Player Matchup

Guan Yu
Guan Yu
IstockholmXx
Guan Yu
Level 24
God Stats
2W - 2L
1,500 SR
Queue Stats
143W - 98L
1,635 Elo+
Solo
Loki
Loki
PanthereQc
Loki
Level 131
God Stats
9W - 17L
1,322 SR
Queue Stats
483W - 503L
1,415 Elo+
Party 2
Mulan
Mulan
YoDaQc
Mulan
Level 125
God Stats
6W - 4L
1,601 SR
Queue Stats
135W - 123L
1,464 Elo+
Party 2
Izanami
Izanami
iEternalSaul
Izanami
Level 23
God Stats
1W - 0L
1,500 SR
Queue Stats
10W - 9L
1,500 Elo+
Solo
Khepri
Khepri
isanfrog19
Khepri
Level 26
God Stats
1W - 0L
1,500 SR
Queue Stats
38W - 26L
1,513 Elo+
Party 2
Team Averages
Level 66
1,485 SR
1,505 Elo+

VS

Team Averages
Level 68
1,597 SR
1,530 Elo+
Ares
Ares
DirtyAshTrae
Ares
Level 122
God Stats
1W - 1L
1,987 SR
Queue Stats
22W - 18L
1,594 Elo+
Party 1
Rama
Rama
MrLamchop
Rama
Level 19
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 4L
1,656 Elo+
Party 1
Medusa
Medusa
PsychicSerpent
Medusa
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 8L
1,286 Elo+
Solo
Chang'e
Chang'e
bleauxman
Chang'e
Level 83
God Stats
0W - 1L
1,500 SR
Queue Stats
12W - 13L
1,538 Elo+
Party 1
Arachne
Arachne
connerrhia
Arachne
Level 86
God Stats
0W - 1L
1,500 SR
Queue Stats
30W - 24L
1,577 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Guan Yu
IstockholmXx
Guan Yu
17
4 / 4 / 16
10,160
847
11,746
21,499
32,429
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

15
7 / 3 / 10
9,964
830
11,648
9,742
5,430
Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Mulan
YoDaQc
Mulan
18
7 / 4 / 15
10,970
914
16,464
17,732
13,554
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

Izanami
iEternalSaul
Izanami
17
4 / 5 / 12
10,242
854
20,638
15,631
8,151
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Khepri
isanfrog19
Khepri
15
1 / 5 / 17
9,206
767
8,926
15,993
13,579
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
4 / 4 / 11
9,217
768
10,687
19,429
19,920
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Rama
17
4 / 3 / 15
9,509
792
18,361
10,248
5,032
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

14
7 / 8 / 10
9,325
777
11,375
15,194
6,549
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Bow

Short Bow

+15%
Attack Speed

Chang'e
bleauxman
Chang'e
15
4 / 5 / 12
9,108
759
14,955
15,414
5,722
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Arachne
connerrhia
Arachne
17
2 / 3 / 14
9,127
761
10,933
16,634
13,675
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Match Insights

Player Kills, Deaths, and Assists

93
Kill Participation
83
23
Kills
21
21
Deaths
23
70
Assists
62
Player
Kills
Deaths
Assists
KDA
L
4
4
11
2.38
W
Guan Yu
IstockholmXx
Guan Yu
4
4
16
3
L
Rama
4
3
15
3.83
W
7
3
10
4
L
7
8
10
1.5
W
Mulan
YoDaQc
Mulan
7
4
15
3.63
L
Chang'e
bleauxman
Chang'e
4
5
12
2
L
Arachne
connerrhia
Arachne
2
3
14
3
W
Izanami
iEternalSaul
Izanami
4
5
12
2
W
Khepri
isanfrog19
Khepri
1
5
17
1.9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

69,422
Damage
66,311
80,597
Taken
76,919
73,143
Mitigated
50,898
25,028
Healing
24,940
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
10,687
741
2,075
3,166
19,429
19,920
298
1,748
17,681
18,764
0
W
Guan Yu
IstockholmXx
Guan Yu
11,746
2,015
7,565
5,968
21,499
32,429
438
7,307
14,192
0
22,962
L
Rama
18,361
11,764
466
1,592
10,248
5,032
384
1,234
9,014
0
30,579
W
11,648
1,444
903
1,219
9,742
5,430
1,728
4,155
5,587
0
24,098
L
11,375
4,831
294
1,002
15,194
6,549
634
1,890
13,304
0
14,208
W
Mulan
YoDaQc
Mulan
16,464
2,659
1,885
2,395
17,732
13,554
1,098
4,613
13,119
0
29,580
L
Chang'e
bleauxman
Chang'e
14,955
2,161
5,181
4,004
15,414
5,722
381
2,226
13,188
27,483
0
L
Arachne
connerrhia
Arachne
10,933
6,431
1,903
5,257
16,634
13,675
414
1,828
14,806
0
22,185
W
Izanami
iEternalSaul
Izanami
20,638
14,375
0
2,775
15,631
8,151
4,357
4,937
10,694
0
49,546
W
Khepri
isanfrog19
Khepri
8,926
1,043
1,321
997
15,993
13,579
84
4,630
11,363
17,028
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,542
Gold Earned
46,286
174
Minions Killed
111
0
Camps Cleared
0
1,093,087
Distance Traveled
1,058,408
8
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ares
9,217
768
13
1
0
209,446
0
W
Guan Yu
10,160
847
23
2
0
211,872
2
L
Rama
9,509
792
28
2
0
200,331
0
W
Loki
9,964
830
25
2
0
267,856
1
L
Medusa
9,325
777
8
1
0
184,753
0
W
Mulan
10,970
914
33
3
0
233,681
3
L
Chang'e
9,108
759
29
2
0
213,495
0
L
Arachne
9,127
761
33
3
0
250,383
1
W
Izanami
10,242
854
74
6
0
168,422
0
W
Khepri
9,206
767
19
2
0
211,256
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role