Player Matchup

Bacchus
Bacchus
AC Toxic BR
Bacchus
Level 61
God Stats
2W - 2L
1,476 SR
Queue Stats
271W - 269L
1,480 Elo+
Party 1
Anhur
Anhur
Chubby Chumkins
Anhur
Level 141
God Stats
5W - 5L
1,607 SR
Queue Stats
279W - 296L
1,456 Elo+
Solo
Nike
Nike
Khaz03
Nike
Level 115
God Stats
16W - 7L
1,545 SR
Queue Stats
632W - 606L
1,545 Elo+
Solo
Gilgamesh
Gilgamesh
RodriNB
Gilgamesh
Level 136
God Stats
5W - 8L
1,652 SR
Queue Stats
338W - 350L
1,452 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
supernova__10
Morgan Le Fay
Level 107
God Stats
1W - 1L
1,722 SR
Queue Stats
180W - 162L
1,555 Elo+
Solo
Team Averages
Level 112
1,600 SR
1,498 Elo+

VS

Team Averages
Level 113
1,542 SR
1,532 Elo+
Kumbhakarna
Kumbhakarna
Elrouxcool
Kumbhakarna
Level 144
God Stats
1W - 0L
1,595 SR
Queue Stats
67W - 56L
1,532 Elo+
Party 2
Agni
Agni
Forneus09
Agni
Level 88
God Stats
4W - 7L
1,341 SR
Queue Stats
273W - 272L
1,534 Elo+
Solo
Atlas
Atlas
K B0oMeR
Atlas
Level 106
God Stats
1W - 0L
1,668 SR
Queue Stats
53W - 51L
1,514 Elo+
Party 2
Sun Wukong
Sun Wukong
distroyblack
Sun Wukong
Level 147
God Stats
1W - 0L
1,240 SR
Queue Stats
43W - 41L
1,569 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
xd McDoubIe
Morgan Le Fay
Level 81
God Stats
3W - 1L
1,868 SR
Queue Stats
14W - 15L
1,512 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
AC Toxic BR
Bacchus
19
2 / 5 / 13
11,641
647
15,713
24,374
33,781
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

20
10 / 5 / 6
13,273
737
22,049
21,263
11,616
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Nike
Khaz03
Nike
17
3 / 6 / 9
11,303
628
17,356
28,837
44,707
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Gilgamesh
RodriNB
Gilgamesh
20
5 / 8 / 7
13,163
731
17,682
33,591
34,024
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Morgan Le Fay
supernova__10
Morgan Le Fay
18
2 / 8 / 11
11,434
635
24,150
23,245
13,491
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kumbhakarna
Elrouxcool
Kumbhakarna
18
3 / 6 / 18
12,025
668
7,968
25,916
30,449
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Agni
20
9 / 6 / 10
14,142
786
29,928
16,030
8,302
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Atlas
K B0oMeR
Atlas
20
3 / 3 / 21
12,834
713
19,738
31,276
34,904
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Sun Wukong
distroyblack
Sun Wukong
20
7 / 4 / 16
13,007
723
30,137
31,836
35,835
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Morgan Le Fay
xd McDoubIe
Morgan Le Fay
20
10 / 4 / 14
13,273
737
24,912
25,037
14,559
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

68
Kill Participation
111
22
Kills
32
32
Deaths
23
46
Assists
79
Player
Kills
Deaths
Assists
KDA
L
Bacchus
AC Toxic BR
Bacchus
2
5
13
1.7
L
10
5
6
2.6
W
Kumbhakarna
Elrouxcool
Kumbhakarna
3
6
18
2
W
Agni
9
6
10
2.33
W
Atlas
K B0oMeR
Atlas
3
3
21
4.5
L
Nike
Khaz03
Nike
3
6
9
1.25
L
Gilgamesh
RodriNB
Gilgamesh
5
8
7
1.06
W
Sun Wukong
distroyblack
Sun Wukong
7
4
16
3.75
L
Morgan Le Fay
supernova__10
Morgan Le Fay
2
8
11
0.94
W
Morgan Le Fay
xd McDoubIe
Morgan Le Fay
10
4
14
4.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

96,950
Damage
112,683
131,310
Taken
130,095
137,619
Mitigated
124,049
36,246
Healing
48,309
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bacchus
AC Toxic BR
Bacchus
15,713
847
2,323
4,227
24,374
33,781
0
12,559
11,815
26,991
0
L
22,049
9,135
3,873
4,998
21,263
11,616
1,055
14,732
6,531
0
45,260
W
Kumbhakarna
Elrouxcool
Kumbhakarna
7,968
727
3,456
4,087
25,916
30,449
401
8,403
17,513
16,555
0
W
Agni
29,928
2,129
820
1,024
16,030
8,302
2,384
4,349
11,681
54,374
0
W
Atlas
K B0oMeR
Atlas
19,738
7,756
2,051
13,477
31,276
34,904
662
10,815
20,461
40,147
0
L
Nike
Khaz03
Nike
17,356
1,349
4,560
6,072
28,837
44,707
117
17,802
11,035
0
28,895
L
Gilgamesh
RodriNB
Gilgamesh
17,682
2,810
3,248
3,463
33,591
34,024
602
22,819
10,772
756
32,361
W
Sun Wukong
distroyblack
Sun Wukong
30,137
4,380
2,527
12,123
31,836
35,835
1,360
9,295
22,541
0
43,931
L
Morgan Le Fay
supernova__10
Morgan Le Fay
24,150
1,994
857
2,625
23,245
13,491
52
14,634
8,611
50,006
0
W
Morgan Le Fay
xd McDoubIe
Morgan Le Fay
24,912
2,314
2,569
6,175
25,037
14,559
1,459
7,626
17,411
42,972
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

60,814
Gold Earned
65,281
184
Minions Killed
151
0
Camps Cleared
0
1,551,088
Distance Traveled
1,744,589
2
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bacchus
11,641
647
27
2
0
349,516
0
L
Anhur
13,273
737
62
3
0
296,365
1
W
Kumbhakarna
12,025
668
8
0
0
340,287
0
W
Agni
14,142
786
53
3
0
318,008
0
W
Atlas
12,834
713
30
2
0
347,291
0
L
Nike
11,303
628
16
1
0
313,948
0
L
Gilgamesh
13,163
731
27
2
0
310,472
1
W
Sun Wukong
13,007
723
26
1
0
364,276
0
L
Morgan Le Fay
11,434
635
52
3
0
280,787
0
W
Morgan Le Fay
13,273
737
34
2
0
374,727
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role