Player Matchup

Neith
Neith
ProdigyAce92
Neith
Level 48
God Stats
2W - 0L
1,500 SR
Queue Stats
68W - 28L
1,717 Elo+
Party 1
Hera
Hera
Purex117
Hera
Level 38
God Stats
2W - 3L
1,311 SR
Queue Stats
87W - 108L
1,435 Elo+
Solo
King Arthur
King Arthur
aliax00x
King Arthur
Level 152
God Stats
11W - 11L
1,696 SR
Queue Stats
328W - 197L
1,623 Elo+
Party 1
Yemoja
Yemoja
lilostich99
Yemoja
Level 64
God Stats
23W - 19L
1,410 SR
Queue Stats
77W - 62L
1,528 Elo+
Party 1
Thor
Thor
prize-snow90
Thor
Level 13
God Stats
2W - 3L
1,464 SR
Queue Stats
3W - 4L
1,442 Elo+
Party 1
Team Averages
Level 63
1,476 SR
1,549 Elo+

VS

Team Averages
Level 79
1,606 SR
1,529 Elo+
Da Ji
Da Ji
ARCTICxzWARFARE
Da Ji
Level 160
God Stats
0W - 1L
1,455 SR
Queue Stats
129W - 106L
1,609 Elo+
Party 3
Nike
Nike
Lost_is_Back_76
Nike
Level 148
God Stats
0W - 1L
1,797 SR
Queue Stats
79W - 82L
1,471 Elo+
Party 2
Anhur
Anhur
MasterOogway378
Anhur
Level 42
God Stats
0W - 1L
1,500 SR
Queue Stats
97W - 112L
1,402 Elo+
Solo
Cerberus
Cerberus
RuinousArcana453
Cerberus
Level 25
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,565 Elo+
Party 2
Hades
Hades
Smurfesus
Hades
Level 22
God Stats
1W - 2L
1,779 SR
Queue Stats
24W - 14L
1,598 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
4 / 1 / 3
9,429
589
12,890
8,479
3,876
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Hera
14
2 / 1 / 4
8,467
529
11,270
8,960
3,546
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

King Arthur
aliax00x
King Arthur
15
5 / 0 / 6
9,610
601
16,642
17,174
14,326
Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Yemoja
13
0 / 1 / 5
7,912
495
2,667
9,835
5,344
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

15
8 / 3 / 1
9,400
588
10,299
13,886
5,959
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
1 / 2 / 0
7,523
470
5,804
15,908
7,038
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

10
0 / 2 / 1
6,570
411
4,443
13,186
10,272
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman

Talisman

+75
Health
+15
Magical Protection

12
1 / 7 / 0
7,038
440
3,918
15,890
4,784
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

12
0 / 5 / 0
6,931
433
5,689
15,894
17,565
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Hades
Smurfesus
Hades
15
4 / 3 / 1
8,506
532
11,969
17,830
10,906
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
8
19
Kills
6
6
Deaths
19
19
Assists
2
Player
Kills
Deaths
Assists
KDA
L
1
2
0
0.5
L
0
2
1
0.25
L
1
7
0
0.14
W
4
1
3
5.5
W
Hera
2
1
4
4
L
0
5
0
0
L
Hades
Smurfesus
Hades
4
3
1
1.5
W
King Arthur
aliax00x
King Arthur
5
0
6
8
W
Yemoja
0
1
5
2.5
W
8
3
1
2.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

53,768
Damage
31,823
58,334
Taken
78,708
33,051
Mitigated
50,565
20,929
Healing
26,990
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
5,804
1,505
0
5,451
15,908
7,038
0
2,762
13,146
0
57,348
L
4,443
866
439
3,247
13,186
10,272
0
3,719
9,467
0
27,071
L
3,918
1,611
0
4,193
15,890
4,784
552
1,086
14,804
0
43,175
W
12,890
5,138
0
3,663
8,479
3,876
1,560
1,129
7,350
0
92,844
W
Hera
11,270
3,834
0
3,401
8,960
3,546
1,610
3,467
5,493
77,745
0
L
5,689
904
0
4,226
15,894
17,565
0
1,147
14,747
48,228
0
L
Hades
Smurfesus
Hades
11,969
979
631
8,803
17,830
10,906
0
5,223
12,607
76,671
0
W
King Arthur
aliax00x
King Arthur
16,642
3,169
0
4,604
17,174
14,326
0
5,492
11,682
0
72,566
W
Yemoja
2,667
928
3,004
2,182
9,835
5,344
492
2,965
6,870
19,163
0
W
10,299
3,098
0
4,075
13,886
5,959
0
4,605
9,281
0
67,274

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,818
Gold Earned
36,568
512
Minions Killed
467
0
Camps Cleared
0
1,486,360
Distance Traveled
1,422,124
16
Wards Purchased
22
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Da Ji
7,523
470
87
5
0
331,245
2
L
Nike
6,570
411
39
2
0
297,823
3
L
Anhur
7,038
440
67
4
0
240,836
3
W
Neith
9,429
589
142
9
0
271,876
3
W
Hera
8,467
529
140
9
0
307,250
2
L
Cerberus
6,931
433
149
9
0
249,505
7
L
Hades
8,506
532
125
8
0
302,715
7
W
King Arthur
9,610
601
104
7
0
319,410
6
W
Yemoja
7,912
495
31
2
0
274,291
2
W
Thor
9,400
588
95
6
0
313,533
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role