Player Matchup

Bastet
Bastet
 
Bastet
Level 61
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ullr
Ullr
ElDIosMaño96
Ullr
Level 126
God Stats
2W - 1L
1,492 SR
Queue Stats
96W - 157L
1,325 Elo+
Party 1
Anubis
Anubis
MsHunter97
Anubis
Level 86
God Stats
26W - 47L
1,339 SR
Queue Stats
78W - 144L
1,320 Elo+
Party 1
Atlas
Atlas
OJKIKARO
Atlas
Level 43
God Stats
4W - 3L
1,630 SR
Queue Stats
85W - 132L
1,327 Elo+
Party 1
Sun Wukong
Sun Wukong
ivi3348
Sun Wukong
Level 87
God Stats
15W - 17L
1,400 SR
Queue Stats
66W - 108L
1,314 Elo+
Party 1
Team Averages
Level 81
1,472 SR
1,357 Elo+

VS

Team Averages
Level 67
1,433 SR
1,337 Elo+
Bacchus
Bacchus
 
Bacchus
Level 68
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Baron Samedi
Baron Samedi
Abdoumitytutan
Baron Samedi
Level 107
God Stats
9W - 8L
1,498 SR
Queue Stats
230W - 252L
1,443 Elo+
Solo
Bellona
Bellona
Mikvarce
Bellona
Level 87
God Stats
1W - 1L
1,516 SR
Queue Stats
168W - 182L
1,409 Elo+
Solo
Neith
Neith
fe3inho
Neith
Level 27
God Stats
6W - 19L
1,242 SR
Queue Stats
9W - 28L
1,181 Elo+
Party 2
Fenrir
Fenrir
kingworld014
Fenrir
Level 48
God Stats
1W - 4L
1,410 SR
Queue Stats
10W - 34L
1,149 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bastet
 
Bastet
9
1 / 0 / 0
5,277
528
3,656
6,705
2,208
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

11
3 / 0 / 0
6,501
650
2,190
3,000
1,040
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Anubis
MsHunter97
Anubis
10
0 / 0 / 1
5,531
553
1,259
3,038
1,596
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Atlas
OJKIKARO
Atlas
7
0 / 1 / 1
4,861
486
1,741
3,939
1,795
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Sun Wukong
ivi3348
Sun Wukong
9
0 / 0 / 0
5,431
543
1,867
6,664
3,158
Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
 
Bacchus
4
0 / 2 / 0
3,797
380
166
3,272
1,818
Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Baron Samedi
Abdoumitytutan
Baron Samedi
9
0 / 1 / 0
5,045
505
2,097
3,516
1,359
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Bellona
Mikvarce
Bellona
9
0 / 0 / 0
5,150
515
3,246
5,180
4,238
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Neith
fe3inho
Neith
7
0 / 1 / 1
4,255
426
2,127
4,483
1,681
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Fenrir
6
0 / 0 / 0
4,430
443
750
5,825
1,823
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
1
4
Kills
0
1
Deaths
4
2
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Bastet
 
Bastet
1
0
0
1
L
Bacchus
 
Bacchus
0
2
0
0
L
Baron Samedi
Abdoumitytutan
Baron Samedi
0
1
0
0
W
3
0
0
3
L
Bellona
Mikvarce
Bellona
0
0
0
0
W
Anubis
MsHunter97
Anubis
0
0
1
0.5
W
Atlas
OJKIKARO
Atlas
0
1
1
0.5
L
Neith
fe3inho
Neith
0
1
1
0.5
W
Sun Wukong
ivi3348
Sun Wukong
0
0
0
0
L
Fenrir
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

10,713
Damage
8,386
23,346
Taken
22,276
9,797
Mitigated
10,919
9,534
Healing
7,412
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bastet
 
Bastet
3,656
802
0
3,245
6,705
2,208
80
45
6,660
0
25,737
L
Bacchus
 
Bacchus
166
0
0
340
3,272
1,818
0
228
3,044
4,066
0
L
Baron Samedi
Abdoumitytutan
Baron Samedi
2,097
36
67
1,673
3,516
1,359
217
1,505
2,011
32,197
0
W
2,190
1,267
0
469
3,000
1,040
3,358
106
2,894
0
40,348
L
Bellona
Mikvarce
Bellona
3,246
1,059
12
2,060
5,180
4,238
0
197
4,983
0
33,737
W
Anubis
MsHunter97
Anubis
1,259
42
0
2,514
3,038
1,596
0
1,641
1,397
36,474
0
W
Atlas
OJKIKARO
Atlas
1,741
785
0
790
3,939
1,795
0
471
3,468
8,502
0
L
Neith
fe3inho
Neith
2,127
721
0
1,278
4,483
1,681
23
833
3,650
0
17,678
W
Sun Wukong
ivi3348
Sun Wukong
1,867
477
0
2,516
6,664
3,158
0
0
6,664
0
35,063
L
Fenrir
750
53
0
1,982
5,825
1,823
0
237
5,588
0
15,967

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,601
Gold Earned
22,677
269
Minions Killed
204
0
Camps Cleared
0
938,345
Distance Traveled
812,877
9
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bastet
5,277
528
52
5
0
209,716
0
L
Bacchus
3,797
380
4
0
0
102,942
1
L
Baron Samedi
5,045
505
60
6
0
165,236
3
W
Ullr
6,501
650
68
7
0
153,826
2
L
Bellona
5,150
515
67
7
0
182,078
2
W
Anubis
5,531
553
70
7
0
170,090
6
W
Atlas
4,861
486
11
1
0
209,929
0
L
Neith
4,255
426
33
3
0
175,158
0
W
Sun Wukong
5,431
543
68
7
0
194,784
1
L
Fenrir
4,430
443
40
4
0
187,463
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role