Player Matchup

Lancelot
Lancelot
 
Lancelot
Level 15
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Athena
Athena
FD Leopard
Athena
Level 68
God Stats
2W - 1L
1,685 SR
Queue Stats
66W - 47L
1,448 Elo+
Solo
Sol
Sol
Gleison Ribas
Sol
Level 158
God Stats
1W - 1L
1,500 SR
Queue Stats
129W - 138L
1,416 Elo+
Solo
Skadi
Skadi
WrySeeker448861
Skadi
Level 63
God Stats
2W - 1L
1,702 SR
Queue Stats
7W - 10L
1,445 Elo+
Solo
Cu Chulainn
Cu Chulainn
scotticus111
Cu Chulainn
Level 121
God Stats
2W - 1L
1,651 SR
Queue Stats
159W - 163L
1,386 Elo+
Party 1
Team Averages
Level 85
1,608 SR
1,439 Elo+

VS

Team Averages
Level 68
1,601 SR
1,379 Elo+
Neith
Neith
Diamond_Frog87
Neith
Level 60
God Stats
8W - 10L
1,362 SR
Queue Stats
301W - 301L
1,361 Elo+
Solo
Odin
Odin
O0CT
Odin
Level 67
God Stats
0W - 1L
1,500 SR
Queue Stats
97W - 103L
1,307 Elo+
Solo
Loki
Loki
QBmaste
Loki
Level 46
God Stats
1W - 1L
1,807 SR
Queue Stats
19W - 40L
1,297 Elo+
Solo
Sylvanus
Sylvanus
Rob1kz pr
Sylvanus
Level 117
God Stats
52W - 44L
1,471 SR
Queue Stats
57W - 47L
1,400 Elo+
Solo
Yu Huang
Yu Huang
SenseiNice
Yu Huang
Level 48
God Stats
10W - 3L
1,865 SR
Queue Stats
84W - 87L
1,531 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Lancelot
 
Lancelot
20
9 / 2 / 0
13,259
603
15,979
20,934
10,933
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Athena
FD Leopard
Athena
16
1 / 0 / 4
10,186
463
5,873
17,770
20,922
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

16
1 / 5 / 3
9,728
442
10,285
16,590
5,390
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

15
0 / 3 / 2
9,255
421
5,371
11,699
6,486
Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Gleaming Ear Cuffs

Gleaming Ear Cuffs

+20
Physical Power
+30
Magical Power
+15%
Attack Speed
+15
Mp 5

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Cu Chulainn
scotticus111
Cu Chulainn
17
2 / 5 / 2
11,284
513
12,324
25,498
22,416
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
6 / 3 / 2
10,803
491
17,775
14,527
8,422
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Odin
O0CT
Odin
15
0 / 2 / 4
9,586
436
7,105
17,902
15,605
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Loki
QBmaste
Loki
15
3 / 4 / 4
9,747
443
11,185
15,208
6,241
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Sylvanus
Rob1kz pr
Sylvanus
18
4 / 3 / 1
12,110
550
16,642
21,721
25,006
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Yu Huang
SenseiNice
Yu Huang
17
1 / 1 / 3
10,973
499
11,818
11,406
6,002
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
28
13
Kills
14
15
Deaths
13
11
Assists
14
Player
Kills
Deaths
Assists
KDA
W
Lancelot
 
Lancelot
9
2
0
4.5
L
6
3
2
2.33
W
Athena
FD Leopard
Athena
1
0
4
3
W
1
5
3
0.5
L
Odin
O0CT
Odin
0
2
4
1
L
Loki
QBmaste
Loki
3
4
4
1.25
L
Sylvanus
Rob1kz pr
Sylvanus
4
3
1
1.5
L
Yu Huang
SenseiNice
Yu Huang
1
1
3
2.5
W
0
3
2
0.33
W
Cu Chulainn
scotticus111
Cu Chulainn
2
5
2
0.6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

49,832
Damage
64,525
92,491
Taken
80,764
66,147
Mitigated
61,276
27,540
Healing
23,105
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Lancelot
 
Lancelot
15,979
6,945
0
11,154
20,934
10,933
0
4,050
16,884
0
148,780
L
17,775
6,306
116
4,208
14,527
8,422
2,129
5,472
9,055
0
79,380
W
Athena
FD Leopard
Athena
5,873
2,636
0
2,275
17,770
20,922
472
4,056
13,714
36,471
0
W
10,285
2,296
0
8,114
16,590
5,390
5,192
234
16,356
75,277
0
L
Odin
O0CT
Odin
7,105
2,556
0
1,308
17,902
15,605
583
7,594
10,308
0
43,366
L
Loki
QBmaste
Loki
11,185
3,348
0
5,824
15,208
6,241
0
2,679
12,529
0
62,845
L
Sylvanus
Rob1kz pr
Sylvanus
16,642
5,675
0
8,594
21,721
25,006
1,415
0
21,721
78,652
19,178
L
Yu Huang
SenseiNice
Yu Huang
11,818
975
225
2,830
11,406
6,002
750
413
10,993
105,449
0
W
5,371
1,090
50
3,060
11,699
6,486
1,640
4,523
7,176
0
67,433
W
Cu Chulainn
scotticus111
Cu Chulainn
12,324
2,547
0
2,887
25,498
22,416
570
12,421
13,077
0
86,190

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,712
Gold Earned
53,219
659
Minions Killed
574
0
Camps Cleared
0
2,089,724
Distance Traveled
2,018,687
17
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Lancelot
13,259
603
209
10
0
546,393
5
L
Neith
10,803
491
103
5
0
401,957
3
W
Athena
10,186
463
74
3
0
439,477
3
W
Sol
9,728
442
123
6
0
368,675
3
L
Odin
9,586
436
50
2
0
438,565
0
L
Loki
9,747
443
85
4
0
421,088
1
L
Sylvanus
12,110
550
169
8
0
350,503
3
L
Yu Huang
10,973
499
167
8
0
406,574
5
W
Skadi
9,255
421
86
4
0
370,496
2
W
Cu Chulainn
11,284
513
167
8
0
364,683
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role