Player Matchup

Medusa
Medusa
XcataclismeX
Medusa
Level 145
God Stats
2W - 1L
1,285 SR
Queue Stats
258W - 248L
1,475 Elo+
Party 3
Cerberus
Cerberus
Xelo_Zeur
Cerberus
Level 44
God Stats
3W - 0L
1,500 SR
Queue Stats
91W - 67L
1,488 Elo+
Party 3
Anhur
Anhur
Xelo_imperial
Anhur
Level 26
God Stats
1W - 0L
1,500 SR
Queue Stats
101W - 85L
1,521 Elo+
Party 3
Chang'e
Chang'e
delugedeluxe
Chang'e
Level 145
God Stats
5W - 3L
1,746 SR
Queue Stats
343W - 318L
1,563 Elo+
Party 3
Kuzenbo
Kuzenbo
scareal-_-
Kuzenbo
Level 149
God Stats
4W - 4L
1,594 SR
Queue Stats
213W - 192L
1,570 Elo+
Party 3
Team Averages
Level 102
1,525 SR
1,523 Elo+

VS

Team Averages
Level 53
1,533 SR
1,364 Elo+
Cthulhu
Cthulhu
Logofatu12
Cthulhu
Level 25
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,250 Elo+
Party 1
Neith
Neith
RedMemory
Neith
Level 160
God Stats
1W - 1L
1,894 SR
Queue Stats
68W - 94L
1,487 Elo+
Party 2
Ra
Ra
Vladd14
Ra
Level 35
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 4L
1,337 Elo+
Party 1
Skadi
Skadi
canadianu17
Skadi
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,376 Elo+
Party 1
Charybdis
Charybdis
karnone83
Charybdis
Level 29
God Stats
0W - 2L
1,271 SR
Queue Stats
24W - 31L
1,371 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
19
10 / 2 / 14
11,352
811
21,803
15,112
9,210
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Cerberus
Xelo_Zeur
Cerberus
15
2 / 2 / 22
9,591
685
8,454
23,450
23,899
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

17
7 / 1 / 18
10,640
760
11,303
12,552
6,488
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Chang'e
delugedeluxe
Chang'e
19
6 / 1 / 22
11,133
795
10,099
15,981
10,430
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Kuzenbo
scareal-_-
Kuzenbo
19
4 / 1 / 20
11,658
833
11,450
26,871
42,758
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Logofatu12
Cthulhu
14
1 / 8 / 3
8,557
611
14,473
16,336
16,199
Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Neith
RedMemory
Neith
17
2 / 3 / 4
9,574
684
16,897
10,901
5,829
Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

14
0 / 6 / 3
7,931
567
12,958
10,035
4,635
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

15
1 / 5 / 1
8,311
594
10,371
13,763
6,524
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Heavy Mace

Heavy Mace

+30
Physical Power

Charybdis
karnone83
Charybdis
15
1 / 7 / 2
8,521
609
16,124
16,631
7,887
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Match Insights

Player Kills, Deaths, and Assists

125
Kill Participation
18
29
Kills
5
7
Deaths
29
96
Assists
13
Player
Kills
Deaths
Assists
KDA
L
Cthulhu
Logofatu12
Cthulhu
1
8
3
0.31
L
Neith
RedMemory
Neith
2
3
4
1.33
L
0
6
3
0.25
W
Medusa
10
2
14
8.5
W
Cerberus
Xelo_Zeur
Cerberus
2
2
22
6.5
W
7
1
18
16
L
1
5
1
0.3
W
Chang'e
delugedeluxe
Chang'e
6
1
22
17
L
Charybdis
karnone83
Charybdis
1
7
2
0.29
W
Kuzenbo
scareal-_-
Kuzenbo
4
1
20
14

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

63,109
Damage
70,823
93,966
Taken
67,666
92,785
Mitigated
41,074
48,845
Healing
16,266
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cthulhu
Logofatu12
Cthulhu
14,473
427
337
431
16,336
16,199
0
6,925
9,411
23,771
0
L
Neith
RedMemory
Neith
16,897
4,575
1,194
3,261
10,901
5,829
0
4,619
6,282
0
30,675
L
12,958
1,659
4,694
1,378
10,035
4,635
0
4,484
5,551
25,812
0
W
Medusa
21,803
5,616
1,964
1,450
15,112
9,210
4,002
4,533
10,579
0
51,745
W
Cerberus
Xelo_Zeur
Cerberus
8,454
589
2,821
7,017
23,450
23,899
250
7,146
16,304
18,434
0
W
11,303
3,007
2,059
1,139
12,552
6,488
2,352
2,930
9,622
0
20,777
L
10,371
3,717
713
1,801
13,763
6,524
0
6,676
7,087
0
23,966
W
Chang'e
delugedeluxe
Chang'e
10,099
947
19,802
6,734
15,981
10,430
525
6,285
9,696
21,402
0
L
Charybdis
karnone83
Charybdis
16,124
5,615
356
2,101
16,631
7,887
545
7,299
9,332
0
32,190
W
Kuzenbo
scareal-_-
Kuzenbo
11,450
2,999
1,431
4,428
26,871
42,758
604
6,537
20,334
25,537
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,374
Gold Earned
42,894
154
Minions Killed
144
0
Camps Cleared
0
1,295,739
Distance Traveled
1,147,842
1
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cthulhu
8,557
611
24
2
0
203,963
1
L
Neith
9,574
684
29
2
0
274,334
4
L
Ra
7,931
567
33
2
0
229,641
0
W
Medusa
11,352
811
59
4
0
242,697
1
W
Cerberus
9,591
685
28
2
0
249,320
0
W
Anhur
10,640
760
26
2
0
267,040
0
L
Skadi
8,311
594
20
1
0
235,990
0
W
Chang'e
11,133
795
19
1
0
278,629
0
L
Charybdis
8,521
609
38
3
0
203,914
0
W
Kuzenbo
11,658
833
22
2
0
258,053
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role