Player Matchup

Kukulkan
Kukulkan
 
Kukulkan
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Chang'e
Chang'e
AutisticMeme
Chang'e
Level 65
God Stats
5W - 5L
1,422 SR
Queue Stats
270W - 286L
1,425 Elo+
Solo
Fenrir
Fenrir
FireMandango
Fenrir
Level 97
God Stats
4W - 7L
1,483 SR
Queue Stats
117W - 149L
1,466 Elo+
Solo
Heimdallr
Heimdallr
Zacks
Heimdallr
Level 116
God Stats
2W - 3L
1,346 SR
Queue Stats
120W - 134L
1,419 Elo+
Solo
Cerberus
Cerberus
theganjaman4420
Cerberus
Level 33
God Stats
9W - 9L
1,345 SR
Queue Stats
45W - 73L
1,329 Elo+
Solo
Team Averages
Level 88
1,419 SR
1,428 Elo+

VS

Team Averages
Level 82
1,483 SR
1,443 Elo+
Cupid
Cupid
Dwightight32
Cupid
Level 99
God Stats
2W - 2L
1,364 SR
Queue Stats
37W - 38L
1,420 Elo+
Solo
Olorun
Olorun
OtOlock
Olorun
Level 63
God Stats
4W - 3L
1,656 SR
Queue Stats
235W - 297L
1,453 Elo+
Party 1
Tsukuyomi
Tsukuyomi
OtOwolf
Tsukuyomi
Level 65
God Stats
12W - 14L
1,503 SR
Queue Stats
257W - 317L
1,454 Elo+
Party 1
Janus
Janus
epicsalsa
Janus
Level 116
God Stats
18W - 22L
1,436 SR
Queue Stats
232W - 223L
1,512 Elo+
Solo
Hercules
Hercules
s1lent_Kill1
Hercules
Level 69
God Stats
25W - 30L
1,458 SR
Queue Stats
84W - 103L
1,375 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
 
Kukulkan
8
0 / 0 / 0
3,906
434
0
0
0
Chang'e
AutisticMeme
Chang'e
13
1 / 1 / 1
6,496
722
3,001
8,282
6,132
Protector's Mask

Protector's Mask

+125
Health
+100
Mana

PASSIVE - <font color='#F44242'>Decrease damage dealt by 6% + 0.25% per your god's level. <font color='#42F46E'>Decrease Damage Taken by 6% + 0.25% per your god's level. PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 bonus gold and restore 12 health and 15 mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. <n>Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Fenrir
13
2 / 3 / 2
6,813
757
6,539
10,485
5,232
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Heimdallr
Zacks
Heimdallr
13
2 / 3 / 1
6,646
738
8,576
9,178
4,407
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Cerberus
11
0 / 2 / 2
5,984
665
4,430
13,026
10,797
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
1 / 2 / 4
6,636
737
4,241
6,664
2,671
Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Olorun
OtOlock
Olorun
13
1 / 1 / 3
6,799
755
4,107
7,782
3,186
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Tsukuyomi
OtOwolf
Tsukuyomi
13
2 / 2 / 2
6,891
766
9,686
8,206
3,347
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Janus
epicsalsa
Janus
14
4 / 0 / 3
7,612
846
12,145
4,638
1,731
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Hercules
s1lent_Kill1
Hercules
12
1 / 0 / 4
6,506
723
3,070
7,148
7,191
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
25
5
Kills
9
9
Deaths
5
6
Assists
16
Player
Kills
Deaths
Assists
KDA
L
Kukulkan
 
Kukulkan
0
0
0
0
L
Chang'e
AutisticMeme
Chang'e
1
1
1
1.5
W
1
2
4
1.5
L
Fenrir
2
3
2
1
W
Olorun
OtOlock
Olorun
1
1
3
2.5
W
Tsukuyomi
OtOwolf
Tsukuyomi
2
2
2
1.5
L
Heimdallr
Zacks
Heimdallr
2
3
1
0.83
W
Janus
epicsalsa
Janus
4
0
3
5.5
W
Hercules
s1lent_Kill1
Hercules
1
0
4
3
L
Cerberus
0
2
2
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,546
Damage
33,249
40,971
Taken
34,438
26,568
Mitigated
18,126
9,582
Healing
10,243
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Kukulkan
 
Kukulkan
0
0
0
0
0
0
0
0
0
0
0
L
Chang'e
AutisticMeme
Chang'e
3,001
352
1,065
2,446
8,282
6,132
0
2,726
5,311
11,121
0
W
4,241
2,136
2,234
1,539
6,664
2,671
562
1,172
5,492
0
12,182
L
Fenrir
6,539
1,575
0
1,148
10,485
5,232
0
3,054
7,170
0
18,217
W
Olorun
OtOlock
Olorun
4,107
2,498
640
1,954
7,782
3,186
572
2,434
5,348
22,763
0
W
Tsukuyomi
OtOwolf
Tsukuyomi
9,686
2,767
0
228
8,206
3,347
21
906
7,300
0
17,781
L
Heimdallr
Zacks
Heimdallr
8,576
2,210
0
2,251
9,178
4,407
104
3,648
5,209
0
26,407
W
Janus
epicsalsa
Janus
12,145
881
0
779
4,638
1,731
59
869
3,769
35,963
0
W
Hercules
s1lent_Kill1
Hercules
3,070
684
150
2,719
7,148
7,191
483
2,050
5,098
0
8,461
L
Cerberus
4,430
0
315
2,357
13,026
10,797
0
5,904
6,653
12,065
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,845
Gold Earned
34,444
110
Minions Killed
148
0
Camps Cleared
0
718,485
Distance Traveled
1,008,892
8
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kukulkan
3,906
434
0
0
0
0
0
L
Chang'e
6,496
722
13
1
0
188,220
5
W
Cupid
6,636
737
19
2
0
183,109
1
L
Fenrir
6,813
757
36
4
0
187,557
3
W
Olorun
6,799
755
37
4
0
200,139
0
W
Tsukuyomi
6,891
766
19
2
0
244,069
2
L
Heimdallr
6,646
738
34
4
0
173,278
0
W
Janus
7,612
846
60
7
0
219,549
0
W
Hercules
6,506
723
13
1
0
162,026
1
L
Cerberus
5,984
665
27
3
0
169,430
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role