Player Matchup

Heimdallr
Heimdallr
Sachsenbaule
Heimdallr
Level 8
God Stats
2W - 0L
1,718 SR
Queue Stats
2W - 1L
1,376 Elo+
Party 2
Arachne
Arachne
ariel77
Arachne
Level 69
God Stats
1W - 2L
1,320 SR
Queue Stats
101W - 125L
1,379 Elo+
Solo
Olorun
Olorun
hSuna
Olorun
Level 81
God Stats
1W - 0L
1,386 SR
Queue Stats
3W - 4L
1,240 Elo+
Party 2
Team Averages
Level 53
1,475 SR
1,331 Elo+

VS

Team Averages
Level 81
1,424 SR
1,349 Elo+
Da Ji
Da Ji
AvantHe1m
Da Ji
Level 21
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,210 Elo+
Party 1
Ares
Ares
anahaka0
Ares
Level 126
God Stats
0W - 1L
1,273 SR
Queue Stats
251W - 306L
1,427 Elo+
Solo
Ra
Ra
Матиус
Ra
Level 97
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 6L
1,411 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
Sachsenbaule
Heimdallr
18
7 / 0 / 13
11,438
817
16,042
9,480
4,893
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Arachne
ariel77
Arachne
14
7 / 1 / 8
10,467
748
5,853
14,588
7,873
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Olorun
hSuna
Olorun
17
7 / 3 / 13
11,278
806
18,889
16,619
9,441
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Da Ji
AvantHe1m
Da Ji
11
2 / 10 / 1
8,645
618
7,953
15,843
8,429
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Ares
12
0 / 8 / 2
7,978
570
4,534
17,346
17,500
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

14
1 / 3 / 2
9,201
657
12,454
13,420
8,255
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Match Insights

Player Kills, Deaths, and Assists

55
Kill Participation
8
21
Kills
3
4
Deaths
21
34
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Da Ji
AvantHe1m
Da Ji
2
10
1
0.25
W
Heimdallr
Sachsenbaule
Heimdallr
7
0
13
13.5
L
Ares
0
8
2
0.13
W
Arachne
ariel77
Arachne
7
1
8
11
W
Olorun
hSuna
Olorun
7
3
13
4.5
L
1
3
2
0.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,784
Damage
24,941
40,687
Taken
46,609
22,207
Mitigated
34,184
20,341
Healing
4,537
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Da Ji
AvantHe1m
Da Ji
7,953
1,746
234
651
15,843
8,429
0
4,775
11,064
0
15,727
W
Heimdallr
Sachsenbaule
Heimdallr
16,042
9,013
0
3,841
9,480
4,893
1,759
5,130
4,350
0
57,314
L
Ares
4,534
306
0
1,004
17,346
17,500
0
6,290
11,056
22,203
0
W
Arachne
ariel77
Arachne
5,853
3,908
0
6,726
14,588
7,873
109
4,566
9,189
73
34,281
W
Olorun
hSuna
Olorun
18,889
9,961
1,152
8,622
16,619
9,441
534
7,912
8,707
43,538
4,401
L
12,454
844
1,170
1,478
13,420
8,255
0
5,997
7,423
45,779
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,183
Gold Earned
25,824
182
Minions Killed
135
11
Camps Cleared
1
765,263
Distance Traveled
787,407
16
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Da Ji
8,645
618
31
2
0
297,823
3
W
Heimdallr
11,438
817
85
6
1
257,961
0
L
Ares
7,978
570
36
3
1
247,754
2
W
Arachne
10,467
748
31
2
5
259,935
15
W
Olorun
11,278
806
66
5
5
247,367
1
L
Ra
9,201
657
68
5
0
241,830
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role