Player Matchup

Ra
Ra
Box95Chevy
Ra
Level 68
God Stats
59W - 112L
1,369 SR
Queue Stats
458W - 649L
1,398 Elo+
Solo
King Arthur
King Arthur
LagShotM4
King Arthur
Level 84
God Stats
7W - 11L
1,634 SR
Queue Stats
110W - 150L
1,295 Elo+
Party 1
Set
Set
joltz_1030
Set
Level 90
God Stats
0W - 3L
1,175 SR
Queue Stats
101W - 145L
1,274 Elo+
Party 1
Team Averages
Level 81
1,393 SR
1,322 Elo+

VS

Team Averages
Level 84
1,503 SR
1,366 Elo+
Hou Yi
Hou Yi
NaGoH66
Hou Yi
Level 126
God Stats
1W - 0L
1,500 SR
Queue Stats
70W - 105L
1,426 Elo+
Solo
Odin
Odin
RexKwondo313
Odin
Level 41
God Stats
11W - 27L
1,434 SR
Queue Stats
26W - 53L
1,310 Elo+
Solo
Scylla
Scylla
Ysoled rillo
Scylla
Level 85
God Stats
5W - 7L
1,576 SR
Queue Stats
28W - 44L
1,361 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
0 / 4 / 3
9,213
542
5,281
9,334
3,382
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

King Arthur
LagShotM4
King Arthur
16
4 / 6 / 3
11,800
694
14,182
22,917
20,525
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

16
5 / 4 / 2
11,865
698
13,061
15,846
12,697
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hou Yi
NaGoH66
Hou Yi
17
5 / 4 / 8
12,111
712
9,716
13,913
6,799
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

17
3 / 3 / 6
11,386
670
11,276
17,263
15,150
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Scylla
17
6 / 2 / 6
12,315
724
20,007
12,732
5,263
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
34
9
Kills
14
14
Deaths
9
8
Assists
20
Player
Kills
Deaths
Assists
KDA
L
0
4
3
0.38
L
King Arthur
LagShotM4
King Arthur
4
6
3
0.92
W
Hou Yi
NaGoH66
Hou Yi
5
4
8
2.25
W
3
3
6
2
W
Scylla
6
2
6
4.5
L
5
4
2
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,524
Damage
40,999
48,097
Taken
43,908
36,604
Mitigated
27,212
10,337
Healing
10,171
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
5,281
352
613
1,452
9,334
3,382
0
3,603
5,731
29,535
0
L
King Arthur
LagShotM4
King Arthur
14,182
2,252
270
2,908
22,917
20,525
0
9,486
13,431
0
37,181
W
Hou Yi
NaGoH66
Hou Yi
9,716
4,406
0
1,218
13,913
6,799
1,984
2,562
11,351
0
45,046
W
11,276
3,507
199
5,984
17,263
15,150
960
2,622
14,641
0
41,772
W
Scylla
20,007
2,290
0
2,770
12,732
5,263
381
981
11,751
49,991
0
L
13,061
6,420
924
4,170
15,846
12,697
75
7,551
8,295
0
29,174

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,878
Gold Earned
35,812
135
Minions Killed
182
5
Camps Cleared
7
756,020
Distance Traveled
905,670
15
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ra
9,213
542
64
4
3
196,399
5
L
King Arthur
11,800
694
41
2
2
257,661
7
W
Hou Yi
12,111
712
65
4
0
283,550
1
W
Odin
11,386
670
51
3
3
315,310
0
W
Scylla
12,315
724
66
4
4
306,810
0
L
Set
11,865
698
30
2
0
301,960
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role