Player Matchup

Da Ji
Da Ji
ColdllX
Da Ji
Level 77
God Stats
41W - 46L
1,538 SR
Queue Stats
306W - 377L
1,472 Elo+
Party 2
Ullr
Ullr
El Solarity
Ullr
Level 121
God Stats
2W - 2L
1,696 SR
Queue Stats
306W - 318L
1,533 Elo+
Solo
Cabrakan
Cabrakan
When Ur Too Ehh
Cabrakan
Level 148
God Stats
17W - 14L
1,725 SR
Queue Stats
388W - 450L
1,473 Elo+
Party 2
Odin
Odin
d0msant
Odin
Level 110
God Stats
4W - 5L
1,658 SR
Queue Stats
183W - 200L
1,570 Elo+
Solo
Hades
Hades
elcagua
Hades
Level 155
God Stats
1W - 2L
1,820 SR
Queue Stats
31W - 37L
1,547 Elo+
Solo
Team Averages
Level 122
1,688 SR
1,519 Elo+

VS

Team Averages
Level 122
1,528 SR
1,501 Elo+
Camazotz
Camazotz
HotCamBoy3Inches
Camazotz
Level 61
God Stats
1W - 0L
1,884 SR
Queue Stats
20W - 25L
1,493 Elo+
Party 1
Charybdis
Charybdis
R0bbERobb
Charybdis
Level 155
God Stats
4W - 5L
1,486 SR
Queue Stats
107W - 138L
1,468 Elo+
Party 1
Terra
Terra
SpyHunter7
Terra
Level 123
God Stats
3W - 4L
1,500 SR
Queue Stats
366W - 349L
1,522 Elo+
Solo
Hera
Hera
WolfieShocks
Hera
Level 160
God Stats
3W - 0L
1,500 SR
Queue Stats
207W - 223L
1,508 Elo+
Party 1
Hercules
Hercules
not_pika_kid69
Hercules
Level 109
God Stats
13W - 17L
1,271 SR
Queue Stats
229W - 246L
1,514 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Da Ji
ColdllX
Da Ji
15
1 / 4 / 0
8,903
424
5,543
17,376
7,978
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

17
0 / 4 / 4
10,015
477
5,894
16,637
7,346
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Cabrakan
8
1 / 3 / 1
7,342
350
5,602
7,710
4,976
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Odin
d0msant
Odin
19
0 / 0 / 0
11,145
531
8,804
22,145
18,571
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Hades
elcagua
Hades
18
2 / 2 / 0
10,860
517
7,775
13,451
6,661
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
3 / 1 / 5
10,682
509
8,682
19,609
8,602
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Charybdis
R0bbERobb
Charybdis
18
4 / 2 / 3
11,138
530
14,464
12,397
6,177
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Terra
13
1 / 1 / 9
9,354
445
6,483
15,033
14,145
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

20
5 / 0 / 3
12,824
611
7,415
7,379
3,589
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Hercules
15
0 / 0 / 0
10,365
494
12,695
11,514
10,529
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
33
4
Kills
13
13
Deaths
4
5
Assists
20
Player
Kills
Deaths
Assists
KDA
L
Da Ji
ColdllX
Da Ji
1
4
0
0.25
L
0
4
4
0.5
W
3
1
5
5.5
W
Charybdis
R0bbERobb
Charybdis
4
2
3
2.75
W
Terra
1
1
9
5.5
L
Cabrakan
1
3
1
0.5
W
5
0
3
6.5
L
Odin
d0msant
Odin
0
0
0
0
L
Hades
elcagua
Hades
2
2
0
1
W
Hercules
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,618
Damage
49,739
77,319
Taken
65,932
45,532
Mitigated
43,042
28,979
Healing
29,833
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Da Ji
ColdllX
Da Ji
5,543
1,010
0
6,242
17,376
7,978
0
4,002
13,260
0
70,926
L
5,894
2,635
0
3,334
16,637
7,346
1,466
2,295
14,264
0
89,151
W
8,682
2,803
0
14,965
19,609
8,602
390
1,836
17,773
0
95,208
W
Charybdis
R0bbERobb
Charybdis
14,464
7,868
0
3,749
12,397
6,177
1,845
3,651
8,746
0
118,939
W
Terra
6,483
1,911
352
3,424
15,033
14,145
343
5,454
9,579
29,364
0
L
Cabrakan
5,602
1,074
0
1,278
7,710
4,976
0
1,949
5,727
19,198
0
W
7,415
1,779
0
3,500
7,379
3,589
560
3,136
4,243
130,425
0
L
Odin
d0msant
Odin
8,804
2,439
0
11,161
22,145
18,571
620
0
22,145
0
99,905
L
Hades
elcagua
Hades
7,775
643
276
6,688
13,451
6,661
0
5,222
8,025
96,725
0
W
Hercules
12,695
7,872
0
3,843
11,514
10,529
182
0
11,514
0
83,239

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,265
Gold Earned
54,363
664
Minions Killed
748
0
Camps Cleared
0
1,806,905
Distance Traveled
1,914,854
9
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Da Ji
8,903
424
119
6
0
436,584
0
L
Ullr
10,015
477
148
7
0
380,125
1
W
Camazotz
10,682
509
134
6
0
409,423
0
W
Charybdis
11,138
530
171
8
0
371,387
3
W
Terra
9,354
445
44
2
0
436,912
6
L
Cabrakan
7,342
350
32
2
0
193,948
3
W
Hera
12,824
611
243
12
0
396,848
2
L
Odin
11,145
531
192
9
0
372,838
3
L
Hades
10,860
517
173
8
0
423,410
2
W
Hercules
10,365
494
156
7
0
300,284
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role