Player Matchup

Jormungandr
Jormungandr
Angihard
Jormungandr
Level 6
God Stats
1W - 2L
1,474 SR
Queue Stats
4W - 10L
1,347 Elo+
Party 2
Gilgamesh
Gilgamesh
BUUKET
Gilgamesh
Level 86
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 20L
1,405 Elo+
Party 2
Nemesis
Nemesis
Dochnasty
Nemesis
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 13L
1,515 Elo+
Party 2
Persephone
Persephone
Joseale7s
Persephone
Level 36
God Stats
6W - 8L
1,501 SR
Queue Stats
127W - 135L
1,481 Elo+
Solo
Anhur
Anhur
Verlus
Anhur
Level 47
God Stats
6W - 11L
1,331 SR
Queue Stats
215W - 247L
1,443 Elo+
Solo
Team Averages
Level 37
1,461 SR
1,438 Elo+

VS

Team Averages
Level 86
1,554 SR
1,548 Elo+
Anubis
Anubis
EzlotheWizard
Anubis
Level 107
God Stats
38W - 17L
1,692 SR
Queue Stats
133W - 110L
1,566 Elo+
Party 1
Ymir
Ymir
JoePaul
Ymir
Level 109
God Stats
59W - 37L
1,617 SR
Queue Stats
83W - 67L
1,577 Elo+
Party 1
Mercury
Mercury
Lutinowing
Mercury
Level 128
God Stats
11W - 8L
1,623 SR
Queue Stats
124W - 91L
1,608 Elo+
Party 1
Cliodhna
Cliodhna
SaltyBonehead
Cliodhna
Level 42
God Stats
1W - 1L
1,253 SR
Queue Stats
24W - 21L
1,380 Elo+
Solo
Scylla
Scylla
biggestbeyrboy
Scylla
Level 43
God Stats
5W - 4L
1,583 SR
Queue Stats
127W - 98L
1,608 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
Angihard
Jormungandr
15
1 / 8 / 0
10,885
990
11,490
24,655
31,313
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Gilgamesh
BUUKET
Gilgamesh
15
0 / 4 / 0
10,289
935
7,417
17,089
14,538
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Nemesis
Dochnasty
Nemesis
15
0 / 6 / 0
9,711
883
7,544
17,056
6,418
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Persephone
Joseale7s
Persephone
15
0 / 4 / 0
9,805
891
6,842
7,955
2,539
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Anhur
Verlus
Anhur
15
0 / 4 / 1
9,912
901
5,258
11,814
4,244
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Team 1 Tickets

85

VS

Team 2 Tickets

275

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
5 / 0 / 13
12,081
1,098
21,095
5,461
2,969
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Ymir
JoePaul
Ymir
17
1 / 0 / 19
11,028
1,003
11,655
11,153
13,375
Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Mercury
Lutinowing
Mercury
18
15 / 0 / 8
13,319
1,211
19,197
9,409
4,934
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Cliodhna
SaltyBonehead
Cliodhna
17
4 / 0 / 13
11,303
1,028
12,289
9,032
4,283
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

17
1 / 1 / 13
11,205
1,019
8,678
7,307
2,645
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Match Insights

Player Kills, Deaths, and Assists

2
Kill Participation
92
1
Kills
26
26
Deaths
1
1
Assists
66
Player
Kills
Deaths
Assists
KDA
L
Jormungandr
Angihard
Jormungandr
1
8
0
0.13
L
Gilgamesh
BUUKET
Gilgamesh
0
4
0
0
L
Nemesis
Dochnasty
Nemesis
0
6
0
0
W
5
0
13
11.5
W
Ymir
JoePaul
Ymir
1
0
19
10.5
L
Persephone
Joseale7s
Persephone
0
4
0
0
W
Mercury
Lutinowing
Mercury
15
0
8
19
W
Cliodhna
SaltyBonehead
Cliodhna
4
0
13
10.5
L
Anhur
Verlus
Anhur
0
4
1
0.13
W
1
1
13
7.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,551
Damage
72,914
78,569
Taken
42,362
59,052
Mitigated
28,206
6,408
Healing
12,784
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Jormungandr
Angihard
Jormungandr
11,490
3,176
0
1,195
24,655
31,313
0
13,686
10,969
36,779
0
L
Gilgamesh
BUUKET
Gilgamesh
7,417
1,794
1,952
1,442
17,089
14,538
0
7,002
10,087
0
16,287
L
Nemesis
Dochnasty
Nemesis
7,544
2,021
0
997
17,056
6,418
0
11,133
5,923
0
23,511
W
21,095
1,664
0
3,601
5,461
2,969
0
2,323
3,138
38,481
0
W
Ymir
JoePaul
Ymir
11,655
2,880
1,099
1,596
11,153
13,375
0
4,813
6,340
13,264
0
L
Persephone
Joseale7s
Persephone
6,842
96
0
179
7,955
2,539
0
3,279
4,672
29,902
0
W
Mercury
Lutinowing
Mercury
19,197
14,268
0
3,308
9,409
4,934
0
4,778
4,631
0
33,639
W
Cliodhna
SaltyBonehead
Cliodhna
12,289
1,397
0
3,180
9,032
4,283
0
4,012
5,020
0
31,023
L
Anhur
Verlus
Anhur
5,258
2,491
57
586
11,814
4,244
0
6,328
5,486
0
22,542
W
8,678
890
0
0
7,307
2,645
0
2,406
4,901
52,438
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,602
Gold Earned
58,936
206
Minions Killed
228
4
Camps Cleared
13
963,498
Distance Traveled
1,124,962
1
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Jormungandr
10,885
990
45
4
0
183,996
1
L
Gilgamesh
10,289
935
17
2
0
231,974
0
L
Nemesis
9,711
883
43
4
1
234,563
0
W
Anubis
12,081
1,098
28
3
8
217,399
2
W
Ymir
11,028
1,003
3
0
1
211,185
0
L
Persephone
9,805
891
60
5
3
172,530
0
W
Mercury
13,319
1,211
41
4
1
281,297
1
W
Cliodhna
11,303
1,028
49
4
2
219,269
1
L
Anhur
9,912
901
41
4
0
140,435
0
W
Scylla
11,205
1,019
107
10
1
195,812
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role