / 4 / 1
5,713
408
2,750
10,501
8,119
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Jing Wei
blissXO
Jing Wei
12
1 / 0 / 1
6,906
493
4,397
11,590
4,388
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Arachne
okaytim
Arachne
10
1 / 3 / 1
6,296
450
4,812
13,395
5,666
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
7
14
Kills
3
4
Deaths
14
19
Assists
4
Player
Kills
Deaths
Assists
KDA
L
0
1
1
0.5
W
Xbalanque
JamDaddyWild
Xbalanque
2
2
1
1.25
L
Cabrakan
Kranska
Cabrakan
0
6
0
0
L
Sylvanus
Lmd4lyfe
Sylvanus
1
4
1
0.38
W
Fenrir
SirBojmir
Fenrir
5
0
6
8
W
1
0
3
2.5
L
Jing Wei
blissXO
Jing Wei
1
0
1
1.5
W
Athena
bubzy420
Athena
0
2
6
1.5
L
Arachne
okaytim
Arachne
1
3
1
0.5
W
6
0
3
7.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,624
Damage
25,233
51,178
Taken
54,284
30,279
Mitigated
28,745
21,954
Healing
14,770
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
7,648
625
0
1,932
6,248
2,264
0
2,742
3,506
62,805
0
W
Xbalanque
JamDaddyWild
Xbalanque
12,152
7,511
0
4,268
10,515
3,900
327
930
9,585
0
76,847
L
Cabrakan
Kranska
Cabrakan
5,626
1,269
0
1,648
12,550
8,308
0
795
11,755
40,841
0
L
Sylvanus
Lmd4lyfe
Sylvanus
2,750
651
1,525
2,157
10,501
8,119
175
1,648
8,853
17,271
999
W
Fenrir
SirBojmir
Fenrir
8,684
2,423
0
6,306
12,727
5,670
0
3,947
8,780
0
60,605
W
4,995
1,452
0
522
5,944
2,539
365
3,822
2,122
57,754
0
L
Jing Wei
blissXO
Jing Wei
4,397
3,189
0
5,465
11,590
4,388
0
500
11,090
0
66,357
W
Athena
bubzy420
Athena
2,185
517
0
1,816
8,645
6,541
58
3,190
5,455
18,722
0
L
Arachne
okaytim
Arachne
4,812
3,856
0
2,043
13,395
5,666
0
1,495
11,900
0
44,122
W
9,608
5,150
0
9,042
13,347
11,629
62
4,687
8,660
0
71,808

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,427
Gold Earned
32,226
493
Minions Killed
379
0
Camps Cleared
0
1,418,116
Distance Traveled
1,334,218
15
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Agni
7,091
507
106
8
0
290,123
2
W
Xbalanque
8,039
574
115
8
0
250,483
0
L
Cabrakan
6,220
444
76
5
0
225,760
2
L
Sylvanus
5,713
408
33
2
0
225,410
0
W
Fenrir
8,202
586
100
7
0
303,099
9
W
Hera
7,439
531
100
7
0
283,411
2
L
Jing Wei
6,906
493
99
7
0
275,956
1
W
Athena
7,231
517
41
3
0
288,108
1
L
Arachne
6,296
450
65
5
0
316,969
2
W
Vamana
9,516
680
137
10
0
293,015
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role