Player Matchup

Chiron
Chiron
CASH-21
Chiron
Level 124
God Stats
2W - 0L
1,774 SR
Queue Stats
22W - 16L
1,515 Elo+
Solo
Xbalanque
Xbalanque
MALADDMENTAL
Xbalanque
Level 62
God Stats
1W - 4L
1,284 SR
Queue Stats
335W - 343L
1,414 Elo+
Solo
Vamana
Vamana
SylvanRanger
Vamana
Level 45
God Stats
1W - 0L
1,500 SR
Queue Stats
16W - 25L
1,406 Elo+
Solo
Ah Puch
Ah Puch
hippyoftheright
Ah Puch
Level 141
God Stats
2W - 3L
1,249 SR
Queue Stats
266W - 280L
1,458 Elo+
Solo
Sobek
Sobek
xSTONERMONKEYx
Sobek
Level 149
God Stats
8W - 14L
1,411 SR
Queue Stats
410W - 416L
1,384 Elo+
Solo
Team Averages
Level 104
1,444 SR
1,435 Elo+

VS

Team Averages
Level 76
1,558 SR
1,336 Elo+
Mulan
Mulan
CatPhantom30
Mulan
Level 83
God Stats
0W - 1L
1,757 SR
Queue Stats
22W - 17L
1,514 Elo+
Solo
Fenrir
Fenrir
Knaapi
Fenrir
Level 145
God Stats
6W - 9L
1,339 SR
Queue Stats
185W - 201L
1,386 Elo+
Solo
Zeus
Zeus
Slimee_Woodz
Zeus
Level 48
God Stats
3W - 2L
1,417 SR
Queue Stats
133W - 159L
1,365 Elo+
Solo
Chaac
Chaac
Spartans Dagger
Chaac
Level 89
God Stats
0W - 1L
1,774 SR
Queue Stats
132W - 142L
1,428 Elo+
Solo
Khepri
Khepri
Vibbi3249
Khepri
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 11L
988 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chiron
CASH-21
Chiron
18
2 / 6 / 8
11,714
732
13,150
18,484
9,968
Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Xbalanque
MALADDMENTAL
Xbalanque
16
3 / 8 / 5
11,451
716
13,900
15,015
7,548
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Vamana
20
6 / 4 / 8
13,062
816
10,647
23,940
33,652
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

19
5 / 7 / 5
11,709
732
16,001
18,802
9,660
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

19
2 / 7 / 11
12,449
778
13,738
26,636
38,474
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
3 / 3 / 18
10,920
683
16,071
15,409
19,624
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Fenrir
Knaapi
Fenrir
20
15 / 4 / 11
13,317
832
20,653
21,027
18,996
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

19
7 / 6 / 17
12,191
762
26,492
17,117
8,273
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

20
6 / 4 / 16
13,128
821
17,333
26,516
26,596
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Khepri
Vibbi3249
Khepri
6
0 / 1 / 0
7,628
477
0
1,165
269

Match Insights

Player Kills, Deaths, and Assists

55
Kill Participation
93
18
Kills
31
32
Deaths
18
37
Assists
62
Player
Kills
Deaths
Assists
KDA
W
Chiron
CASH-21
Chiron
2
6
8
1
L
3
3
18
4
L
Fenrir
Knaapi
Fenrir
15
4
11
5.13
W
Xbalanque
MALADDMENTAL
Xbalanque
3
8
5
0.69
L
7
6
17
2.58
L
6
4
16
3.5
W
Vamana
6
4
8
2.5
L
Khepri
Vibbi3249
Khepri
0
1
0
0
W
5
7
5
1.07
W
2
7
11
1.07

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

67,436
Damage
80,549
102,877
Taken
81,234
99,302
Mitigated
73,758
32,659
Healing
35,577
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chiron
CASH-21
Chiron
13,150
3,455
2,921
6,773
18,484
9,968
1,871
3,744
14,590
0
29,623
L
16,071
4,428
1,612
4,119
15,409
19,624
609
6,011
9,398
0
22,737
L
Fenrir
Knaapi
Fenrir
20,653
4,906
2,794
7,364
21,027
18,996
2,193
6,382
14,645
0
32,403
W
Xbalanque
MALADDMENTAL
Xbalanque
13,900
5,320
587
1,456
15,015
7,548
3,221
5,163
9,768
0
28,270
L
26,492
1,495
2,483
4,283
17,117
8,273
372
9,430
7,687
41,633
0
L
17,333
3,393
1,508
11,414
26,516
26,596
670
6,751
19,765
0
47,026
W
Vamana
10,647
4,110
1,152
8,226
23,940
33,652
781
7,785
15,912
0
27,780
L
Khepri
Vibbi3249
Khepri
0
0
0
0
1,165
269
0
1,165
0
0
0
W
16,001
714
21
3,599
18,802
9,660
899
4,356
14,201
35,082
0
W
13,738
476
616
7,308
26,636
38,474
713
5,444
20,636
29,975
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

60,385
Gold Earned
57,184
164
Minions Killed
149
0
Camps Cleared
0
1,326,623
Distance Traveled
1,242,221
1
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chiron
11,714
732
42
3
0
273,837
1
L
Mulan
10,920
683
23
1
0
287,054
1
L
Fenrir
13,317
832
20
1
0
351,395
0
W
Xbalanque
11,451
716
17
1
0
217,765
0
L
Zeus
12,191
762
35
2
0
264,458
1
L
Chaac
13,128
821
71
4
0
337,451
3
W
Vamana
13,062
816
38
2
0
307,906
0
L
Khepri
7,628
477
0
0
0
1,863
0
W
Ah Puch
11,709
732
50
3
0
246,905
0
W
Sobek
12,449
778
17
1
0
280,210
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role