Player Matchup

King Arthur
King Arthur
 
King Arthur
Level 77
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Izanami
Izanami
 
Izanami
Level 122
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
 
Morgan Le Fay
Level 144
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Sylvanus
Sylvanus
Ranosity
Sylvanus
Level 49
God Stats
13W - 9L
1,622 SR
Queue Stats
399W - 294L
1,696 Elo+
Party 1
Mercury
Mercury
Trysoi
Mercury
Level 40
God Stats
2W - 0L
1,845 SR
Queue Stats
76W - 31L
1,747 Elo+
Party 2
Team Averages
Level 86
1,593 SR
1,589 Elo+

VS

Team Averages
Level 101
1,621 SR
1,617 Elo+
Hun Batz
Hun Batz
 
Hun Batz
Level 64
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Zeus
Zeus
BigGuyRy
Zeus
Level 123
God Stats
3W - 1L
2,018 SR
Queue Stats
401W - 306L
1,618 Elo+
Party 3
Ares
Ares
WorldClassFeeder
Ares
Level 12
God Stats
0W - 2L
1,500 SR
Queue Stats
89W - 35L
1,699 Elo+
Party 3
Chernobog
Chernobog
cryariver95
Chernobog
Level 160
God Stats
4W - 3L
1,586 SR
Queue Stats
416W - 230L
1,647 Elo+
Party 3
Sun Wukong
Sun Wukong
thefullmunty
Sun Wukong
Level 144
God Stats
0W - 1L
1,500 SR
Queue Stats
369W - 315L
1,622 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
 
King Arthur
14
2 / 1 / 2
8,539
610
9,125
8,692
8,602
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Izanami
 
Izanami
14
1 / 1 / 0
8,133
581
6,829
10,415
4,040
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Morgan Le Fay
 
Morgan Le Fay
13
0 / 0 / 5
7,716
551
7,172
7,263
3,466
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Sylvanus
Ranosity
Sylvanus
12
2 / 0 / 2
6,591
471
4,482
9,376
9,217
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mercury
Trysoi
Mercury
13
9 / 1 / 2
8,621
616
10,369
9,291
4,114
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hun Batz
 
Hun Batz
7
0 / 6 / 1
5,434
388
2,650
13,031
4,824
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Mace

Mace

+10
Physical Power

Zeus
13
1 / 2 / 0
7,437
531
11,765
8,339
3,577
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

8
0 / 3 / 0
5,779
413
2,168
12,648
9,635
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Chernobog
cryariver95
Chernobog
12
1 / 1 / 1
6,993
500
7,924
10,618
3,804
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Sun Wukong
thefullmunty
Sun Wukong
13
1 / 2 / 0
6,991
499
2,268
11,533
11,932
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
5
14
Kills
3
3
Deaths
14
11
Assists
2
Player
Kills
Deaths
Assists
KDA
W
King Arthur
 
King Arthur
2
1
2
3
W
Izanami
 
Izanami
1
1
0
1
W
Morgan Le Fay
 
Morgan Le Fay
0
0
5
2.5
L
Hun Batz
 
Hun Batz
0
6
1
0.08
L
Zeus
1
2
0
0.5
W
Sylvanus
Ranosity
Sylvanus
2
0
2
3
W
Mercury
Trysoi
Mercury
9
1
2
10
L
0
3
0
0
L
Chernobog
cryariver95
Chernobog
1
1
1
1.5
L
Sun Wukong
thefullmunty
Sun Wukong
1
2
0
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,977
Damage
26,775
45,037
Taken
56,169
29,439
Mitigated
33,772
15,434
Healing
12,779
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
King Arthur
 
King Arthur
9,125
622
0
1,446
8,692
8,602
0
395
8,297
0
68,342
W
Izanami
 
Izanami
6,829
4,471
0
6,613
10,415
4,040
2,982
892
9,523
0
69,788
W
Morgan Le Fay
 
Morgan Le Fay
7,172
366
0
2,136
7,263
3,466
141
4,487
2,776
59,327
0
L
Hun Batz
 
Hun Batz
2,650
683
0
3,016
13,031
4,824
0
1,308
11,689
0
26,176
L
Zeus
11,765
2,135
182
1,785
8,339
3,577
0
2,996
5,201
69,603
0
W
Sylvanus
Ranosity
Sylvanus
4,482
1,261
1,425
3,442
9,376
9,217
501
4,416
4,960
21,918
9,938
W
Mercury
Trysoi
Mercury
10,369
4,838
0
372
9,291
4,114
0
3,743
5,548
0
68,303
L
2,168
111
0
2,592
12,648
9,635
0
5,167
7,155
13,652
0
L
Chernobog
cryariver95
Chernobog
7,924
5,984
0
4,421
10,618
3,804
420
1,083
9,470
0
55,916
L
Sun Wukong
thefullmunty
Sun Wukong
2,268
649
0
783
11,533
11,932
0
0
11,533
0
49,559

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,600
Gold Earned
32,634
526
Minions Killed
380
0
Camps Cleared
0
1,439,267
Distance Traveled
1,319,132
20
Wards Purchased
21
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
King Arthur
8,539
610
124
9
0
295,870
3
W
Izanami
8,133
581
129
9
0
245,114
4
W
Morgan Le Fay
7,716
551
127
9
0
281,898
5
L
Hun Batz
5,434
388
53
4
0
283,964
4
L
Zeus
7,437
531
123
9
0
268,977
4
W
Sylvanus
6,591
471
42
3
0
262,321
2
W
Mercury
8,621
616
104
7
0
354,064
6
L
Ares
5,779
413
21
2
0
283,919
5
L
Chernobog
6,993
500
88
6
0
246,364
4
L
Sun Wukong
6,991
499
95
7
0
235,908
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role