Player Matchup

Artemis
Artemis
Gold III
 
Artemis
Gold III
Level 86
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 2
Baron Samedi
Baron Samedi
Silver III
mojapanaqui
Baron Samedi
Silver III
Level 121
God Stats
0W - 2L
1,500 SR
Queue Stats
7W - 10L
1,384 MMR
Party 2
Cabrakan
Cabrakan
Silver I
neon_wii
Cabrakan
Silver I
Level 59
God Stats
0W - 1L
1,184 SR
Queue Stats
10W - 15L
1,352 MMR
Solo
Team Averages
Silver I
Silver I
Average Tier
Level 89
1,395 SR
1,412 MMR

VS

Team Averages
Bronze I
Bronze I
Average Tier
Level 94
1,461 SR
1,482 MMR
Ah Puch
Ah Puch
Bronze III
HomewardEar12
Ah Puch
Bronze III
Level 121
God Stats
1W - 0L
1,475 SR
Queue Stats
1W - 2L
1,500 MMR
Party 1
Bastet
Bastet
Silver III
NanDo_Luxus
Bastet
Silver III
Level 100
God Stats
3W - 5L
1,499 SR
Queue Stats
8W - 7L
1,445 MMR
Solo
Chaac
Chaac
Bronze III
SjaakDuys
Chaac
Bronze III
Level 60
God Stats
1W - 1L
1,410 SR
Queue Stats
1W - 2L
1,500 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
 
Artemis
14
1 / 7 / 3
10,073
593
11,179
17,977
7,673
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Baron Samedi
mojapanaqui
Baron Samedi
15
1 / 6 / 3
10,319
607
12,906
19,104
9,845
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Cabrakan
neon_wii
Cabrakan
16
4 / 5 / 2
11,605
683
13,521
29,178
41,460
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Bans
ZeusCu ChulainnAchillesMulanFenrir

VS

Bans
OsirisAh Muzen CabCthulhuMedusaKhepri
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Puch
19
8 / 1 / 10
13,557
797
26,774
12,788
7,179
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Bastet
16
5 / 2 / 12
12,075
710
20,911
16,643
7,967
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Chaac
SjaakDuys
Chaac
17
5 / 3 / 11
12,012
707
12,211
20,570
31,421
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
51
6
Kills
18
18
Deaths
6
8
Assists
33
Player
Kills
Deaths
Assists
KDA
L
Artemis
 
Artemis
1
7
3
0.36
W
Ah Puch
8
1
10
13
W
Bastet
5
2
12
5.5
W
Chaac
SjaakDuys
Chaac
5
3
11
3.5
L
Baron Samedi
mojapanaqui
Baron Samedi
1
6
3
0.42
L
Cabrakan
neon_wii
Cabrakan
4
5
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,606
Damage
59,896
66,259
Taken
50,001
58,978
Mitigated
46,567
12,025
Healing
15,609
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Artemis
 
Artemis
11,179
6,737
0
1,483
17,977
7,673
0
7,468
10,509
0
39,588
W
Ah Puch
26,774
2,133
0
5,208
12,788
7,179
1,407
9,665
3,123
72,769
0
W
Bastet
20,911
5,977
0
4,013
16,643
7,967
550
7,294
9,349
0
49,720
W
Chaac
SjaakDuys
Chaac
12,211
1,057
234
6,154
20,570
31,421
227
10,116
10,454
512
35,588
L
Baron Samedi
mojapanaqui
Baron Samedi
12,906
1,355
2,691
4,340
19,104
9,845
0
8,144
10,960
44,745
0
L
Cabrakan
neon_wii
Cabrakan
13,521
1,956
272
3,239
29,178
41,460
0
12,049
17,129
40,233
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,997
Gold Earned
37,644
209
Minions Killed
196
8
Camps Cleared
6
769,020
Distance Traveled
985,497
2
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Artemis
10,073
593
84
5
3
256,381
2
W
Ah Puch
13,557
797
130
8
4
312,150
1
W
Bastet
12,075
710
40
2
2
350,177
2
W
Chaac
12,012
707
26
2
0
323,170
4
L
Baron Samedi
10,319
607
75
4
3
251,799
0
L
Cabrakan
11,605
683
50
3
2
260,840
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role