Player Matchup

Hachiman
Hachiman
Atrocity
Hachiman
Level 146
God Stats
6W - 6L
1,476 SR
Queue Stats
103W - 107L
1,511 Elo+
Solo
Nu Wa
Nu Wa
thefuufighter
Nu Wa
Level 129
God Stats
0W - 1L
1,500 SR
Queue Stats
35W - 48L
1,505 Elo+
Party 1
Da Ji
Da Ji
w0rm
Da Ji
Level 158
God Stats
2W - 1L
1,891 SR
Queue Stats
77W - 81L
1,549 Elo+
Party 1
Team Averages
Level 144
1,622 SR
1,522 Elo+

VS

Team Averages
Level 101
1,514 SR
1,573 Elo+
Artemis
Artemis
Scutoo
Artemis
Level 118
God Stats
19W - 19L
1,572 SR
Queue Stats
129W - 125L
1,577 Elo+
Party 2
Cerberus
Cerberus
Torbs94
Cerberus
Level 62
God Stats
1W - 1L
1,355 SR
Queue Stats
55W - 45L
1,564 Elo+
Solo
Sol
Sol
alenthz
Sol
Level 123
God Stats
3W - 2L
1,613 SR
Queue Stats
127W - 122L
1,579 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
Atrocity
Hachiman
12
2 / 2 / 2
7,527
684
6,720
8,464
3,694
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

11
1 / 6 / 2
7,085
644
6,486
9,529
3,997
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Da Ji
w0rm
Da Ji
11
2 / 5 / 1
7,264
660
4,936
15,365
9,980
Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
Scutoo
Artemis
14
6 / 0 / 5
8,777
798
8,942
3,469
1,688
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Cerberus
Torbs94
Cerberus
13
3 / 2 / 7
9,311
846
5,431
16,151
15,011
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sol
13
4 / 3 / 9
8,525
775
14,908
14,082
6,439
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
34
5
Kills
13
13
Deaths
5
5
Assists
21
Player
Kills
Deaths
Assists
KDA
L
Hachiman
Atrocity
Hachiman
2
2
2
1.5
W
Artemis
Scutoo
Artemis
6
0
5
8.5
W
Cerberus
Torbs94
Cerberus
3
2
7
3.25
W
Sol
4
3
9
2.83
L
1
6
2
0.33
L
Da Ji
w0rm
Da Ji
2
5
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,142
Damage
29,281
33,358
Taken
33,702
17,671
Mitigated
23,138
2,577
Healing
13,010
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hachiman
Atrocity
Hachiman
6,720
4,142
0
1,359
8,464
3,694
0
4,936
3,528
0
21,039
W
Artemis
Scutoo
Artemis
8,942
3,739
0
1,293
3,469
1,688
1,360
807
2,590
0
39,358
W
Cerberus
Torbs94
Cerberus
5,431
404
0
4,589
16,151
15,011
330
3,010
12,891
23,191
0
W
Sol
14,908
5,800
0
7,128
14,082
6,439
1,263
2,479
11,441
42,746
5,264
L
6,486
2,659
0
996
9,529
3,997
0
5,925
3,604
19,335
0
L
Da Ji
w0rm
Da Ji
4,936
505
0
222
15,365
9,980
0
7,783
7,582
0
16,021

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

21,876
Gold Earned
26,613
87
Minions Killed
182
0
Camps Cleared
10
592,397
Distance Traveled
578,551
4
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hachiman
7,527
684
31
3
0
197,777
0
W
Artemis
8,777
798
58
5
2
200,483
4
W
Cerberus
9,311
846
51
5
1
195,277
4
W
Sol
8,525
775
73
7
7
182,791
1
L
Nu Wa
7,085
644
27
2
0
176,499
2
L
Da Ji
7,264
660
29
3
0
218,121
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role