Player Matchup

Skadi
Skadi
 
Skadi
Level 81
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Cabrakan
Cabrakan
AdryPelos
Cabrakan
Level 81
God Stats
3W - 3L
1,523 SR
Queue Stats
106W - 109L
1,432 Elo+
Solo
Arachne
Arachne
EXT Miami
Arachne
Level 86
God Stats
50W - 34L
1,569 SR
Queue Stats
104W - 143L
1,356 Elo+
Party 1
Ymir
Ymir
I am RepZz
Ymir
Level 82
God Stats
22W - 19L
1,421 SR
Queue Stats
205W - 216L
1,376 Elo+
Party 1
Sol
Sol
thelunaticisback
Sol
Level 88
God Stats
427W - 502L
1,456 SR
Queue Stats
430W - 513L
1,381 Elo+
Party 2
Team Averages
Level 84
1,494 SR
1,409 Elo+

VS

Team Averages
Level 100
1,510 SR
1,456 Elo+
Lancelot
Lancelot
 
Lancelot
Level 68
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Danzaburou
Danzaburou
 
Danzaburou
Level 154
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Tiamat
Tiamat
CatNight001
Tiamat
Level 108
God Stats
2W - 5L
1,637 SR
Queue Stats
389W - 432L
1,448 Elo+
Solo
Jormungandr
Jormungandr
RoCreative23
Jormungandr
Level 105
God Stats
29W - 35L
1,444 SR
Queue Stats
83W - 96L
1,398 Elo+
Solo
Scylla
Scylla
patataelneni69
Scylla
Level 67
God Stats
22W - 27L
1,469 SR
Queue Stats
295W - 275L
1,435 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Skadi
 
Skadi
9
3 / 1 / 3
5,766
524
5,454
6,049
1,895
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Cabrakan
AdryPelos
Cabrakan
11
1 / 3 / 1
6,328
575
4,595
8,997
5,507
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Arachne
EXT Miami
Arachne
10
2 / 2 / 5
6,018
547
3,984
8,505
2,903
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

10
3 / 1 / 3
5,986
544
4,565
6,362
2,846
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

11
2 / 0 / 0
6,297
572
3,701
3,550
1,234
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Lancelot
 
Lancelot
8
1 / 2 / 1
5,264
479
2,475
7,974
2,897
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Mace

Mace

+10
Physical Power

Danzaburou
 
Danzaburou
7
3 / 3 / 0
5,067
461
5,102
6,861
2,200
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Tiamat
11
2 / 2 / 2
6,248
568
6,047
6,591
4,506
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Jormungandr
RoCreative23
Jormungandr
8
0 / 2 / 1
5,224
475
2,951
7,706
4,082
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

10
1 / 2 / 0
5,624
511
1,963
5,387
2,036
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
11
11
Kills
7
7
Deaths
11
12
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Skadi
 
Skadi
3
1
3
4.5
L
Lancelot
 
Lancelot
1
2
1
0.75
L
Danzaburou
 
Danzaburou
3
3
0
1
W
Cabrakan
AdryPelos
Cabrakan
1
3
1
0.5
L
Tiamat
2
2
2
1.5
W
Arachne
EXT Miami
Arachne
2
2
5
2.25
W
3
1
3
4.5
L
Jormungandr
RoCreative23
Jormungandr
0
2
1
0.25
L
1
2
0
0.5
W
2
0
0
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,299
Damage
18,538
33,463
Taken
34,519
14,385
Mitigated
15,721
8,377
Healing
8,698
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Skadi
 
Skadi
5,454
2,311
0
1,109
6,049
1,895
366
922
5,127
0
28,948
L
Lancelot
 
Lancelot
2,475
385
0
3,602
7,974
2,897
0
1,004
6,874
0
31,777
L
Danzaburou
 
Danzaburou
5,102
1,950
0
865
6,861
2,200
0
1,575
5,056
0
20,630
W
Cabrakan
AdryPelos
Cabrakan
4,595
745
0
1,772
8,997
5,507
0
4,443
4,217
35,420
0
L
Tiamat
6,047
1,013
0
2,681
6,591
4,506
84
4,425
1,815
31,866
0
W
Arachne
EXT Miami
Arachne
3,984
2,806
0
1,320
8,505
2,903
0
1,840
6,501
0
33,697
W
4,565
1,273
0
2,034
6,362
2,846
0
1,739
4,623
28,012
0
L
Jormungandr
RoCreative23
Jormungandr
2,951
610
113
1,437
7,706
4,082
0
2,850
4,690
22,483
0
L
1,963
139
0
0
5,387
2,036
31
2,100
3,223
30,678
0
W
3,701
1,062
0
2,142
3,550
1,234
1,070
1,333
2,034
37,222
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,395
Gold Earned
27,427
332
Minions Killed
265
0
Camps Cleared
0
1,097,055
Distance Traveled
959,623
16
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Skadi
5,766
524
49
4
0
216,980
2
L
Lancelot
5,264
479
57
5
0
217,821
0
L
Danzaburou
5,067
461
36
3
0
175,967
2
W
Cabrakan
6,328
575
94
9
0
180,995
4
L
Tiamat
6,248
568
73
7
0
182,978
5
W
Arachne
6,018
547
63
6
0
275,871
4
W
Ymir
5,986
544
48
4
0
208,784
4
L
Jormungandr
5,224
475
30
3
0
194,933
2
L
Scylla
5,624
511
69
6
0
187,924
1
W
Sol
6,297
572
78
7
0
214,425
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role