Player Matchup

Jing Wei
Jing Wei
AnimateSpoon41
Jing Wei
Level 109
God Stats
0W - 1L
1,299 SR
Queue Stats
6W - 10L
1,371 Elo+
Solo
Hera
Hera
Blade_Dark698
Hera
Level 31
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 4L
1,373 Elo+
Solo
Sylvanus
Sylvanus
Call_Me_Dada-
Sylvanus
Level 131
God Stats
2W - 2L
1,713 SR
Queue Stats
167W - 184L
1,396 Elo+
Solo
Ra
Ra
Dat_hiter_T
Ra
Level 66
God Stats
2W - 1L
1,737 SR
Queue Stats
220W - 215L
1,395 Elo+
Solo
Cu Chulainn
Cu Chulainn
Quoloi
Cu Chulainn
Level 37
God Stats
2W - 6L
1,429 SR
Queue Stats
67W - 81L
1,298 Elo+
Solo
Team Averages
Level 75
1,535 SR
1,366 Elo+

VS

Team Averages
Level 83
1,458 SR
1,450 Elo+
The Morrigan
The Morrigan
 
The Morrigan
Level 126
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Cthulhu
Cthulhu
CaptainClark76
Cthulhu
Level 96
God Stats
2W - 2L
1,397 SR
Queue Stats
147W - 173L
1,393 Elo+
Party 2
Danzaburou
Danzaburou
Ciagu
Danzaburou
Level 29
God Stats
5W - 2L
1,693 SR
Queue Stats
84W - 77L
1,343 Elo+
Party 1
Horus
Horus
Syuumie
Horus
Level 56
God Stats
3W - 1L
1,259 SR
Queue Stats
210W - 202L
1,354 Elo+
Solo
Ravana
Ravana
Volcra
Ravana
Level 109
God Stats
3W - 0L
1,440 SR
Queue Stats
94W - 72L
1,660 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
10
4 / 3 / 4
6,805
486
9,459
9,877
4,275
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

11
0 / 3 / 1
6,385
456
4,478
8,002
3,078
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Sylvanus
Call_Me_Dada-
Sylvanus
10
4 / 4 / 4
6,856
490
11,323
13,362
13,570
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

11
0 / 4 / 0
6,398
457
3,581
10,344
4,033
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Cu Chulainn
Quoloi
Cu Chulainn
13
2 / 3 / 0
7,537
538
9,570
11,388
8,774
Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
The Morrigan
 
The Morrigan
14
6 / 0 / 4
8,151
582
6,954
6,411
2,753
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

12
1 / 2 / 2
6,912
494
3,897
10,874
6,424
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman

Talisman

+75
Health
+15
Magical Protection

Danzaburou
Ciagu
Danzaburou
10
1 / 4 / 0
6,135
438
7,721
12,256
4,432
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Horus
Syuumie
Horus
10
1 / 4 / 5
6,824
487
3,105
13,275
8,973
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Ravana
Volcra
Ravana
15
8 / 0 / 6
8,797
628
12,884
7,746
4,527
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
34
10
Kills
17
17
Deaths
10
9
Assists
17
Player
Kills
Deaths
Assists
KDA
W
The Morrigan
 
The Morrigan
6
0
4
8
L
Jing Wei
4
3
4
2
L
0
3
1
0.17
L
Sylvanus
Call_Me_Dada-
Sylvanus
4
4
4
1.5
W
1
2
2
1
W
Danzaburou
Ciagu
Danzaburou
1
4
0
0.25
L
0
4
0
0
L
Cu Chulainn
Quoloi
Cu Chulainn
2
3
0
0.67
W
Horus
Syuumie
Horus
1
4
5
0.88
W
Ravana
Volcra
Ravana
8
0
6
11

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,411
Damage
34,561
52,973
Taken
50,562
33,730
Mitigated
27,109
15,119
Healing
16,405
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
The Morrigan
 
The Morrigan
6,954
1,237
118
500
6,411
2,753
150
4,257
2,154
49,808
0
L
Jing Wei
9,459
6,309
0
3,021
9,877
4,275
560
459
9,360
0
37,628
L
4,478
1,654
0
250
8,002
3,078
538
2,282
5,498
44,527
0
L
Sylvanus
Call_Me_Dada-
Sylvanus
11,323
4,154
2,271
5,122
13,362
13,570
394
797
12,493
32,800
8,918
W
3,897
294
22
3,361
10,874
6,424
0
2,459
8,415
32,117
0
W
Danzaburou
Ciagu
Danzaburou
7,721
3,220
0
2,899
12,256
4,432
958
2,901
9,355
0
51,528
L
3,581
545
348
3,138
10,344
4,033
0
2,792
7,322
42,642
0
L
Cu Chulainn
Quoloi
Cu Chulainn
9,570
1,530
0
969
11,388
8,774
698
3,371
7,449
0
53,554
W
Horus
Syuumie
Horus
3,105
1,784
1,248
4,329
13,275
8,973
68
4,957
8,318
0
12,377
W
Ravana
Volcra
Ravana
12,884
5,643
0
3,928
7,746
4,527
0
2,925
4,821
0
64,720

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,981
Gold Earned
36,819
335
Minions Killed
395
0
Camps Cleared
0
1,148,183
Distance Traveled
1,417,888
12
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
The Morrigan
8,151
582
108
8
0
278,113
0
L
Jing Wei
6,805
486
55
4
0
215,137
4
L
Hera
6,385
456
70
5
0
231,607
3
L
Sylvanus
6,856
490
58
4
0
190,043
0
W
Cthulhu
6,912
494
70
5
0
265,013
0
W
Danzaburou
6,135
438
89
6
0
266,428
1
L
Ra
6,398
457
73
5
0
248,735
4
L
Cu Chulainn
7,537
538
79
6
0
262,661
1
W
Horus
6,824
487
16
1
0
288,430
2
W
Ravana
8,797
628
112
8
0
319,904
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role