Player Matchup

Neith
Neith
 
Neith
Level 48
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Ra
Ra
 
Ra
Level 40
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Ao Kuang
Ao Kuang
Deathclouwd
Ao Kuang
Level 28
God Stats
1W - 1L
1,209 SR
Queue Stats
22W - 26L
1,451 Elo+
Party 1
Tsukuyomi
Tsukuyomi
Dewald06
Tsukuyomi
Level 29
God Stats
19W - 21L
1,177 SR
Queue Stats
40W - 48L
1,342 Elo+
Party 1
Medusa
Medusa
Xt4sy
Medusa
Level 40
God Stats
34W - 28L
1,546 SR
Queue Stats
34W - 33L
1,482 Elo+
Solo
Team Averages
Level 37
1,386 SR
1,455 Elo+

VS

Team Averages
Level 82
1,578 SR
1,517 Elo+
Discordia
Discordia
Bendj
Discordia
Level 61
God Stats
2W - 4L
1,500 SR
Queue Stats
77W - 75L
1,490 Elo+
Solo
Kukulkan
Kukulkan
Serggian
Kukulkan
Level 106
God Stats
20W - 12L
1,619 SR
Queue Stats
46W - 47L
1,506 Elo+
Solo
Cthulhu
Cthulhu
Uschi003
Cthulhu
Level 144
God Stats
1W - 0L
1,944 SR
Queue Stats
47W - 28L
1,604 Elo+
Party 2
Tyr
Tyr
eXcLuZ1VEe
Tyr
Level 68
God Stats
1W - 1L
1,325 SR
Queue Stats
58W - 42L
1,585 Elo+
Solo
Xbalanque
Xbalanque
geskippt
Xbalanque
Level 29
God Stats
1W - 0L
1,500 SR
Queue Stats
72W - 83L
1,401 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
 
Neith
17
0 / 2 / 4
10,811
983
9,049
13,214
6,565
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Ra
 
Ra
16
0 / 4 / 4
10,589
963
7,148
10,438
4,980
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Ao Kuang
Deathclouwd
Ao Kuang
16
4 / 4 / 0
11,430
1,039
12,317
18,351
10,420
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Tsukuyomi
Dewald06
Tsukuyomi
16
0 / 4 / 5
10,454
950
7,537
16,114
7,838
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

Medusa
Xt4sy
Medusa
17
4 / 3 / 2
11,521
1,047
12,497
11,267
6,115
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Team 1 Tickets

170

VS

Team 2 Tickets

214

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
Bendj
Discordia
17
2 / 2 / 10
11,012
1,001
8,829
7,751
3,942
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Kukulkan
Serggian
Kukulkan
18
4 / 0 / 9
12,393
1,127
16,659
8,411
5,006
Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Perfected Rod of Tahuti

Perfected Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully damaging an enemy god with an ability applies a mark for 3s. Damaging them a second time with an ability consumes the mark and provides you 10% movement speed for 6s and reduces your ability cooldowns by 1.5s. Only one mark can be active at a time and cannot be applied for 6s after consuming a mark.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Cthulhu
Uschi003
Cthulhu
18
2 / 1 / 15
11,585
1,053
15,885
13,010
19,442
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

17
4 / 0 / 8
11,484
1,044
7,694
7,558
6,009
Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Xbalanque
geskippt
Xbalanque
18
5 / 5 / 9
12,179
1,107
16,845
15,984
8,434
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
68
8
Kills
17
17
Deaths
8
15
Assists
51
Player
Kills
Deaths
Assists
KDA
L
Neith
 
Neith
0
2
4
1
L
Ra
 
Ra
0
4
4
0.5
W
Discordia
Bendj
Discordia
2
2
10
3.5
L
Ao Kuang
Deathclouwd
Ao Kuang
4
4
0
1
L
Tsukuyomi
Dewald06
Tsukuyomi
0
4
5
0.63
W
Kukulkan
Serggian
Kukulkan
4
0
9
8.5
W
Cthulhu
Uschi003
Cthulhu
2
1
15
9.5
L
Medusa
Xt4sy
Medusa
4
3
2
1.67
W
4
0
8
8
W
Xbalanque
geskippt
Xbalanque
5
5
9
1.9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

48,548
Damage
65,912
69,384
Taken
52,714
35,918
Mitigated
42,833
10,170
Healing
4,751
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Neith
 
Neith
9,049
5,958
0
958
13,214
6,565
0
7,230
5,748
0
33,534
L
Ra
 
Ra
7,148
244
1,226
621
10,438
4,980
0
6,171
4,151
32,520
0
W
Discordia
Bendj
Discordia
8,829
1,223
0
40
7,751
3,942
0
4,516
3,235
22,683
0
L
Ao Kuang
Deathclouwd
Ao Kuang
12,317
3,174
0
5,276
18,351
10,420
0
11,195
6,930
20,542
2,652
L
Tsukuyomi
Dewald06
Tsukuyomi
7,537
2,075
0
468
16,114
7,838
0
10,750
5,094
0
17,383
W
Kukulkan
Serggian
Kukulkan
16,659
1,255
0
539
8,411
5,006
0
3,622
4,789
64,540
0
W
Cthulhu
Uschi003
Cthulhu
15,885
616
828
743
13,010
19,442
0
2,653
10,357
29,380
0
L
Medusa
Xt4sy
Medusa
12,497
7,112
0
1,621
11,267
6,115
0
5,070
6,088
0
45,271
W
7,694
273
0
716
7,558
6,009
0
1,442
5,657
0
12,070
W
Xbalanque
geskippt
Xbalanque
16,845
8,215
0
1,885
15,984
8,434
0
6,104
9,880
0
33,752

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,805
Gold Earned
58,653
245
Minions Killed
240
11
Camps Cleared
7
1,048,332
Distance Traveled
1,232,102
2
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
10,811
983
60
5
0
199,536
0
L
Ra
10,589
963
85
8
1
188,259
0
W
Discordia
11,012
1,001
25
2
1
234,023
2
L
Ao Kuang
11,430
1,039
16
1
6
215,589
1
L
Tsukuyomi
10,454
950
29
3
3
244,184
0
W
Kukulkan
12,393
1,127
124
11
1
245,186
0
W
Cthulhu
11,585
1,053
30
3
1
256,346
2
L
Medusa
11,521
1,047
55
5
1
200,764
1
W
Tyr
11,484
1,044
9
1
3
281,388
0
W
Xbalanque
12,179
1,107
52
5
1
215,159
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role