Player Matchup

Xing Tian
Xing Tian
 
Xing Tian
Level 103
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hachiman
Hachiman
JustKaleb
Hachiman
Level 82
God Stats
1W - 0L
1,500 SR
Queue Stats
23W - 20L
1,656 Elo+
Party 1
Gilgamesh
Gilgamesh
swaggetyswagger
Gilgamesh
Level 23
God Stats
1W - 0L
1,500 SR
Queue Stats
65W - 29L
1,556 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
thecracknator
Morgan Le Fay
Level 156
God Stats
3W - 1L
1,552 SR
Queue Stats
164W - 128L
1,674 Elo+
Party 1
Mercury
Mercury
xiMake iT RaiiN
Mercury
Level 124
God Stats
7W - 3L
1,844 SR
Queue Stats
163W - 157L
1,478 Elo+
Solo
Team Averages
Level 98
1,579 SR
1,573 Elo+

VS

Team Averages
Level 113
1,431 SR
1,549 Elo+
Jormungandr
Jormungandr
 
Jormungandr
Level 125
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Lancelot
Lancelot
Dpfriedman
Lancelot
Level 118
God Stats
3W - 4L
1,316 SR
Queue Stats
290W - 274L
1,617 Elo+
Solo
Cliodhna
Cliodhna
LewisBanned
Cliodhna
Level 114
God Stats
2W - 2L
1,569 SR
Queue Stats
169W - 149L
1,615 Elo+
Solo
Xbalanque
Xbalanque
Moosiblé
Xbalanque
Level 109
God Stats
0W - 1L
1,558 SR
Queue Stats
41W - 49L
1,532 Elo+
Solo
Sol
Sol
thonynapoli
Sol
Level 100
God Stats
0W - 2L
1,210 SR
Queue Stats
10W - 8L
1,482 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xing Tian
 
Xing Tian
15
2 / 0 / 14
8,537
711
8,553
12,103
13,498
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Hachiman
JustKaleb
Hachiman
15
3 / 2 / 10
8,872
739
9,102
11,977
4,392
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Gilgamesh
swaggetyswagger
Gilgamesh
17
6 / 3 / 10
9,373
781
13,809
15,572
16,185
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Morgan Le Fay
thecracknator
Morgan Le Fay
18
10 / 2 / 8
9,936
828
19,389
13,240
6,855
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

17
4 / 1 / 12
9,622
802
8,730
12,411
5,522
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
 
Jormungandr
15
0 / 3 / 6
8,828
736
7,264
11,955
14,104
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Lancelot
Dpfriedman
Lancelot
16
2 / 4 / 2
9,176
765
9,984
16,127
12,055
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Cliodhna
LewisBanned
Cliodhna
14
2 / 6 / 3
8,550
713
12,954
17,695
8,435
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Xbalanque
Moosiblé
Xbalanque
15
3 / 5 / 2
8,867
739
16,120
12,018
5,402
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

15
0 / 7 / 2
8,221
685
5,582
12,803
5,168
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Match Insights

Player Kills, Deaths, and Assists

79
Kill Participation
22
25
Kills
7
8
Deaths
25
54
Assists
15
Player
Kills
Deaths
Assists
KDA
W
Xing Tian
 
Xing Tian
2
0
14
9
L
Jormungandr
 
Jormungandr
0
3
6
1
L
Lancelot
Dpfriedman
Lancelot
2
4
2
0.75
W
Hachiman
JustKaleb
Hachiman
3
2
10
4
L
Cliodhna
LewisBanned
Cliodhna
2
6
3
0.58
L
Xbalanque
Moosiblé
Xbalanque
3
5
2
0.8
W
Gilgamesh
swaggetyswagger
Gilgamesh
6
3
10
3.67
W
Morgan Le Fay
thecracknator
Morgan Le Fay
10
2
8
7
L
0
7
2
0.14
W
4
1
12
10

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

59,583
Damage
51,904
65,303
Taken
70,598
46,452
Mitigated
45,164
10,770
Healing
7,440
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Xing Tian
 
Xing Tian
8,553
271
724
893
12,103
13,498
0
2,664
9,439
18,469
0
L
Jormungandr
 
Jormungandr
7,264
873
0
689
11,955
14,104
235
5,247
6,168
18,919
0
L
Lancelot
Dpfriedman
Lancelot
9,984
1,283
0
494
16,127
12,055
0
5,034
10,701
0
35,168
W
Hachiman
JustKaleb
Hachiman
9,102
5,387
0
2,494
11,977
4,392
1,100
1,796
10,181
0
23,157
L
Cliodhna
LewisBanned
Cliodhna
12,954
874
0
2,984
17,695
8,435
131
6,591
10,644
0
29,382
L
Xbalanque
Moosiblé
Xbalanque
16,120
4,004
0
702
12,018
5,402
1,633
4,974
6,644
0
34,215
W
Gilgamesh
swaggetyswagger
Gilgamesh
13,809
3,263
0
994
15,572
16,185
210
3,141
12,431
0
29,318
W
Morgan Le Fay
thecracknator
Morgan Le Fay
19,389
2,069
228
2,839
13,240
6,855
413
2,449
10,791
40,404
0
L
5,582
1,256
184
2,387
12,803
5,168
366
4,041
8,499
23,683
0
W
8,730
2,573
0
2,598
12,411
5,522
409
2,796
9,615
0
42,639

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,340
Gold Earned
43,642
233
Minions Killed
213
0
Camps Cleared
0
1,245,936
Distance Traveled
1,218,720
2
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Xing Tian
8,537
711
27
2
0
246,824
0
L
Jormungandr
8,828
736
29
2
0
248,842
1
L
Lancelot
9,176
765
52
4
0
272,375
2
W
Hachiman
8,872
739
49
4
0
225,499
1
L
Cliodhna
8,550
713
37
3
0
250,130
4
L
Xbalanque
8,867
739
51
4
0
233,855
0
W
Gilgamesh
9,373
781
34
3
0
250,696
1
W
Morgan Le Fay
9,936
828
48
4
0
244,649
0
L
Sol
8,221
685
44
4
0
213,518
2
W
Mercury
9,622
802
75
6
0
278,268
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role