Player Matchup

Hercules
Hercules
JuzekPL
Hercules
Level 105
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 6L
1,443 Elo+
Party 1
Yu Huang
Yu Huang
KapiozoPL
Yu Huang
Level 79
God Stats
2W - 1L
1,500 SR
Queue Stats
7W - 7L
1,403 Elo+
Party 1
Odin
Odin
LikeGaminG
Odin
Level 76
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 4L
1,619 Elo+
Party 1
Team Averages
Level 87
1,500 SR
1,488 Elo+

VS

Team Averages
Level 71
1,580 SR
1,416 Elo+
Artemis
Artemis
Benjoman351
Artemis
Level 23
God Stats
3W - 1L
1,739 SR
Queue Stats
20W - 22L
1,358 Elo+
Party 2
Hel
Hel
HptmanSchneider
Hel
Level 142
God Stats
11W - 22L
1,511 SR
Queue Stats
456W - 387L
1,632 Elo+
Party 2
Cthulhu
Cthulhu
уncc
Cthulhu
Level 47
God Stats
0W - 3L
1,490 SR
Queue Stats
17W - 40L
1,258 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
JuzekPL
Hercules
19
6 / 1 / 19
15,085
718
17,430
39,289
47,971
Spartan Flag

Spartan Flag

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - You gain 8 GP5 if you have the lowest gold on your team. When you damage an enemy god you call down a Spartan Flag at your location, providing 10% increased Power and 15% Attack Speed to allies standing in the radius. Lasts for 10s, can only occur once every 10s.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Yu Huang
KapiozoPL
Yu Huang
20
9 / 3 / 18
15,581
742
29,816
16,130
9,664
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

20
14 / 4 / 10
15,950
760
21,776
22,560
17,944
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
Benjoman351
Artemis
17
3 / 11 / 2
13,606
648
21,565
23,563
11,940
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

18
4 / 7 / 2
14,314
682
21,095
20,755
17,423
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Cthulhu
уncc
Cthulhu
15
1 / 11 / 6
12,987
618
14,300
35,741
59,201
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Match Insights

Player Kills, Deaths, and Assists

76
Kill Participation
18
29
Kills
8
8
Deaths
29
47
Assists
10
Player
Kills
Deaths
Assists
KDA
L
Artemis
Benjoman351
Artemis
3
11
2
0.36
L
4
7
2
0.71
W
Hercules
JuzekPL
Hercules
6
1
19
15.5
W
Yu Huang
KapiozoPL
Yu Huang
9
3
18
6
W
14
4
10
4.75
L
Cthulhu
уncc
Cthulhu
1
11
6
0.36

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

69,022
Damage
56,960
77,979
Taken
80,059
75,579
Mitigated
88,564
27,983
Healing
14,358
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Artemis
Benjoman351
Artemis
21,565
8,162
0
1,458
23,563
11,940
453
7,964
15,599
0
46,259
L
21,095
1,386
5,466
6,825
20,755
17,423
598
6,103
14,652
62,273
0
W
Hercules
JuzekPL
Hercules
17,430
5,923
1,472
21,454
39,289
47,971
833
16,076
23,213
0
41,439
W
Yu Huang
KapiozoPL
Yu Huang
29,816
4,449
0
3,097
16,130
9,664
454
7,948
8,182
85,600
0
W
21,776
5,351
0
1,960
22,560
17,944
1,784
12,296
10,264
175
55,308
L
Cthulhu
уncc
Cthulhu
14,300
727
51
558
35,741
59,201
15
16,360
19,381
37,406
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,616
Gold Earned
40,907
197
Minions Killed
184
11
Camps Cleared
4
1,115,369
Distance Traveled
1,050,028
3
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Artemis
13,606
648
68
3
1
318,426
4
L
Hel
14,314
682
67
3
3
376,418
2
W
Hercules
15,085
718
25
1
1
369,150
1
W
Yu Huang
15,581
742
109
5
3
366,840
0
W
Odin
15,950
760
63
3
7
379,379
2
L
Cthulhu
12,987
618
49
2
0
355,184
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role