Player Matchup

Scylla
Scylla
Caat_11
Scylla
Level 125
God Stats
1W - 1L
1,500 SR
Queue Stats
180W - 179L
1,406 Elo+
Solo
Set
Set
E-Bomb715
Set
Level 147
God Stats
1W - 2L
1,500 SR
Queue Stats
235W - 245L
1,407 Elo+
Party 1
Gilgamesh
Gilgamesh
NastyJ187
Gilgamesh
Level 28
God Stats
14W - 9L
1,532 SR
Queue Stats
186W - 206L
1,397 Elo+
Party 1
Persephone
Persephone
RJDio
Persephone
Level 160
God Stats
6W - 4L
1,573 SR
Queue Stats
607W - 681L
1,453 Elo+
Solo
Cthulhu
Cthulhu
o429
Cthulhu
Level 140
God Stats
6W - 4L
1,381 SR
Queue Stats
296W - 277L
1,399 Elo+
Solo
Team Averages
Level 120
1,497 SR
1,412 Elo+

VS

Team Averages
Level 65
1,537 SR
1,369 Elo+
Cliodhna
Cliodhna
 
Cliodhna
Level 55
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Raijin
Raijin
 
Raijin
Level 124
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Sol
Sol
HeyBridgett
Sol
Level 28
God Stats
3W - 4L
1,500 SR
Queue Stats
280W - 330L
1,293 Elo+
Party 2
Agni
Agni
WaffenFritz
Agni
Level 26
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 25L
1,200 Elo+
Party 2
Janus
Janus
stephrrz
Janus
Level 90
God Stats
2W - 3L
1,683 SR
Queue Stats
233W - 230L
1,353 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
Caat_11
Scylla
18
5 / 1 / 16
9,830
894
11,363
10,656
4,947
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

14
3 / 3 / 18
8,860
805
6,555
12,394
8,897
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Gilgamesh
NastyJ187
Gilgamesh
15
14 / 2 / 8
9,735
885
11,523
15,007
8,253
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Persephone
RJDio
Persephone
15
3 / 1 / 17
8,589
781
10,579
6,057
2,587
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cthulhu
o429
Cthulhu
14
2 / 3 / 11
8,154
741
6,796
11,194
9,447
Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cliodhna
 
Cliodhna
16
6 / 6 / 3
9,990
908
7,454
11,754
5,351
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

Raijin
 
Raijin
14
0 / 4 / 5
7,394
672
6,919
8,451
3,665
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

15
1 / 7 / 7
8,401
764
7,999
14,779
6,087
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

11
0 / 7 / 2
6,592
599
7,536
8,849
3,655
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Janus
stephrrz
Janus
16
3 / 5 / 2
8,595
781
11,224
8,671
3,675
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

97
Kill Participation
29
27
Kills
10
10
Deaths
29
70
Assists
19
Player
Kills
Deaths
Assists
KDA
L
Cliodhna
 
Cliodhna
6
6
3
1.25
L
Raijin
 
Raijin
0
4
5
0.63
W
Scylla
Caat_11
Scylla
5
1
16
13
W
3
3
18
4
L
1
7
7
0.64
W
Gilgamesh
NastyJ187
Gilgamesh
14
2
8
9
W
Persephone
RJDio
Persephone
3
1
17
11.5
L
0
7
2
0.14
W
Cthulhu
o429
Cthulhu
2
3
11
2.5
L
Janus
stephrrz
Janus
3
5
2
0.8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,816
Damage
41,132
55,308
Taken
52,504
34,131
Mitigated
22,433
24,669
Healing
10,673
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cliodhna
 
Cliodhna
7,454
1,047
103
1,691
11,754
5,351
0
5,303
6,451
0
11,354
L
Raijin
 
Raijin
6,919
824
377
1,518
8,451
3,665
0
3,979
4,472
24,332
0
W
Scylla
Caat_11
Scylla
11,363
992
2,353
2,922
10,656
4,947
812
7,248
3,408
32,393
0
W
6,555
2,351
4,511
3,185
12,394
8,897
40
8,027
4,367
0
11,353
L
7,999
3,408
768
4,067
14,779
6,087
0
9,241
5,538
14,973
0
W
Gilgamesh
NastyJ187
Gilgamesh
11,523
1,545
1,427
1,441
15,007
8,253
15
6,801
8,206
0
13,633
W
Persephone
RJDio
Persephone
10,579
137
1,961
1,646
6,057
2,587
651
3,772
2,284
16,621
0
L
7,536
359
0
0
8,849
3,655
0
4,760
4,089
14,227
0
W
Cthulhu
o429
Cthulhu
6,796
47
2,932
2,291
11,194
9,447
78
7,830
3,364
19,118
0
L
Janus
stephrrz
Janus
11,224
414
963
1,186
8,671
3,675
0
5,455
3,216
21,378
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,168
Gold Earned
40,972
111
Minions Killed
101
0
Camps Cleared
0
1,070,108
Distance Traveled
894,902
6
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cliodhna
9,990
908
13
1
0
175,535
0
L
Raijin
7,394
672
20
2
0
185,097
0
W
Scylla
9,830
894
60
5
0
207,883
1
W
Set
8,860
805
5
0
0
218,196
0
L
Sol
8,401
764
18
2
0
150,157
0
W
Gilgamesh
9,735
885
6
1
0
230,429
0
W
Persephone
8,589
781
18
2
0
223,536
0
L
Agni
6,592
599
17
2
0
175,126
0
W
Cthulhu
8,154
741
22
2
0
190,064
5
L
Janus
8,595
781
33
3
0
208,987
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role