Player Matchup

Neith
Neith
Bolopos
Neith
Level 91
God Stats
7W - 4L
1,614 SR
Queue Stats
7W - 9L
1,531 Elo+
Solo
Bakasura
Bakasura
Gkhan78
Bakasura
Level 38
God Stats
0W - 2L
1,500 SR
Queue Stats
97W - 111L
1,442 Elo+
Party 1
Nox
Nox
Kazhaam
Nox
Level 134
God Stats
16W - 13L
1,554 SR
Queue Stats
168W - 195L
1,382 Elo+
Party 3
Ganesha
Ganesha
Martuspkmn
Ganesha
Level 103
God Stats
15W - 11L
1,506 SR
Queue Stats
123W - 136L
1,390 Elo+
Party 3
Guan Yu
Guan Yu
RENAT00
Guan Yu
Level 77
God Stats
10W - 9L
1,499 SR
Queue Stats
105W - 127L
1,425 Elo+
Party 1
Team Averages
Level 89
1,535 SR
1,434 Elo+

VS

Team Averages
Level 61
1,498 SR
1,323 Elo+
Bacchus
Bacchus
AS3B
Bacchus
Level 47
God Stats
1W - 0L
1,500 SR
Queue Stats
24W - 26L
1,394 Elo+
Solo
Nemesis
Nemesis
EvKodzima
Nemesis
Level 14
God Stats
2W - 0L
1,500 SR
Queue Stats
10W - 21L
1,180 Elo+
Party 2
Izanami
Izanami
JanaJe
Izanami
Level 83
God Stats
124W - 128L
1,511 SR
Queue Stats
241W - 289L
1,393 Elo+
Solo
Mercury
Mercury
TURIK01
Mercury
Level 61
God Stats
4W - 2L
1,319 SR
Queue Stats
74W - 97L
1,316 Elo+
Party 2
Kukulkan
Kukulkan
Zlushka
Kukulkan
Level 102
God Stats
2W - 0L
1,661 SR
Queue Stats
82W - 99L
1,330 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
Bolopos
Neith
2
0 / 1 / 0
4,754
297
357
1,015
224
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Bakasura
Gkhan78
Bakasura
14
4 / 3 / 1
8,232
515
9,253
16,980
7,707
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Nox
13
0 / 0 / 0
7,540
471
6,071
7,531
3,600
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Ganesha
Martuspkmn
Ganesha
13
0 / 0 / 2
7,770
486
5,025
9,638
9,880
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Guan Yu
RENAT00
Guan Yu
14
1 / 1 / 1
8,180
511
4,923
11,666
12,192
Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
AS3B
Bacchus
12
0 / 1 / 4
7,766
485
5,304
14,277
14,395
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Nemesis
EvKodzima
Nemesis
12
0 / 1 / 3
7,416
464
6,570
8,844
3,359
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Izanami
JanaJe
Izanami
14
2 / 1 / 1
8,671
542
5,631
8,094
3,128
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Mercury
TURIK01
Mercury
13
1 / 1 / 1
8,030
502
3,466
9,930
3,675
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Kukulkan
Zlushka
Kukulkan
15
2 / 1 / 1
8,618
539
7,265
7,166
3,591
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
15
5
Kills
5
5
Deaths
5
4
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Bacchus
AS3B
Bacchus
0
1
4
2
L
Neith
Bolopos
Neith
0
1
0
0
W
Nemesis
EvKodzima
Nemesis
0
1
3
1.5
L
Bakasura
Gkhan78
Bakasura
4
3
1
1.5
W
Izanami
JanaJe
Izanami
2
1
1
2.5
L
Nox
0
0
0
0
L
Ganesha
Martuspkmn
Ganesha
0
0
2
1
L
Guan Yu
RENAT00
Guan Yu
1
1
1
1.5
W
Mercury
TURIK01
Mercury
1
1
1
1.5
W
Kukulkan
Zlushka
Kukulkan
2
1
1
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,629
Damage
28,236
46,830
Taken
48,311
33,603
Mitigated
28,148
10,610
Healing
10,169
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bacchus
AS3B
Bacchus
5,304
1,077
0
1,855
14,277
14,395
0
4,949
8,860
27,906
0
L
Neith
Bolopos
Neith
357
272
0
192
1,015
224
0
410
605
0
2,258
W
Nemesis
EvKodzima
Nemesis
6,570
2,217
0
1,878
8,844
3,359
0
334
8,335
0
40,361
L
Bakasura
Gkhan78
Bakasura
9,253
6,334
0
3,791
16,980
7,707
305
2,649
14,331
0
57,189
W
Izanami
JanaJe
Izanami
5,631
3,422
0
5,078
8,094
3,128
1,824
2,043
5,831
0
75,930
L
Nox
6,071
470
0
2,251
7,531
3,600
0
3,928
3,603
64,349
0
L
Ganesha
Martuspkmn
Ganesha
5,025
242
0
1,907
9,638
9,880
0
3,667
5,971
42,401
0
L
Guan Yu
RENAT00
Guan Yu
4,923
354
85
2,384
11,666
12,192
426
1,915
9,751
0
50,467
W
Mercury
TURIK01
Mercury
3,466
461
0
668
9,930
3,675
0
817
8,931
0
68,003
W
Kukulkan
Zlushka
Kukulkan
7,265
454
0
690
7,166
3,591
226
2,953
4,213
75,298
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,476
Gold Earned
40,501
349
Minions Killed
482
0
Camps Cleared
0
1,390,566
Distance Traveled
1,656,345
16
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bacchus
7,766
485
38
2
0
318,434
0
L
Neith
4,754
297
10
1
0
25,225
1
W
Nemesis
7,416
464
63
4
0
354,604
4
L
Bakasura
8,232
515
115
7
0
373,252
3
W
Izanami
8,671
542
138
9
0
280,552
5
L
Nox
7,540
471
99
6
0
319,906
3
L
Ganesha
7,770
486
44
3
0
318,753
4
L
Guan Yu
8,180
511
81
5
0
353,430
5
W
Mercury
8,030
502
114
7
0
389,029
0
W
Kukulkan
8,618
539
129
8
0
313,726
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role