Player Matchup

Erlang Shen
Erlang Shen
AnigorxD
Erlang Shen
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
King Arthur
King Arthur
JuzekPL
King Arthur
Level 105
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,500 Elo+
Party 1
Vulcan
Vulcan
KapiozoPL
Vulcan
Level 79
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,500 Elo+
Party 1
Bellona
Bellona
LikeGaminG
Bellona
Level 77
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,500 Elo+
Party 1
Osiris
Osiris
TheBigCheese664
Osiris
Level 24
God Stats
0W - 1L
1,334 SR
Queue Stats
1W - 2L
1,354 Elo+
Solo
Team Averages
Level 60
1,467 SR
1,471 Elo+

VS

Team Averages
Level 68
1,601 SR
1,600 Elo+
Thoth
Thoth
Anhurnia
Thoth
Level 16
God Stats
2W - 0L
1,733 SR
Queue Stats
25W - 5L
1,914 Elo+
Party 2
Sobek
Sobek
Lukus611
Sobek
Level 27
God Stats
1W - 1L
1,500 SR
Queue Stats
74W - 94L
1,460 Elo+
Party 3
Danzaburou
Danzaburou
Popcorngoddess
Danzaburou
Level 119
God Stats
2W - 0L
1,792 SR
Queue Stats
380W - 240L
1,726 Elo+
Party 2
He Bo
He Bo
RaayyZ
He Bo
Level 27
God Stats
2W - 1L
1,472 SR
Queue Stats
41W - 49L
1,446 Elo+
Solo
Hercules
Hercules
x-Jorden-
Hercules
Level 149
God Stats
4W - 2L
1,506 SR
Queue Stats
224W - 234L
1,453 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Erlang Shen
AnigorxD
Erlang Shen
10
0 / 7 / 4
6,936
578
1,578
15,507
11,573
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Cudgel

Cudgel

+10
Physical Power
+50
Health

King Arthur
JuzekPL
King Arthur
14
2 / 6 / 7
7,910
659
7,828
18,795
19,320
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Vulcan
KapiozoPL
Vulcan
16
5 / 6 / 2
8,390
699
17,924
13,782
7,020
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Bellona
LikeGaminG
Bellona
14
1 / 5 / 8
8,285
690
13,179
17,657
12,130
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

14
3 / 5 / 6
8,090
674
13,759
16,144
15,104
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thoth
Anhurnia
Thoth
20
16 / 2 / 9
12,483
1,040
26,300
12,455
6,366
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Sobek
Lukus611
Sobek
15
1 / 3 / 18
9,591
799
7,332
18,598
24,401
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Danzaburou
Popcorngoddess
Danzaburou
15
2 / 3 / 15
9,240
770
16,323
12,241
6,828
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

He Bo
RaayyZ
He Bo
16
8 / 4 / 10
10,239
853
16,450
9,048
4,075
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Hercules
x-Jorden-
Hercules
16
2 / 1 / 17
10,100
842
8,978
21,016
16,673
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
98
11
Kills
29
29
Deaths
13
27
Assists
69
Player
Kills
Deaths
Assists
KDA
W
Thoth
Anhurnia
Thoth
16
2
9
10.25
L
Erlang Shen
AnigorxD
Erlang Shen
0
7
4
0.29
L
King Arthur
JuzekPL
King Arthur
2
6
7
0.92
L
Vulcan
KapiozoPL
Vulcan
5
6
2
1
L
Bellona
LikeGaminG
Bellona
1
5
8
1
W
Sobek
Lukus611
Sobek
1
3
18
3.33
W
Danzaburou
Popcorngoddess
Danzaburou
2
3
15
3.17
W
He Bo
RaayyZ
He Bo
8
4
10
3.25
L
3
5
6
1.2
W
Hercules
x-Jorden-
Hercules
2
1
17
10.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

54,268
Damage
75,383
81,885
Taken
73,358
65,147
Mitigated
58,343
14,820
Healing
29,450
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Thoth
Anhurnia
Thoth
26,300
1,088
1,507
2,555
12,455
6,366
3,740
1,033
11,097
52,254
0
L
Erlang Shen
AnigorxD
Erlang Shen
1,578
271
1,065
1,809
15,507
11,573
0
10,718
4,497
0
2,390
L
King Arthur
JuzekPL
King Arthur
7,828
931
701
914
18,795
19,320
0
10,364
8,185
0
14,628
L
Vulcan
KapiozoPL
Vulcan
17,924
4,736
809
1,287
13,782
7,020
0
9,523
4,189
31,631
0
L
Bellona
LikeGaminG
Bellona
13,179
2,451
2,755
3,083
17,657
12,130
0
9,508
7,969
0
17,601
W
Sobek
Lukus611
Sobek
7,332
858
510
3,709
18,598
24,401
256
4,972
13,120
13,737
0
W
Danzaburou
Popcorngoddess
Danzaburou
16,323
9,735
924
3,166
12,241
6,828
1,814
3,055
8,897
0
34,837
W
He Bo
RaayyZ
He Bo
16,450
1,890
0
740
9,048
4,075
1,206
2,138
6,454
19,001
0
L
13,759
4,656
158
2,239
16,144
15,104
0
8,944
6,963
0
18,753
W
Hercules
x-Jorden-
Hercules
8,978
2,923
3,760
12,579
21,016
16,673
74
5,211
15,805
0
15,989

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,611
Gold Earned
51,653
73
Minions Killed
124
0
Camps Cleared
0
1,112,015
Distance Traveled
1,097,178
3
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Thoth
12,483
1,040
61
5
0
211,349
0
L
Erlang Shen
6,936
578
2
0
0
235,409
0
L
King Arthur
7,910
659
11
1
0
214,429
1
L
Vulcan
8,390
699
32
3
0
208,760
0
L
Bellona
8,285
690
15
1
0
218,076
2
W
Sobek
9,591
799
11
1
0
234,877
0
W
Danzaburou
9,240
770
33
3
0
195,524
3
W
He Bo
10,239
853
7
1
0
214,921
1
L
Osiris
8,090
674
13
1
0
235,341
0
W
Hercules
10,100
842
12
1
0
240,507
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role