Player Matchup

Kuzenbo
Kuzenbo
IQuitHonestly
Kuzenbo
Level 40
God Stats
0W - 1L
1,265 SR
Queue Stats
6W - 17L
1,199 Elo+
Party 1
Lancelot
Lancelot
NoahHardwick
Lancelot
Level 87
God Stats
1W - 7L
1,132 SR
Queue Stats
21W - 41L
1,229 Elo+
Party 1
Thoth
Thoth
TurtleJunki
Thoth
Level 87
God Stats
0W - 1L
1,500 SR
Queue Stats
15W - 28L
1,309 Elo+
Party 1
Team Averages
Level 71
1,299 SR
1,246 Elo+

VS

Team Averages
Level 87
1,486 SR
1,337 Elo+
Shiva
Shiva
Afro_Man_05
Shiva
Level 63
God Stats
4W - 2L
1,663 SR
Queue Stats
13W - 16L
1,410 Elo+
Solo
Thor
Thor
GGsoldier1
Thor
Level 153
God Stats
23W - 35L
1,473 SR
Queue Stats
492W - 695L
1,335 Elo+
Solo
Aphrodite
Aphrodite
tjkillone
Aphrodite
Level 46
God Stats
3W - 2L
1,321 SR
Queue Stats
115W - 172L
1,266 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kuzenbo
13
1 / 2 / 0
8,101
579
5,128
12,063
14,918
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Lancelot
NoahHardwick
Lancelot
10
0 / 2 / 2
7,697
550
2,894
5,743
2,533
Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

12
1 / 2 / 1
8,152
582
7,242
6,926
2,515
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
2 / 0 / 4
10,345
739
10,174
14,275
15,787
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

14
3 / 2 / 2
9,471
677
6,219
12,045
5,900
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Aphrodite
tjkillone
Aphrodite
15
1 / 0 / 4
9,101
650
4,804
6,856
3,873
Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
16
2
Kills
6
6
Deaths
2
3
Assists
10
Player
Kills
Deaths
Assists
KDA
W
2
0
4
4
W
3
2
2
2
L
Kuzenbo
1
2
0
0.5
L
Lancelot
NoahHardwick
Lancelot
0
2
2
0.5
L
1
2
1
0.75
W
Aphrodite
tjkillone
Aphrodite
1
0
4
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,264
Damage
21,197
24,732
Taken
33,176
19,966
Mitigated
25,560
3,198
Healing
15,874
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
10,174
928
84
2,309
14,275
15,787
676
5,401
8,874
0
36,201
W
6,219
1,683
207
3,524
12,045
5,900
995
3,631
8,414
0
37,398
L
Kuzenbo
5,128
2,140
0
1,053
12,063
14,918
0
2,924
9,139
16,116
0
L
Lancelot
NoahHardwick
Lancelot
2,894
668
0
1,145
5,743
2,533
0
829
4,914
0
8,669
L
7,242
142
0
1,000
6,926
2,515
0
1,182
5,744
34,105
0
W
Aphrodite
tjkillone
Aphrodite
4,804
1,293
5,947
3,803
6,856
3,873
603
4,040
2,816
33,175
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,950
Gold Earned
28,917
92
Minions Killed
188
2
Camps Cleared
9
655,659
Distance Traveled
722,824
7
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Shiva
10,345
739
50
4
3
263,156
0
W
Thor
9,471
677
58
4
5
234,617
3
L
Kuzenbo
8,101
579
22
2
0
247,120
0
L
Lancelot
7,697
550
25
2
1
158,375
2
L
Thoth
8,152
582
45
3
1
250,164
5
W
Aphrodite
9,101
650
80
6
1
225,051
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role