Player Matchup

Cerberus
Cerberus
Proljevic
Cerberus
Level 29
God Stats
0W - 2L
1,500 SR
Queue Stats
8W - 38L
1,107 Elo+
Party 2
Nox
Nox
Xezaro
Nox
Level 30
God Stats
2W - 7L
1,401 SR
Queue Stats
8W - 33L
1,233 Elo+
Party 2
Jing Wei
Jing Wei
wcpapir
Jing Wei
Level 61
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 35L
1,274 Elo+
Party 2
Team Averages
Level 40
1,467 SR
1,205 Elo+

VS

Team Averages
Level 57
1,441 SR
1,199 Elo+
Persephone
Persephone
Nimorich
Persephone
Level 46
God Stats
1W - 1L
1,500 SR
Queue Stats
34W - 101L
1,237 Elo+
Party 1
Tsukuyomi
Tsukuyomi
SevGod
Tsukuyomi
Level 101
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 27L
1,212 Elo+
Party 1
Cthulhu
Cthulhu
desh38
Cthulhu
Level 23
God Stats
1W - 1L
1,324 SR
Queue Stats
15W - 66L
1,149 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
Proljevic
Cerberus
13
0 / 2 / 19
9,588
738
5,227
14,360
17,661
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Nox
Xezaro
Nox
16
10 / 1 / 12
11,204
862
16,838
7,924
3,553
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Jing Wei
wcpapir
Jing Wei
16
12 / 4 / 8
11,067
851
20,154
12,524
5,370
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Persephone
Nimorich
Persephone
14
3 / 8 / 4
10,419
801
7,803
15,296
5,855
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Tsukuyomi
SevGod
Tsukuyomi
15
2 / 6 / 4
9,387
722
9,662
13,319
6,001
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Cthulhu
desh38
Cthulhu
12
2 / 8 / 3
8,927
687
5,601
20,021
20,290
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Match Insights

Player Kills, Deaths, and Assists

61
Kill Participation
18
22
Kills
7
7
Deaths
22
39
Assists
11
Player
Kills
Deaths
Assists
KDA
W
Persephone
Nimorich
Persephone
3
8
4
0.63
L
Cerberus
Proljevic
Cerberus
0
2
19
4.75
W
Tsukuyomi
SevGod
Tsukuyomi
2
6
4
0.67
L
Nox
Xezaro
Nox
10
1
12
16
W
Cthulhu
desh38
Cthulhu
2
8
3
0.44
L
Jing Wei
wcpapir
Jing Wei
12
4
8
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,219
Damage
23,066
34,808
Taken
48,636
26,584
Mitigated
32,146
4,433
Healing
5,824
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Persephone
Nimorich
Persephone
7,803
953
0
1,251
15,296
5,855
0
8,995
6,293
22,362
0
L
Cerberus
Proljevic
Cerberus
5,227
281
0
1,872
14,360
17,661
155
5,064
9,296
18,869
0
W
Tsukuyomi
SevGod
Tsukuyomi
9,662
2,955
727
2,589
13,319
6,001
160
4,193
9,126
0
31,840
L
Nox
Xezaro
Nox
16,838
1,757
0
500
7,924
3,553
734
3,400
4,524
36,200
0
W
Cthulhu
desh38
Cthulhu
5,601
335
0
1,257
20,021
20,290
0
9,287
10,734
9,980
0
L
Jing Wei
wcpapir
Jing Wei
20,154
14,825
0
2,061
12,524
5,370
1,306
5,786
6,738
0
46,346

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,859
Gold Earned
28,733
147
Minions Killed
97
6
Camps Cleared
4
645,582
Distance Traveled
667,657
2
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Persephone
10,419
801
32
2
3
223,271
2
L
Cerberus
9,588
738
35
3
3
190,495
0
W
Tsukuyomi
9,387
722
41
3
1
230,786
2
L
Nox
11,204
862
54
4
0
235,987
2
W
Cthulhu
8,927
687
24
2
0
213,600
0
L
Jing Wei
11,067
851
58
4
3
219,100
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role